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Recent content by philipawalker

  1. philipawalker

    Is this stuff known? Was messing around in training mode and found some strange stuff...

    Turn Around Grab (All momentum cancelled) - https://www.youtube.com/watch?v=fL4hH1-6qMU&lc Found that if you shield after dashing, then immediately press the C stick in the opposite direction of your dash, you will do a turn-around grab that cancels all forward momentum instantaneously. Sliding...
  2. philipawalker

    Is this stuff already known? Was messing around in training mode and found some weird things.

    Turn Around Grab (All momentum cancelled) - https://www.youtube.com/watch?v=fL4hH1-6qMU&lc Found that if you shield after dashing, then immediately press the C stick in the opposite direction of your dash, you will do a turn-around grab that cancels all forward momentum instantaneously. Sliding...
  3. philipawalker

    I...I made a thing.

    Having trouble with Captain Falcon against Sonic. Help?
  4. philipawalker

    Help with fighting Sonic?

    Here's some stuff I've found...you can instantly punish Sonic's homing attack with a sh knee out of shield, and pull it off with extremely high consistency. Homing attack knee punish Also...instant tech his spindash with buffered tech rolls? Spindash tech rolls on hit
  5. philipawalker

    Help with fighting Sonic?

    The matchup against Sonic has been one of the tougher ones for me...does anyone have any tips for fighting Sonic as the falcon?
  6. philipawalker

    Characters you dislike fighting

    As a Captain Falcon main - Inkling - They have movement faster than falcon's dash speed, insanely low lag moves with low frame activation, ridiculous recovery options, easy combos, ink bomb projectile. Ness/Lucas - half decent ness/lucas players are disgusting to play against as falcon. PK...
  7. philipawalker

    What is the dumbest thing you have tried to do as Falcon?

    I like punishing peoples' tech rolls with knees. Sometimes it works great. Other times it works great, but just as you're about to recover your circle pad decides it is a marvelous time to fall off. https://www.youtube.com/watch?v=cCWM58cgIyk
  8. philipawalker

    Captain Falcon: A Gentleman's Guide to Serving Justice (NEW UPDATE 6/7/15: FRAME ADVANTAGE DATA)

    They can be, but they're difficult to shield grab. Out of all of falcon's aerials, U-Air as the smallest lag time after landing (and it is VERY small, seems to be 3 frames) Perhaps if the U-Air is performed as close to the ground as possible, it will be much harder to shield grab. I'll test...
  9. philipawalker

    Captain Falcon Matchup Workshop :: Come Ahwn!

    If this happens, run off the stage and bair them (although this is a bit more tough).
  10. philipawalker

    TimeScars

    TimeScars
  11. philipawalker

    Captain Falcon Matchup Workshop :: Come Ahwn!

    Rating: :4falcon:70 - 30 :4littlemac: Fighter: Little Mac Usually I have no trouble against Little Mac. Keep Little Macs at the edge and there isn't much they can do. Grab and throw them off, they'll go into a panic. Usually you can tell which kind of recovery they'll choose based on their...
  12. philipawalker

    Can someone help with spiking?

    One thing that usually helps me with dair spikes is to drop lower than you think you have to. Also, stating the obvious, but watch for each individual person's habits and change your timing accordingly.
  13. philipawalker

    Falcon Training Partners

    I'm USA midwest, feel free to add me (TimeScars), and let me know if you do! My FC is: 2595-0616-9780
  14. philipawalker

    What's the reason to live?

    To find out the reason to live.
  15. philipawalker

    How is Falcon going to approach in this game?

    One pretty nice approach I use with falcon is: Full Jump -> Fast Fall -> Nair. (Also: Full Jump -> Nair -> Fast Fall) You can either time it to hit on the first kick or the second. Great if it hits, and even if it doesn't, the lag time is so small after landing that even if they are shielding...
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