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Recent content by Rehnquist

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    Joker Trailer!

    This is like thy best time to learn the MU when new characters come out. How many PPs do you see now? What does a good Joker or bad Joker look like? I usually love when new characters come out
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    How do you beat Ike and rob as MK?

    I recently erased all of my rob footage but he is easily gimpable. Online Ike is a pain in the butt because it's hard to parry, otherwise just wait till they overextend themselves and punish that. Attacks that send him more horizontal are more damaging to his recovery options. Otherwise for your...
  3. R

    What are your mains and secondaries?

    64 Main::yoshi64: Melee Main: :yoshimelee: Melee Sec: :bowsermelee: Brawl Main: :yoshi2: Brawl Sec::bowser2::wolf: Sm4sh Main: :4metaknight: Sm4sh Sec: :4yoshi::4bowser:
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    Media Toon Link Montage

    I thoroughly enjoyed watching this one, nice music, fun strings, where the gameplay is what carries the show. I like the ftilt strings, the dairs, and setups in this one.
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    What sort of controls does everyone use & what reasons do you have for your layout?

    Pro controller A - jump B- attack Y - special X- grab L - attack ZL- special R- jump ZR- shield tilt stick Having a shoulder heavy setup frees up my thumb to follow ladder combos
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    Which Smash character/characters do you find youself fighting against the most?

    :ultlucina::ultpalutena::ultpichu::ultpikachu::ultdarkpit::ultroy::ultchrom::ultdarksamus::ultryu::ultken::ultyounglink::ultwolf::ultzss::ultcloud::ultlink::ultkrool::ultkingdedede::ultinkling::ultike::ultgreninja::ultganondorf::ultfox::ultbrawler::ultrob::ultdk::ultincineroar::ultpiranha::ultnes...
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    Official Competitive Character Impressions 2.0

    I'm not well versed in the Belmonts Mu spread, what top/high tier do the Belmonts hard counter? (olimar?)
  8. R

    Need help specing into a character (Please)

    How do theses characters play against people offline and online? If you have no offline people to fight against, or tourneys to attend, take all your characters online in 1v1s and see how that goes. Expect losses with all of them when you are experimenting. Find which ones you feel you can adapt...
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    The Knightmare Returns! Meta Knight Discussion Thread

    Not sure what level you are at right now, but he is a bait and punish character. DA, Dthrow, and Dtilt are your combo starters. His combos are heavily centered around Uair ladders, but he also has a few bridge combos with Uair and Dair. His kill moves are Fsmash, Nair, Bair, and his specials...
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    Official Competitive Character Impressions 2.0

    The ire from simple to play high reward low risk playstyle isn't new to this game nor borne purely from tourney results (there are more than just swordmen who fit into this). Most early meta are usually ooga booga (like bowser, yoshi, and Lil Mac in early 4 as well. Unless can force approaches...
  11. R

    Yo I need help dealing with projectile spammers

    He is very linear in smash 4, no doubt about that
  12. R

    Yo I need help dealing with projectile spammers

    I actually think it's one of Mk's strengths. I have decent experience with a lot of projectile heavy MU as well considering fellow competitors, friends, and room mates near me play several of them. Which particular projectile based characters are giving you trouble? edit: just read this part...
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    Meta Knight has 2 horrible problems.

    You mentioned that if Nado was shielded you would get punished, that is why I mentioned the grounded opponent bit. Nado is indeed like a nair, execpt you can burn out 4 to 5 of your jumps and still recovery. Nado also works better for bridge combos than Nair. You can drill a get up option as a...
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    Official Competitive Character Impressions 2.0

    Still exists, usually on the character boards or by character loyalists as the amount of detail and mental space to find that kind of info takes a lot of time. Most people just want the most relevant info possible to win (match ups and % alone take a lot of space). Again most of the scientists...
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    Official Competitive Character Impressions 2.0

    Up air chains are harder to pull off than in 4 (sometimes only one or two Uair chains are true) and the ladder goes much further horizontally now (which allows nado finishers) but can make SL a heavy commitment, and SL isn't as strong as what it used to be. MKLeo pretty much dropped all meta...
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