• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by Respect38

  1. Respect38

    Meta Smooth Lander and Heavy Gravity (SLHG)

    Considering that vanilla Smash 4 is likely to be quite dead going forward, there's probably no better time for smooth lander to be experimented with than right now. There's no concern of splitting from the vanilla game, there's going to be nobody objecting to "Melee-ifying" the current game, and...
  2. Respect38

    Meta Competitive Smash Ruleset Discussion

    I understand that, and I agree. That's not what I'm saying, though. For example, everyone would have already agreed that Guest+1111 isn't broken and shouldn't be banned. However, we're now going a step further and saying that Guest+Specials isn't broken. However, as someone who holds to the...
  3. Respect38

    Meta Competitive Smash Ruleset Discussion

    Pardon me for my ignorance, but I feel like there are two ways to interpret this statement. Do you mean that Europe has experimented with non-guest size and decided that they were jank, or has it only tested with guest+specials and decided that they weren't jank? Therefore, is it the opinion...
  4. Respect38

    Meta Competitive Smash Ruleset Discussion

    As it appears that ぱみゅ had completely forgotten about the request [partly my fault, of course; I should have either been more pushy about it or just reinstated the request much earlier than 2 months after] I would like to reopen the request: If anyone with a good sense of thread formatting and...
  5. Respect38

    Project SSBM: Stage Expansion [Memory Card Exploit]

    The way that Sm4sh operates with Ω stages would likely apply here. [all PS stages, or all FD stages are banned together]
  6. Respect38

    Official 4BR Tier List v1.0 - Competitive Impressions

    NotALuigiMain [who I'm not sure browses this forum or not] had an interesting comment on the Reddit thread: So is this going to end up being a big deal for ledge mixups?
  7. Respect38

    Smash Wii U [Sm4sh Mods] (Unofficial) Patch 1.1.7: The Fan Patch [Discontinued. See Updated Thread for details]

    I don't think that it should be immediate priority, but that alongside fixing jank stages into legal ones should be a goal eventually. +++
  8. Respect38

    Smash Wii U [Sm4sh Mods] (Unofficial) Patch 1.1.7: The Fan Patch [Discontinued. See Updated Thread for details]

    Every Smash has had characters where part of their neutral strategy is fishing for grabs at one point or another; I find it strange to declare that this isn't a playstyle, and thereby begin to make declarations on what's a legitimate playstyle and what is not.
  9. Respect38

    Smash Wii U [Sm4sh Mods] (Unofficial) Patch 1.1.7: The Fan Patch [Discontinued. See Updated Thread for details]

    Yeah, everyone plays top tier characters because it's totally the character that they would most like to play. It's not like many people choose good characters because they're good, even though there might be many low tiers that they would rather play if they were viable. [By the way, the...
  10. Respect38

    Smash Wii U [Sm4sh Mods] (Unofficial) Patch 1.1.7: The Fan Patch [Discontinued. See Updated Thread for details]

    I think that one of the biggest ultimate failures of SD Remix was its unwillingness to nerf top tier characters. In terms of fixing characters' viability, toning down the most centralizing characters goes so far. Literally toning down some of the top tiers in vanilla would be godsend to the...
  11. Respect38

    [Updated 06/09/16] 19XXTE 0.11, ROM Hack (Working on Console!)

    I understand. The last thing I will say, though, with respect to #1: if you were to figure out how to do so [which only involves remaking their grabs and specials, no? The pieces of the characters that remain from J (tilts, aerials, gravity, falling speed, air acceleration, etc.) are already a...
  12. Respect38

    [Updated 06/09/16] 19XXTE 0.11, ROM Hack (Working on Console!)

    I agree on ALL counts, however, I was mostly talking about locals such as MDVA--I now believe that they moved away from custom stages altogether, which is an example of how this issue doesn't tear communities apart. [which is the only legitimate fear someone could have] Also, 20XX has PAL, but...
  13. Respect38

    [Updated 06/09/16] 19XXTE 0.11, ROM Hack (Working on Console!)

    The original problem was that Jorg was afraid that adding such a toggle would sow discord among the community in trying to resolve whether such toggles should be used. [and, hell, we could have ended up with some interesting solutions such as: the player counterpicking stage gets the choice of...
  14. Respect38

    [Updated 06/09/16] 19XXTE 0.11, ROM Hack (Working on Console!)

    The point is that, there's little point to have Falco or Marth be a part of the game if the community isn't even going to consider legalizing them. Even if your local has them legal, your putting yourself at a disadvantage by playing a character that's much different from their base character...
  15. Respect38

    [Updated 06/09/16] 19XXTE 0.11, ROM Hack (Working on Console!)

    But it's now failing to truly follow in the footsteps of 20XX, and is now becoming an expansive project where you alone pick and choose which additions you accept and which ones you ignore. Oh, and if you're trying to avoid starting legality contention, then adding Falco, Marth, etc. are going...
Top Bottom