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Recent content by Rynhardt

  1. Rynhardt

    Meta Smooth Lander and Heavy Gravity (SLHG)

    We're live again at http://twitch.tv/rynnyryn/ if anyone wants to SLHG online. Prestream is up and queues to play are open. We'll have stream currency betting as a way to spice up matches, which can then be used for prize raffles.
  2. Rynhardt

    Meta Smooth Lander and Heavy Gravity (SLHG)

    I have a playlist up of some highlighted matches from yesterday's stream. If a match you'd like highlighted isn't here, give me a start and end time from yesterday's broadcast and I'll include it. I'll also be hosting another SLHG stream in a bit, we'll get KotH going if enough people want in.
  3. Rynhardt

    Meta Smooth Lander and Heavy Gravity (SLHG)

    Streaming SLHG KotH today, we're live now, everyone is welcome http://twitch.tv/rynnyryn/
  4. Rynhardt

    Meta Smooth Lander and Heavy Gravity (SLHG)

    Above all else, customs or not, stage list, the thing I advocate the most is calling the format slugging.
  5. Rynhardt

    Meta Smooth Lander and Heavy Gravity (SLHG)

    It's not that you're wrong, you're right in saying allowing characters to change their strategy makes it harder for characters that may already be struggling, but here's the way I see it. I started slugging as Ness, things barely feel different so I searched amongst my secondaries for a...
  6. Rynhardt

    Smooth Lander / Heavy Gravity (SLHG) Matchfinder thread

    I'm streaming at http://twitch.tv/rynnyryn/
  7. Rynhardt

    Smooth Lander / Heavy Gravity (SLHG) Matchfinder thread

    Add my NNID to the list, RynnyRyn, although I prefer to have customs on, just for my alt characters like Bowser. I'll be streaming SLHG today, starting in a little bit
  8. Rynhardt

    Meta Smooth Lander and Heavy Gravity (SLHG)

    I don't think strictly no customs will last, just because there's little reason to limit options. I understand customs aren't balanced around SLHG but especially when characters like Link are going to rely on customing to stay relevant, I'd rather find out what's broken in SLHG and possibly look...
  9. Rynhardt

    Meta Smooth Lander and Heavy Gravity (SLHG)

    I just saw this on the reddit and decided to give it a try. It's the perfect middle ground between melee and smash 4, offering characters more options without the ridiculous tech gate, speeds up the game, and makes it easier to kill. It seems like the barrier to make this a standard mode of play...
  10. Rynhardt

    1.06 Patch Thread - Koopalings (Please read OP before posting)

    as long as I get a PC Mewtwo close or mid range, he can't DI it. You can still whiff max range jabs as it should be. Jabs on Jigglypuff are just always going to whiff.
  11. Rynhardt

    1.06 Patch Thread - Koopalings (Please read OP before posting)

    It has always been a kill move. It was just impossible to land.
  12. Rynhardt

    1.06 Patch Thread - Koopalings (Please read OP before posting)

    The jab and the fsmash are the only changes I can guarantee from hours of dittos. I am feeling better about dsmash and dair but that could easily be placebo. Changes or not, patch day at least gets people experimenting again. I feel like I developed my Jr a ton in the last day. Edit: may have...
  13. Rynhardt

    Mewtwo Patch "Dump"

    Mewtwo seems to be available on Wii U now. Just downloaded him.
  14. Rynhardt

    [April 18, 2015] Online Viewer Tournament! Eshop prize cards for NA+EU.

    Ryn's First Smash Wii U Viewer Tournament! Stream here, bracket here Information and Rules: -50 DP to enter, testing with a low cost. DP is earned by watching the stream and participating in viewer matches, so watch for stream announcements at http://twitter.com/rynnyryn...
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