RogerBidon's latest activity

  • RogerBidon
    RogerBidon replied to the thread Super Tilt Bro for NES.
    Super Tilt Bro. 2.0-alpha4: smoother netplay, stronger Sinbad! What's new in the game? Sinbad's gameplay reworked Sinbad is now way more interesting to play. Focus points are to improve his...
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  • RogerBidon
    RogerBidon replied to the thread Super Tilt Bro for NES.
    The version 2 is warming up! Very special release note today. Since the beginning of Super Tilt Bro. version 2 development, there was no one published. So this one summarizes what happened since...
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  • RogerBidon
    RogerBidon reacted to ---'s post in the thread Super Tilt Bro for NES with Like Like.
    I'll definitely keep an eye out for updates in the future, though I do agree the NES is a bit more limited of an audience. Homebrewing is definitely an interesting scene I need to take more part...
  • RogerBidon
    RogerBidon replied to the thread Super Tilt Bro for NES.
    Yes, that was sad what happened to NintendoAge but it was for the better. VideoGameSage, is literally the same community (born the day after NA's collapse), has prettier interface, and a joke in...
  • RogerBidon
    RogerBidon replied to the thread Super Tilt Bro for NES.
    Thanks for the interest TDRR, and ---! It was easy to miss, especially from smash community, there is a lot of fangames, many of them being very high quality. Super Tilt Bro. is more limited than...
  • RogerBidon
    RogerBidon reacted to djwang88's post in the thread Break the Targets Randomizer with Like Like.
    A few weeks ago, the Break the Targets community had the idea for a target coordinate modifier, and after doing some searching in the Melee Codes, I contacted Punkline for advice, on the basis...
  • RogerBidon
    RogerBidon replied to the thread Super Tilt Bro for NES.
    Whoosh, one and half a year without update here! The project is not dead. Far from it. It got new graphics, a new playable character, soon will have new musics ... Oh, and I almost forgot: it now...
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