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Recent content by MURP

  1. M

    Request Air Time Display for Each Character During Game

    Air time shows up on the results screen, so I imagine it's being tracked somewhere already. If possible, I'd like it to show up for each character as something like this: https://streamable.com/gqkrw I don't know what the limitations on memory card mods are, but if this code can be used on an...
  2. M

    Best way to punish a missed rest?

    Assuming that the Jigglypuff is DIing properly, shoryuken starts killing from the ground at 54 on Dreamland (the stage with the highest ceiling) and at 36 on Yoshi's Story (the stage with the lowest ceiling). So shoryuken is the best option at and above those percents on those stages and all...
  3. M

    SmashG0D Signed By Haven eSports!

    The most recent PR is from August. It's the banner for the MD/VA Project M Facebook group. I don't remember if he asked not to be on the PR or if he just wasn't considered active enough according to the criteria, but I believe he's in the "will enter it if it's convenient, but doesn't want to go...
  4. M

    Differences Between Luigi in Melee and PM 3.6

    I've done my best to compile a list of the differences between Luigi in Melee and Project M 3.6. I can't promise all of it is completely correct and I'm probably missing a lot of changes, but it should be most of it. I compiled this list using 20XX Debug Mode, Project M Debug Mode, Brawl Box...
  5. M

    Tier List Speculation

    He can't neutral air until he drops the banana, but that only takes one frame (and puts out a pretty good frame 1 hitbox). All Luigi needs to do is press Z and then A and he can neutral air 2 frames after dropping the banana. He can also jab (if he isn't holding a banana) or crawl under the...
  6. M

    Smash 4 Ver. 1.08 Patch Thread [MOVE TO NEW THREAD]

    It has never had set knockback. Stop spreading misinformation.
  7. M

    Melee to project M

    In Melee, you can't change your controls. The ability to do so was added in Brawl (and therefore in Project M). By changing other buttons to use your specials (e.g. many people change all of their dpad buttons to special instead of taunt), you can press multiple buttons on your controller, even...
  8. M

    Melee to project M

    I'm just going to list all of the changes I know about. Down angled forward tilt now deals the same knockback as the other angles. The Melee coding error that caused it to deal no knockback was fixed. It also does a lot of shield damage for some reason. During the first frame of all three...
  9. M

    Data Luigi Frame Data Thread [3.6β]

    Just a small note: I believe Luigi's forward smash only does 14 damage and hits at a 65 degree angle when angled up. If I remember correctly, it does 13 damage and hits at a 55 degree angle when not angled and does 12 damage and hits at a 45 degree angle when angled down. EDIT: I just did some...
  10. M

    Luigi MU Chart (Now Discussing: Snake)

    I don't see how spacies could be 45-55. Luigi's combos are easy (downsmash into misfire is hilarious), which makes the matchup quite close at low levels of play when the spacies don't know to punish Luigi hard, but Luigi loses neutral pretty badly to all three of them and they all have the tools...
  11. M

    So with 3.6 coming what do you want to see for luigi?

    I agree with most of what you've suggested, @Cubelarooso, but have a few comments/suggestions/counterproposals. I believe this doesn't work for the same reason crawldashing only works in one direction. Fixing it seems like it would be a quite large undertaking. I disagree with this. It's...
  12. M

    Luigi MU Chart (Now Discussing: Snake)

    3.6 will (hopefully) be out soon, so I'd like to hear people's final opinions on Luigi's 3.5 matchups. Keep in mind that I have limited experience with some of these matchups and I'm quite open to input from others. Luigi goes even or close to even with most characters in the game, but loses to...
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