Recent content by Ridley_Prime

  1. Ridley_Prime

    Social Lower Norfair

    For the b-air, I imagined the tail flick from behind being like in Super Metroid where sometimes when you space jump behind him too long, he’ll punish you with a tail swing before he turns back around and faces you. The kick and everything is fine as is though, yeah (which has a crazy good...
  2. Ridley_Prime

    Social Lower Norfair

    That’s fine and all. It’s just in hindsight one would think Ridley’s b-air would be a simple tail flick from behind, like what Mewtwo’s got with his ironically. Wouldn’t of minded if they had shared that move for a bair considering how much it fits with Ridley, but alas. He’s still got a good...
  3. Ridley_Prime

    Social Lower Norfair

    I miss that down smash. But yeah, whether something like Skewer would've been added back in Brawl is at least questionable, though not sure what would've been added in its place. Something something Sakurai is unpredictable. Space Pirate Rush though, might've still happened for the side B. It...
  4. Ridley_Prime

    Social Lower Norfair

    Apart from the gliding gimmick back then and space pirate rush in the form of Ridleycide always killing the opponent first (like the original Bowsercide and Ganoncide without any of that being able to mash out of it depending on damage difference stuff), I’m not sure there would’ve been too much...
  5. Ridley_Prime

    Ridley advanced guides

    The first of a series of guides by Vreyvus, this one giving a broader perspective of Ridley's neutral game. Some of the defensive tips gave me an important lesson and reminder to keep in mind, not to mention the fast falling n-air option for extra frame advantage and up & down throw followups...
  6. Ridley_Prime

    At Smash's Gate - The Doom Marine/Doomguy/Doom Slayer Thread

    @shinhed-echi Strange, I had gotten the 360 version of the BFG edition but didn’t experience any unusual load times or anything. As far as Doom 3 itself though, you hit the nail on the head I guess, but still love it for what it is. The main problem with base Doom 3 was that it dragged on too...
  7. Ridley_Prime

    Striking Back! (Mewtwo Social)

    Might look better in action, but for a still shot, looks overdetailed and jumbled together. There was nothing wrong with the original armor design, but guess they feel they need to somehow reinvent Mewtwo every time. Speaking of movies, I did like how Mewtwo was in Detective Pikachu far as the...
  8. Ridley_Prime

    The Master of Unlocking, JILL, will survive in Smash!

    While I generally prefer classic Jill too, UMvC3 Jill didn’t really bother me (DLC practice at the time aside), as she still felt fun to play as the others for me, just wasn’t as creative with the moveset. The arcade ending she had of teaming up with Blade was weird though, which made me wish I...
  9. Ridley_Prime

    TOASTYYYYYYYYY! Scorpion for Smash!

    Agreed. I could’ve waited some weeks or months later for MK11 to release if it prevented this crunching abuse for the devs, ffs. With where MK is now, essentially having a trilogy out of the NRS games, it seems a break is in order now anyway. Kinda getting fatigued too with the way grinding in...
  10. Ridley_Prime

    Social Lower Norfair

    Just practiced this, first with Sheik and then with Ridley, and wow it works to a charm. This is foxtrot on steroids I guess you could say. This way of approaching (to make up for Ridley's initial dash speed) will be a real gamer changer I think if people make a habit of utilizing it, though...
  11. Ridley_Prime

    Ridley advanced guides

    Kind of an Artifact thread in a way I guess since he's been one of Ridley's most notorious labbers. The ones put up since he started youtube though have really helped me expand my game with Ridley, particularly this one. It covers things like dash dashing, short and full hop fast falling...
  12. Ridley_Prime

    Official and Potential Combos of the Ridders

    Realize it's been awhile since I posted here. The last things I was labbing here and there was seeing how many moves RAR nair can combo into (though some of it has tight timing), a lot of which involves following up with turnaround attacks, but it's effective. Half charged plasma breath (three...
  13. Ridley_Prime

    TOASTYYYYYYYYY! Scorpion for Smash!

    For something that hasn't been brought up yet (at least in detail), I think Scorpion's extra moves he has available when customizing in MK11 could be interesting for part of a moveset. My favorites include . Demon Breath, where he does the toasty fire breath as a regular special instead of a...
  14. Ridley_Prime

    Social Lower Norfair

    Did what I could I suppose with the tools that were currently available. Tried drawing the baby in the background at first, but that proved a bit tough with just my finger and a touch screen. thumbnail Image I used as reference. The stage ID is 1PGD3S67 if anyone wants to play it sometime...
  15. Ridley_Prime

    The Master of Unlocking, JILL, will survive in Smash!

    Problems with RE5 itself aside, I did like Jill’s gameplay in it or rather her melee moves, plus she had the faster stabby knife. Double knee drop I could see as a down throw or something, though not sure about the head grab where she jumps on and snaps the neck with her legs, but I liked it...
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