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Recent content by Sixell

  1. Sixell

    The Great Grand Father of Video Gaming! - Mr. Game & Watch for Smash Bros. Switch

    Can we talk about how good down smash is though? With proper spacing (the edge of the hammer), you can bury the opponent and set up for a usmash or fsmash kill confirm or at least one attempt at judge. If anything, his ground game has improved significantly. Generally, his up B, Chef, and...
  2. Sixell

    Official v1.2.0 Patch Discussion Thread

    Did anyone think of testing shieldstun? Didn't hear it come up at all here.
  3. Sixell

    Does Rage Invalidate Skilled Lightweight Mains?

    F-air is basically one of the worst approach tools for GW. Well-spaced or not, it's not so good. You get that nasty lag after. We try to use well-spaced B-airs if anything. Multi-hit, better for spacing, no horrible sourspot with basically no KB/histun (like F-air's), and the same amount of lag...
  4. Sixell

    Does Rage Invalidate Skilled Lightweight Mains?

    Mewtwo's kill throw is basically his saving grace. That and shadow ball.
  5. Sixell

    Does Rage Invalidate Skilled Lightweight Mains?

    Thanks for the tips. I'll fix the OP. And I think Sheik is a pretty good exception to the lightweight struggle due to all of the compensations that she has for that. If we look at characters like Zelda, Mr. Game and Watch, and Jigglypuff, they basically feed rage only to have their hard work...
  6. Sixell

    Does Rage Invalidate Skilled Lightweight Mains?

    I wasn't talking about true combos or anything in terms of the characters I mentioned in particular. Just that they have good kill setups. They can be adjusted accordingly and even if they don't kill, they're still good combo setups at high percents. And interestingly, most of the characters in...
  7. Sixell

    Does Rage Invalidate Skilled Lightweight Mains?

    If rage is necessary then this whole thing truly seems to be a balance issue. Some characters benefit more from rage than others do due to kill confirms, 50/50s, and other things. It's not good when some characters can be at rage and have relatively easy ways to kill when others have to rely on...
  8. Sixell

    Does Rage Invalidate Skilled Lightweight Mains?

    Some characters in particular MUs seem to struggle with finishing stocks in general, but I might even go as far as to say that to an extent, the rage mechanic invalidates skilled gameplay when it comes to certain characters. Example To keep this discussion from derailing, we should focus on...
  9. Sixell

    Social Mr. Game & Watch Social - The Flat Zone

    Excuse yourself because we did find no significant provable changes, but we discovered a true combo to judge 9. The worst character in the game wouldn't have such a potent kill combo at low percents. That's a "buff" to me. lol
  10. Sixell

    Mr. Game & Watch V1.1.0 Patch Update

    That happens because GW's height fluctuates when standing or crouching. You caught him at max crouch height. At his lowest, you missed. This has been established in an MU thread that's buried in here, yeah, you might want to check out what other things we can crouch on WFT.
  11. Sixell

    BASED SAKURAI MADE BAIR INTO COMBO MOVE: New combos thread!

    Again, this could be done prepatch. I've done basically all of these new combos today on the 1.0.8 version. The buff, if there is any at all, didn't create combos. It made them easier.
  12. Sixell

    Mr. Game & Watch V1.1.0 Patch Update

    This guy's a dataminer and we don't know if this landing lag "buff" is recent or not. I know Sean and the rest of the Skype chat were thrilled about B-air to N-air, but I landed those combos on 1.0.8 to check so it may be a placebo.
  13. Sixell

    Tournament Mode [1.1.0] Community Patch Notes

    I have both versions. I can check and see if this is a new change or not. Or someone in the GW boards can. But from Dantarion's raw data, we know that Bair, Jab 1, Uair, Nair, Dtilt, and Fsmash have been changed somehow, but we don't know exactly how. Thanks for the info though!
  14. Sixell

    Tournament Mode [1.1.0] Community Patch Notes

    Can we call this a confirmation of some sort of B-air lag buff? The GW community has already found there is a lag buff, but I don't know by how much. This has never been a true combo for us, but I'm now very thankful that it is...
  15. Sixell

    Mr. Game & Watch V1.1.0 Patch Update

    To B-air to Judge 9 is officially a true combo on B-air hits 2-4 (landing hitbox only) so that's a REALLY good buff. https://www.youtube.com/watch?v=Yzf0FuUBEjk&index=2&list=PLqGZXxzwXNWQ_kFEGwM4rEzA209SwvMwH Edit: This could be done prepatch. I guess all he did was discover a new combo.
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