• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by Multiball

  1. Multiball

    Did I dream this?

    You may not have dreamed it, but my guess is that you did misattribute it. I've never seen any animation like the one you describe in any Smash game, including 64. It does, however, remind me of the all-out attacks from the Persona series. I'm certain other games have similar animations, but...
  2. Multiball

    Who is your main and why did you choose them?

    Speaking as a Link main, I don't think that he's your best bet. Link is a zoning character who relies on controlling his opponent's approach with projectiles and then punishing the approach you forced them into, as well as hard reads and some abare to keep them guessing. He's very bad at the...
  3. Multiball

    Recovery Report Card

    How does magnet fit into this? Would you say it's included with "options?" Otherwise, it seems like one category that's useful to know about and extremely objective: the farther away you can be from the from the ledge and grab it, the better. I also feel like game from the ledge is variable...
  4. Multiball

    Pacific West The End is Nair #3

    THE END IS NAIR #3 - Super Smash Bros. (N64) Tournament Showdown eSport's streamed tournament of Super Smash Bros. 64, part of our "Wednesday Medley" of streamed games from Wednesday's ‪#‎SFGameNight‬. Games rotate each week, some games see a return after 4-8 weeks, with SSB64 a regular in the...
  5. Multiball

    Misconceptions about Smash 64

    Of course. Even Brawl is technical. I understand that there's actually some crazy-hard-to-do techniques in Brawl, especially for lower-tiered characters, so even the execution can be difficult, even though it's by far the slowest of the four Smash games. I'm least knowledgeable of Brawl of all...
  6. Multiball

    Misconceptions about Smash 64

    DI in Smash 64 is more difficult to do than DI in Melée. The L-cancel in Melée is a nerfed Z-cancel; because all of your landing lag in 64 is canceled, you have even less time than in Melée to input your next move for perfect play. These things do not make 64 a less technical game than Melée...
  7. Multiball

    The End Is Nair - Smash64 Tournament Series | San Francisco, CA

    May this be the first of many. With any luck, we can have the next one less than half a year after this one. And then, slowly but surely, it becomes a monthly, and then...? At the very least, it's a chance to improve my 0-4 tournament record. I hope I manage not to get totally bodied in early...
  8. Multiball

    How should I start learning Smash 64 with Samus

    My knowledge, especialy practical knowledge, of Street Fighter is minimal, but I'm gonna try to answer what you can take from Third Strike into Smash 64, because it's an interesting question I've considered a bit. Spacing. In both Third Strike and Smash 64, you have to approach cautiously and...
  9. Multiball

    The End Is Nair - Smash64 Tournament Series | San Francisco, CA

    So I was trying to talk this up at the event itself: I think we should try to make Wednesday the Smash 64 day at the venue. The place is packed on Tuesday for Melee, and on Thursday for Sm4sh; Wednesday is currently sort of dead. This makes Wednesday a good time to try to get in and make a...
Top Bottom