• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by popsofctown

  1. popsofctown

    Meta SSBU Competitive Ruleset Discussion

    You could go further than the naming convention and map the mii creation to the custom move selections. Guest ABCDEF identity maps to what the neutral B selection was, hat maps to what the up B selection was, costume type maps to what the side B selection was, and costume color maps to what the...
  2. popsofctown

    Meta Mii Gunner Competitive Discussion Thread

    I would anticipate reflector having the fewest 20-80 matchups. Mii gunner has good normals for leveraging projectile superiority into other advantages but I don't think s/he has the best projectiles in the cast, so s/he doesn't guarantee projectile superiority. I expect a lot of the toughest...
  3. popsofctown

    Meta SSBU Competitive Ruleset Discussion

    I like your analysis. I definitely see this concern about losing bans to stages over pocket characters that might not even exist between the two players of the set. But I really don't like how you're watering down the rewards for players who can play a variety of characters. It's already a...
  4. popsofctown

    Meta Mii Gunner Competitive Discussion Thread

    The area under the stage where aerials would not kill, but the offensive up B's would spike kill, is coincidentally very similar to the area under the stage where upB 3 would grant survival, and the other two upB's would not. I'd rather take the thing that doesn't give me a chance to mess up...
  5. popsofctown

    Meta SSBU Competitive Ruleset Discussion

    Let's try some proofs by analogy about mii fighter. If you can't counterpick different custom specials, then you need to ban counterpicking Dark Pit as a Pit player. Unless you're just super into character identity and backstory, in which case Samus players can't counterpick to Zero Suit Samus...
  6. popsofctown

    How to deal with Order Tackle in Doubles

    But I'm always the crazy one for wanting evidence.
  7. popsofctown

    How to deal with Order Tackle in Doubles

    I can't think of a way to avoid a frame one kill move that can be used both in the air and on the ground except by camping with lasers or bombs, but somehow beating Rest is easier in practice than in theory. Olimar glitch might be OP in doubles, but I'd like to see it in practice first.
  8. popsofctown

    How to deal with Order Tackle in Doubles

    When I saw "How to deal with" I thought it might be a guide to actually trying to test counterstrategies before banning. Seems I'm mistaken.
  9. popsofctown

    The Custom Move Suspect/Threat List Topic (NOT A BAN LIST)

    This thread is dumb and you should lock it. You don't need a suspect list to keep track of where the broken customs are, in the unlikely even there are any, they will in 1st place in several tournament results whether you made a thread to "keep tabs" on them or not. Suggesting that multiple...
  10. popsofctown

    Mii Size tournament rules

    I generally see restricting as worse than banning. It's less elegant, more revolting. I mean, the only thing worse than me not getting to play the Mii Gunner I play in friendlies in tournament is not getting to play the Mii Gunner I play in friendlies in tournament and then losing a tournament...
  11. popsofctown

    6 Minutes vs 5 Minutes (Data about Smash Attack 3 and Smash Attack 5)

    80% of first stocks resulting in a win makes me kinda worried about the warping effect rage has. Given that seeding puts a lot of really good players against really bad players it's probably just people getting totally bodied, so I should probably worry less. It's hard to say for sure how much...
  12. popsofctown

    Meta Competitive Smash Ruleset Discussion

    Ledge stalling is a legitimate strategy. Why would it not be a legitimate strategy? Ledgestalling efforts in Brawl were efforts to nerf the game's SS tier character. That wasn't really hard to figure out with the inane "35 ledge grabs for MK, 50 for everyone else" rule.
  13. popsofctown

    Meta Competitive Smash Ruleset Discussion

    You don't ban strategies that annoy you, you ban strategies that are broken (or annoy absolutely every single person, which is only related to some preferential ruleset choices like banning food on low). No one has broken ledge stalling, and it's incredibly doubtful anyone can.
  14. popsofctown

    Meta Competitive Smash Ruleset Discussion

    Or we could, yknow, not nerf non-SS tier characters, nor make up rules with massive enforcement issues just to keep one stage.
  15. popsofctown

    Mii Size tournament rules

    I'm not sure this challenge is actually unique to miis. Isn't offensive language used during a set also an issue?
Top Bottom