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Recent content by PK Bash

  1. PK Bash

    Official Competitive Character Impressions 2.0

    For the sake of clarity, @Game7a1 is correct in that the nair did not lose any hitboxes from S4. They're identical: same size, same in number and same placement on the sword and the small variance you can see can probably be attributed to the difference between the S4 model of the buster sword...
  2. PK Bash

    Official Competitive Character Impressions 2.0

    To be fair, he does have Waft, which for all intents and purposes achieves the same thing. Don't really want to give him two of those in a game if you don't have to. I've not been (mis)fortunate to play the Min Min-Wario MU yet, and the VOD archives bring up nothing useful either, but I would...
  3. PK Bash

    Official Competitive Character Impressions 2.0

    Hi! I was going to DM you, but I thought maybe some other lurkers/posters might be interested too - where do you get this data from? I've looked around but I can't find this broad smash.gg data for myself, and I would be very interested in looking into the numbers further on my own time...
  4. PK Bash

    Official Competitive Character Impressions 2.0

    Here's a fun one. Anyone know how the damage compares between Lucina's forward air and Marth's tippered equivalent? Marth's tipper does 1% more. 1%. This is not uncommon. Across most of their useful moves - back air (11.8% Lucina/12.5% Marth), neutral air (8.5% / 9.5%) and forward tilt (11% /...
  5. PK Bash

    Official Competitive Character Impressions 2.0

    Yeah it's literally a tech chase. Pretty much everyone has great options out of tech chasing and get some massive punishes regardless of %. Anyone who doesn't have true follow ups out of a throw (incl. throws that bury) would kill for that off of a grab, and even those like Wolf who do have true...
  6. PK Bash

    Official Competitive Character Impressions 2.0

    Not to rag on you, I appreciate your contributions here, but if you follow this logic to its conclusion then nobody can put forward interesting hypotheses about characters that don't have many results. There's 80 characters in this game dude and the top 10 players aren't each playing 8 unique...
  7. PK Bash

    Official Competitive Character Impressions 2.0

    One reason for Lucina having a better Snake matchup than Marth is that Lucina edgeguards him a little better. Marth can actually struggle to break the armour Snake has on cypher. Case example is forward air, which sourspotted does 8% fresh; the armour threshold is 8% exactly, so if you're even a...
  8. PK Bash

    Official Competitive Character Impressions 2.0

    I've been trying to make Lucas work since day 1 and I don't have a high opinion of him at all. His biggest strength is PK Fire being really good in this engine for a lot of the same reasons most projectiles are good, plus that it beats mashing and covers the horizontal zone everybody plays in...
  9. PK Bash

    Official Competitive Character Impressions 2.0

    Appreciate the time invested for the detailed, thought-out response. @SolidSense I appreciate you taking the time to elaborate on this. Excuse the cop-out, but I stand by the original point: regardless of character, this is where you always start with the matchup. A point worth a reminder...
  10. PK Bash

    Official Competitive Character Impressions 2.0

    There's one main unifying characteristic between these characters: they're some of the only characters that Pika can't just mash on their shield. Pika gets away with so much BS he shouldn't because of pancaking on shields, which is far and away the main reason people struggle with him. The...
  11. PK Bash

    The Professor Layton for Smash Ultimate support thread! See OP for where to meet us next after the boards close. Thank you for all your support!

    @Curious Villager that Cuphead interview was way back in March, so a good eight months. As for Layton trailer, I honestly don't know what they'd do, a lot of the suspense in these trailers gets wrecked by the Smash logo they almost always include at the start of them. I could see it being set...
  12. PK Bash

    Official Competitive Character Impressions 2.0

    Nice work Remi. Lucas' two strongest assets from the last game, keepaway and grab reward, took a big hit in Ultimate, and those changes to the character, plus the way this game works in general, emphasise his poking game much more. He feels and plays much more like Brawl Lucas, that's not...
  13. PK Bash

    Official Competitive Character Impressions 2.0

    If Pikachu had safe kill power or safe setups/setplay into his kill power, a lot more people would play him. See: Pichu (esp. pre-patch) People are hesitant to call ROB a top-cut character just because we've seen the same song and dance in every game and in every game ROB ends up in the same...
  14. PK Bash

    Official Competitive Character Impressions 2.0

    I dunno about the second half of that first sentence - because when you get down to it, challenging Snake falling whilst holding a nade usually has favourable risk-reward for Snake, especially at mid percents and higher. If you want this to actually give you favourable odds most of the time, you...
  15. PK Bash

    Official Competitive Character Impressions 2.0

    MKLeo used Chrom to defeat Gackt at Uprising after Gackt handily bested Joker game 1. https://youtu.be/xuBsyMTWFb0
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