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Recent content by OathToAwesome

  1. OathToAwesome

    Upair To Dair Kill Confirm

    I'll have to ask Fons to be sure, but that's correct. He also might be referring to the fact that it kills even without rage, as long as your opponent either cannot escape or doesn't know that they can. It's still completely true on most of the cast with rage, regardless.
  2. OathToAwesome

    Upair To Dair Kill Confirm

    You cannot airdodge out of this. If Mario has over 70% rage (and like I said, my state's FB group tested this), only frame ONE options can escape. Nothing else can. Unfortunately, it really IS that powerful. EDIT: https://www.facebook.com/groups/1634089176866119/permalink/1736587673282935/...
  3. OathToAwesome

    Upair To Dair Kill Confirm

    https://www.youtube.com/watch?v=v77nCM_clKk&app=desktop Fons, a PR player in my state, made this video recently. Has anyone on the Mario boards heard of this setup or tested it out before? It seems incredibly good (consistent kills off a grab at 60, regardless of DI). Our Facebook group has...
  4. OathToAwesome

    Q&A New to Sheik? Look here to learn how to get started/Need help with Sheik? Ask your questions here.

    First thing to clear up: Sheik can and will be very defensive, as needles are a potent tool. Sheik is amazing because if you ever have a percent lead, you can outcamp virtually anyone (barring maybe Cloud if your lead isn't notably large). You can simply play the neutral until you have a percent...
  5. OathToAwesome

    Official 1.1.5 patch notes- no I'm not joking

    I guess they had to continue the tradition of irrelevant nerfs somehow.
  6. OathToAwesome

    Data Sheik Hitbox Visualization

    To be honest I'm actually quite glad about this. Sheik's still a fantastic character that can beat everyone in the cast more than likely, so now my wins won't be thrown out as "lol Sheik is braindead just needle camp until 100% and dthrow 50/50".
  7. OathToAwesome

    Sheik Fthrow into Bouncing Fish Combo's. Complete!

    You do realize this combo still works perfectly fine, right? At the absolute worst it's a 50/50 DI read between hard DI up and every other DI, but considering how DI-able Fthrow was before short hop -> instant BF should still cover every DI at low percents on most of the cast like usual. All...
  8. OathToAwesome

    Official 1.1.5 patch notes- no I'm not joking

    Yeah, the angle might screw with things a bit, but if it's not like stupidly vertical the jump startup out of hitstun/tumble/whatever state the dthrow 50/50 used to put them in, it's probably still usable. Of course, bear in mind I'm saying this without extensive testing, so if someone could...
  9. OathToAwesome

    Official 1.1.5 patch notes- no I'm not joking

    Which 50/50 are you referring to?
  10. OathToAwesome

    Official 1.1.5 patch notes- no I'm not joking

    They've always been a thing. The fthrow 50/50 where you either go for usmash or uair when your opponent is sent over the stage might not work if they DI the fthrow out, but I can't see any reason the classic fthrow -> instant/delayed Bouncing Fish 50/50 wouldn't work this patch.
  11. OathToAwesome

    Data Sheik Hitbox Visualization

    I swear to God you just jinxed all of us.
  12. OathToAwesome

    Meta Status

    It's definitely a shame that grenade still sucks, lmao. So if this patch does make Sheik no longer the best, what matchups do we lose now?
  13. OathToAwesome

    Meta Status

    Seeing as ZSS and Bayo also received significant nerfs, I think Sheik is more than likely still the best in the game. The essential loss of the dthrow 50/50 sucks, but we still (probably, need rigorous testing and all that) have fthrow -> instant/delayed BF offstage and fthrow -> uair/usmash...
  14. OathToAwesome

    Meta "And Then Suddenly..." [1.1.5] Patch Discussion

    That always happened, even prepatch.
  15. OathToAwesome

    Official 1.1.5 patch notes- no I'm not joking

    How is this a nerf, exactly? If that's the only change to fthrow, can't it still combo just fine if they're still in hitstun? EDIT: @fyazko so you're saying fthrow is actually better now at high percents? Or are the usmash/uair and instant/delayed BF 50/50s less useful now?
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