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Recent content by Royug

  1. Royug

    Q&A The Rosalina Q&A Thread

    Oh, I believe it's 30 frames then, but I'm not completely sure. The number is from this : https://docs.google.com/spreadsheets/d/1C1hmd4FoDdt3LwWCwuRMNNqVb8uJQL_g0KWgl4IOjXQ/edit#gid=1478544066
  2. Royug

    Q&A The Rosalina Q&A Thread

    What do you mean, how many lagframes ? After Rosa's Up-B she falls into helpless state until she can land on the ground, and this is true wether you do the Up-B from the ground or in the air. At some point you can start doing aerials with Luma though, when the move is over and Rosa enters...
  3. Royug

    Data Rosalina Hitbox Visualization

    Huge thank you for the work, I was waiting for this ! I hope you'll also be able to make those for Luma one day. :)
  4. Royug

    Guide Rosalina Kill Confirm tutorial-Grab Release to Up Smash

    Wait a minute, I was wrong about Usmash never being true after air-release. It CAN be true, but only against some fast fallers like Fox, Greninja and Sheik.
  5. Royug

    Rosalina Grab Release + Luma Up Smash Character Thread (INCOMPLETE)

    Nevermind, I tested it with tap-jump off and it still works. If the person input Up on the control stick at some point during his mashing, he can air-released, but it's not guaranteed. I still don't understand how it works exactly.
  6. Royug

    Rosalina Grab Release + Luma Up Smash Character Thread (INCOMPLETE)

    There was already a thread on thism you can check it out : http://smashboards.com/threads/grab-release-upsmash.429929/ Also, I thought characters could get air-released if they mashed jump or also if they input UP on the control stick when mashing. But now that I think about it, I tested that...
  7. Royug

    Guide Rosalina Kill Confirm tutorial-Grab Release to Up Smash

    Luma's U-smash is frame 10 by the way. Air-release to Luma U-smash is never true, the other person can always air dodge right before getting hit, though it is a bit hard. Air-release to Luma U-tilt or Uair are true, though. Also yes, Yoshi is a special case. He always gets air-release, but gets...
  8. Royug

    Q&A The Rosalina Q&A Thread

    What do you mean ? How does crawling makes you avoid Fox's dash attack ?
  9. Royug

    Meta Rosalina Match-Up Analysis R2 - Cloud

    Yep, this is a pretty good trick to know against Cloud. I tested some stuff with other Rosa mains and we found out that, in addition to D-tilt and D-smash, you can also hit Cloud with Rosa's jab, which is better than D-tilt because the knockback on the multi-jab finisher is bigger. You can even...
  10. Royug

    Meta Rosalina Match-Up Analysis R2 - Cloud

    This is definitely one of Rosalina's worst match-up in my opinion, and I've heard this from a lot of other people too. Sure, Cloud as a bad recovery, but it's not so easy to abuse with Rosalina. Sure, you can easily spike him with D-air if he recovers low, but if he recovers high it's a lot...
  11. Royug

    Data RosaLuma AT thread

    So I was doubtful this tech could really be useful, because it's hard to hit your opponent with it, the spacing as to be just right, and because it's even harder against short characters... But it seems @Dabuz started using it recently ? Or a different version of it at least ...
  12. Royug

    New Kill Setup?

    What I mean is that F-air after the 2nd hit of neutral LL is a good option, especially if you HAPPEN to do it at the ledge like this and it sends your opponent offstage. But I really wouldn't call that a setup, since trying to jump and land between your opponent and the ledge, facing away from...
  13. Royug

    New Kill Setup?

    I think it's very, very situational. I mean, the combo in itself can work and be useful, but to do it at the very edge of the stage, between the ledge and your opponent, you're never going to be able to do it in a real match.
  14. Royug

    Meta Rosalina Match-Up Analysis R2 - Kirby

    Kirby really can't spam Luma shot. I don't know exactly how it works, the move doesn't have a lot of endlag (a few frames), but you really have to wait a loooong time after the move before doing it again, like almost 3 seconds. Try it yourself, you'll see. Also, yes it's true that Kirby's Luma...
  15. Royug

    Social The Rosalina General/Social Thread: 2nd Edition

    Well, hopefully we'll have new threads for the Cloud, Corrin and Bayonetta Match-ups now ! I think this is very long due. @GwJ ?
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