• Support SmashBoards and get Premium Membership today!

  • Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by NotLiquid

  1. NotLiquid

    Official Competitive Character Impressions 2.0

    Based on the way the traits are described, I'd say Lucina is a perfect example of Pure Fill because her move set is built in a way where she doesn't exactly have a very specific win state. She has a decently rounded set of attacks but she's not going to fall back on a certain selection of...
  2. NotLiquid

    Official Competitive Character Impressions 2.0

    "Campy" and "hit-and-run" are distinctions without a difference when it comes to Sonic. At the end of the day he's capable of doing both these things very well. People associate an ability to play campy with projectiles, but that's setting aside the fact that Sonic is designed in a way where he...
  3. NotLiquid

    Official Competitive Character Impressions 2.0

    Interestingly, Seph can autocancel up air out of an IDJ. Given the insane strength/coverage, that feels like kind of a big deal.
  4. NotLiquid

    Official Competitive Character Impressions 2.0

    We did get balance changes though! (Minor ones but I'm taking the W here shut up)
  5. NotLiquid

    Official Competitive Character Impressions 2.0

    By "minor range buffs" I mean they basically extended the final hit so opponents are less likely to fall out of it. It won't make too big of a practical impact in practice. This was very much another "we're making some moves reliable to connect" patch.
  6. NotLiquid

    Official Competitive Character Impressions 2.0

    Patch 10.1.0 is out. https://www.nintendo.co.jp/support/switch/software_support/aaab/detail/1010_fighter.html Pretty modest patch, very few characters touched and nothing of real consequence ended up being changed outside of making some attacks easier to link (though Pichu and Zelda's FSmash...
  7. NotLiquid

    Official Competitive Character Impressions 2.0

    You shouldn't assume that part of my post is specifically aimed at you, and I'm not trying to rope you in as being part of the issue at all by talking about Min Min's strengths in a competitive thread. You're good and I know you've been one of the reasonable posters in these threads, so...
  8. NotLiquid

    Official Competitive Character Impressions 2.0

    I feel like this "look at the VOD like/dislike ratio" point is probably some of the most blatantly selective cherrypicking this community has ever tried to push since I can easily find multiple prominent Japanese VODs as recent as last month that haven't gotten anywhere near the current ratios...
  9. NotLiquid

    Official Competitive Character Impressions 2.0

    And there we go. Replay alert, balance changes are most likely en route.
  10. NotLiquid

    Official Competitive Character Impressions 2.0

    While I don't necessarily disagree, they did see fit to, for whatever reason, split things like Cloud's new Final Smash into the coming update, and Sephiroth himself in 10.0.0 is considered an "early access" release, implying that they're treating him in isolation. His official release was still...
  11. NotLiquid

    Official Competitive Character Impressions 2.0

    I was already writing up another post about it so I may as well put this in a quote. The thing that fascinates me the most about Shadow Flare is how, despite primarily having offensive utility, it jockeys for Sephiroth's defensive game in lieu of a perceived weakness in terms of defense...
  12. NotLiquid

    Official Competitive Character Impressions 2.0

    Shadow Flare may be one of the best all-around utility moves added to Smash since SSB4 Dragon Lunge and a contender for best move in the game. I don't like making any immediate sweeping assumptions but it feels like this move alone carries him.
  13. NotLiquid

    Official Competitive Character Impressions 2.0

    There's a followup patch coming out the 22nd (10.1), it's mainly there to add the Mii Costumes but there's a decent change we could see balance changes then.
  14. NotLiquid

    Official Competitive Character Impressions 2.0

    New Switch firmware update, fixes the GC input issue seemingly
  15. NotLiquid

    Official Competitive Character Impressions 2.0

    I'm going by pure memory, and I don't feel like browsing through the VOD so it'll be something to double check when he puts up the video detailing things. ESAM admitted on stream that he knew Sonic and Cloud would be the most controversial placings on his list. His logic with Cloud is that the...
Top Bottom