Recent content by ProfessorVincent

  1. ProfessorVincent

    Official Competitive Character Impressions 2.0

    I'm super interested in this, but am having a hard time understanding what the math behind the "relative percent" is. Could you please break it down? Thanks!
  2. ProfessorVincent

    Official Competitive Character Impressions 2.0

    Your made up number is the center of your argument, though. The fact you acknowledge it's BS doesn't make it not BS. If I replace your ludicrous made up 5% tipper rate with an equally ludicrous 95%, the whole argument shifts completely the other direction. I mean, I get the talk of "tippers are...
  3. ProfessorVincent

    Official Competitive Character Impressions 2.0

    A few more thoughts on this. Sean, I'm replying to your post because I enjoyed it, not because I want to single you out. The problem with this anecdote, for me, is the takeaway that Lucina would have killed in this situation. If there was no Lucina in this game, I think the takeaway would be...
  4. ProfessorVincent

    Official Competitive Character Impressions 2.0

    Agreed. Marth is very good for learning how to play Lucina. Seriously, though. Lucina should not be a competitively better character. It should at most be MU dependent. Either Marcina mains have yet to figure out how to take full advantage of tippers (very likely), or the balancing team still...
  5. ProfessorVincent

    Official Competitive Character Impressions 2.0

    On the other hand, Inkling's up B is linear and unprotected. It loses to basically all lingering Aerials as well as specials such as Nikita and PK thunder. Even PK freeze/flash can be threatening if you suck like me. Against some characters it is a super strong recovery, against others it's...
  6. ProfessorVincent

    Official Competitive Character Impressions 2.0

    I've been thinking about PT as a character that can teach the player the basics of the general rock, paper, scissors of MU dynamics. Similar to how the three Pokemon starter types are meant to teach the player the rps dynamics in that game. I don't mean to say that this translates exactly in...
  7. ProfessorVincent

    Official Competitive Character Impressions 2.0

    Charizard has the speed, range, and kill power to be threatening. PP only has ptooey to try and control the pace of the game. I think PP is worse.
  8. ProfessorVincent

    Official Competitive Character Impressions 2.0

    You could probably say the same thing about Nairo and smash 4 ZSS, yet here we are. Not saying ZeRo hasn't proven his knowledge of the character, just that we should take his word as one of the many perspectives on Ultimate Diddy (although an especially relevant one).
  9. ProfessorVincent

    Official Competitive Character Impressions 2.0

    It seems to me that the developers made sure Bayo could never end up in top tier because the community made it clear they didn't want to deal with Bayo anymore. I imagine that, even though smash players are used to this stuff, Nintendo takes booing very seriously. Especially if it is at E3 and...
  10. ProfessorVincent

    Official Competitive Character Impressions 2.0

    Welp. Few messages are clearer to a gaming company than a crowd booing your game at E3.
  11. ProfessorVincent

    Official Competitive Character Impressions 2.0

    Probably a mix of both and more. No shame in stopping competing in a game that you've lost interest in. Whatever the reason.
  12. ProfessorVincent

    Official Competitive Character Impressions 2.0

    I love this list! It is very illuminating regarding mobility stats. I think some of the results are interesting and show that not all mobility stats are created equal. I wouldn't average fall speeds, because I think having a significant difference between fall speeds and fast fall speeds helps...
  13. ProfessorVincent

    Official Competitive Character Impressions 2.0

    The advantages between the two seem matchup dependent, which is why there doesn't seem to be a strict consensus. I'd focus on learning Roy, the character with more depth, while still being decent with Chrom. Against inkling, for example, Roy seems scarier, because the right setup into a...
  14. ProfessorVincent

    Official Competitive Character Impressions 2.0

    Everyone needs to be careful about that, but I do think it is truly inescapable because we always play the game with a particular character's tool set. It's why every time a top player posts a tier list someone says "top players are so ignorant; they don't know these particular things about...
  15. ProfessorVincent

    Official Competitive Character Impressions 2.0

    Villager's placement in high tier is, for me, an indication of how inescapable it is for players to see the game through the lens of their mains. Peach may be the only relevant matchup that villager does well against in Ultimate. Lloid and slingshots cover very well the aerial space between...
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