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Recent content by paperchao

  1. paperchao

    Official 4BR Tier List v2.0 - Competitive Impressions

    Honestly, motion sickness is the only thing keeping UCT banned, the other negative that people bring up with camping on the walk off or under the stage, only lasts for 15 seconds. And if the opponent waits it out, the camper usually finds themselves losing stage control in the end, and if its...
  2. paperchao

    Meta Stage Legality/Discussion Thread, MK III

    https://twitter.com/TheTantalus/status/826261099053981697 So tantalus posted a revised ruleset for xanadu, and at the end he told people to suggest their favorite cp stage not on the stage list (stuff like umbra, castle, even ps2 got mentioned). Which ones would have the best chance of maybe...
  3. paperchao

    Official 4BR Tier List v2.0 - Competitive Impressions

    I think the main problem is that people want the game to be player vs player and have no stage influence whatsoever. However in practice this doesn't work because smash is designed to be played on more than one layout, and thus the stages will make matchups more dynamic. Taking away lots of...
  4. paperchao

    Official 4BR Tier List v2.0 - Competitive Impressions

    It really is unfortunate, the 3 stage neutral list makes getting first strike important, as you basically have more control than second strike. 5 stages should be the bare minimum on neutral lists because it's more even between first and second strike. Lylat was unreasonably banned as well, most...
  5. paperchao

    Official 4BR Tier List v2.0 - Competitive Impressions

    So with this new ruleset, who benefits and who loses out to this change? Little mac at the very least doesn't need to worry about both smashville and duck hunt during the counterpick phase, and characters with weaker vertical presence only have to worry about battlefield now in terms of getting...
  6. paperchao

    Meta Stage Legality/Discussion Thread, MK III

    I think I can explain this stage a bit -quirks: this stage is pretty interesting as it's the only stage with water for 90 percent of the time covering the bottom, it also features two slopes on each side of the boat, meaning you can slide during endlag of an aerial to make it harder to punish...
  7. paperchao

    Meta Stage Legality/Discussion Thread, MK III

    Yoshi's island brawl is an easy addition to the stage list as it was legal in brawl. Prism tower also has a decent shot, but it's a new stage, so people aren't familiar with it and could be banned over something happening due to inexperience on the stage. Those are the only 2 stages I feel that...
  8. paperchao

    Meta The Fighter Atelier: A Place for the Customs Meta

    Fast fire bird, explosive lasers, and void reflector are really good tools for falco that opens up a lot of stuff for him, he also has the option of using an invincible phantasm in edgeguard heavy mu's. I wouldn't call him a loser in the customs meta
  9. paperchao

    Meta Stage Legality/Discussion Thread, MK III

    I think the reason why it doesn't let you slide up while tilting down is because it might act like a flat bottom like smashville or town and city, where going directly up kills you usually since you don't move at all (not the curved lip of those stages). But yea it's pretty strange how even...
  10. paperchao

    Meta Stage Legality/Discussion Thread, MK III

    It'd be interesting to see both umbra and castle siege be given some sort of retest phase, as I feel those two stages might be the stronger options to bring back. They both at least have some features to distinguish themselves from the other stages and give more options in a counterpick phase.
  11. paperchao

    Meta Stage Legality/Discussion Thread, MK III

    Yea, I think umbra only stuck around for a week in most areas before it was banned, so I'm not sure if players got enough time to develop the meta for this stage, as it is really one of the more normal non 64 stages we got through dlc. And it would give a second big stage to allow more options...
  12. paperchao

    Meta Stage Legality/Discussion Thread, MK III

    So for umbra clock tower, how easily can someone camp the stage in base form? camping the platforms will eventually put you into disadvantage due to them lasting for only 15 seconds and going away. The stage otherwise seems like a big blastzone version of town and city, where you deal with...
  13. paperchao

    Meta Stage Legality/Discussion Thread, MK III

    Wuhu only has the balloon and the water as hazards to my knowledge, both of which only last a couple of seconds. mario kart 8 and skyloft are the ones with environmental damage. But wuhu is really big as a stage and may be prone to circle camping (probably only in extreme cases only tho)
  14. paperchao

    Meta Stage Legality/Discussion Thread, MK III

    Walk-offs are really only ok if they're temporary, or else you end up with a game of extremely high risk high reward that can make matches less about skill, and more about getting a combo or grab into the walkoff for garenteed kills. Characters with high base knockback moves or horizontal combos...
  15. paperchao

    Official 4BR Tier List v1.0 - Competitive Impressions

    So looking at the results of umebura, it seems link has snuck in once again to top 8, good job T, what's this guy doing differently that's not getting him roflstomped?
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