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Recent content by Shockdrake

  1. Shockdrake

    What configuration?

    Even at 0:30 here...? =0 Link again: http://www.youtube.com/watch?v=7oxUxtCxBPI
  2. Shockdrake

    What configuration?

    Thanks for the replies. =) That instafloat nair takes time to input. If you A too early, you dair. If you A late, it's really slow. This works like an A button. You still dair if you're holding down on your control stick. It's useful for nair'ing reliably and quickly, but it doesn't make a...
  3. Shockdrake

    What configuration?

    I'm going to bump this because it's a relevant question to mine. I've been experimenting with several controller setups in an effort to make the following possible: 1) Still be able to CStick glidetoss. 2) Have a trigger jump button for float tricks. 3) Be able to smash with an item, requiring...
  4. Shockdrake

    Boost Hogging

    Funnest application is hogging both hitboxes of Ike's Aether.
  5. Shockdrake

    Boost Hogging

    Oh, contributions are good...lol. I didn't mean to make it sound like it wasn't a help with anything. =) It's something that's good to know. What I don't like about it though, is that if you're using it to edgeguard Marth, this technique has a rhythm to it, and the ledge isn't occupied the...
  6. Shockdrake

    Boost Hogging

    I actually thought all ROBs knew this. I remember talking in xat chat about it last year with jcaesar and sudai. =0
  7. Shockdrake

    The [Shocking] Official R.O.B. Video Critique Thread

    Lol, I'm in the middle of finals weeks. I'm just checking the board every now and then when I'm taking breaks to see if any new ROB techs were discovered. And then I log back off.
  8. Shockdrake

    How to Deal with Specific Moves - Move 4 - Diddy's Nanners

    I'm just going to throw down all the DB stuff that comes to mind. I'm pretty sure DB hits are a true combo. If you miss the shield at the beginning, you're taking every hit Marth swings out unless you SDI. That said, sometimes Marths input slow. They usually won't though. You're not SDI'ing...
  9. Shockdrake

    Complete Character Matchup Synopsis: UPDATED WITH FRAME COMPARISONS

    Usually when I read character summaries, I see a few things that are either incorrect, slightly inaccurate, or that are just missing some (major) points. Your Marth summary was perfect, and I don't believe you had anything missing or wrongly dealt with. Very good job.
  10. Shockdrake

    The [Shocking] Official R.O.B. Video Critique Thread

    Yeah I'm not done with yours yet. I feel so slow. Sorry.
  11. Shockdrake

    The [Shocking] Official R.O.B. Video Critique Thread

    Sorry... finals study week. I'll slip your critique in if I have time.
  12. Shockdrake

    The [Shocking] Official R.O.B. Video Critique Thread

    The only thing I don't like about that is it's not reliable. It's hard to time, and it's not always going to work unless you're perfect. If your first instinct is to dash away when you see a tornado, you take no damage and either you get to punish the small lag afterwards or MK has to approach...
  13. Shockdrake

    The [Shocking] Official R.O.B. Video Critique Thread

    I'm pretty sure MK fair can hit your fair with his own (you extend a hitbox out). So it would only help if... 1) He jumps into you, or 2) He's trying to approach out of a dash. A weaving ftilt seems to be safer if you want to hold your ground. An fair camp seems to be safer only when you retreat...
  14. Shockdrake

    The [Shocking] Official R.O.B. Video Critique Thread

    The trip at 1:08: Against an MK, anything you do usually gets you hurt. You did the best thing possible here. A roll behind or getup would have been dsmashed. A getup attack wouldn't have reached. Roll away was the best choice, and you did it, but... it's still really bad, because MK can chase...
  15. Shockdrake

    Processor Overload: The Live Meeting of ROB Knowledge [Voting Closed]

    I really don't belong anywhere on this list. 1. Dull 2. Ninja
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