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Recent content by MuraRengan

  1. MuraRengan

    Blippi.gg - Open source Super Smash Bros. Melee software hub for playing and creating.

    Hey, I noticed that the green screen code is one your website. That code has been very useful and allowed me to make this. https://youtu.be/Xg840waWkRM Is there any way this code can be modified to allow me to enable the green screen during one of my Slippi replays? Also, is there any way that...
  2. MuraRengan

    B Throw also could've done it...

    It depends on which way you're facing when you get the grab. If your back is to the ledge and they are in front of you when you get the grab, bthrow is always better at that percent. If their back is to the ledge when you grab them, cargo. And also fthrow is better for offstage cargo throw...
  3. MuraRengan

    Good follow ups to side B?

    Up smash if they are on a platform or in the middle of the stage, giant punch or fsmash if they are at the edge of the stage.
  4. MuraRengan

    Marth vs Samus??

    Samus will most likely be spamming crouch cancel and down smash, so you should make it a priority to never do a falling aerial into a Samus that is crouching. Your biggest advantage in this matchup is the length of your sword. Perfectly spaced fairs (hitting with the very tip of the sword) can...
  5. MuraRengan

    (Guide) Marth CC to Techchase Missed Tech

    It might not be feasible for you, but there are definitely players who can learn this. The key to using these techs is anticipation, not reaction. You have to already have some idea what your opponent is going to do, so that you are prepared for their move before they even do it. It certainly...
  6. MuraRengan

    Genesis 2 - Zelgadis Speaks

    oh snap it's shined blind
  7. MuraRengan

    Looking for a new main...

    Sounds like you'd like Peach, Jiggs, or Marth. If you have Marth experience already I'd suggest sticking with him.
  8. MuraRengan

    Should use of GC controllers only be mandatory?

    Wow that's interesting. So did Apex run 64 on emulators? Because I've always found frame rate drops to be a problem on the console itself.
  9. MuraRengan

    Any tips for an overaggressive offense?

    Think about it like this, the moment you have a percent advantage you no longer have any reason to approach. Once you have that advantage your opponent HAS to approach you, he has no choice. I think the tendency for players to be too aggressive is because the satisfying part of the game is...
  10. MuraRengan

    Should use of GC controllers only be mandatory?

    I've been thinking about this for awhile but I can't really come to a conclusion. Back in 06 I used a Madcatz which had a similar layout with the exception that the buttons were closer together, which made it easier for me to multishine. I only ever stopped using it because the Madcatz...
  11. MuraRengan

    Why the hate on smash4?

    In terms of Melee "dieing" I think that a more genuine concern is the fact that perfectly good new Melee players are being attracted to a worse gaming experience simply because it's new. I had to watch all the new players in my scene flock to Brawl when it first came out. A lot of them used the...
  12. MuraRengan

    Am I the only one that likes Roy better than Marth in Melee?

    I like Roy better as a character because I'm a big Fire Emblem fan, but in Melee there's no way to get around him being a trash character. If Roy had Marth's move properties, I would absolutely main Roy because I love him. I play Roy in P:M.
  13. MuraRengan

    New tech - Platform Warp

    Does it need to be L-Cancelled?
  14. MuraRengan

    Why the hate on smash4?

    This is the kind of thing that could only be said by someone who has not played Melee. Melee's metagame has been advancing steadily for years. Advanced techs =/= metagame, and the thing that keeps people playing is that the sheer amount of options and subtleties that are programmed into the game...
  15. MuraRengan

    Fthrow>ken combo a good idea?

    Any decent player will DI it.
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