• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by MercuryPenny

  1. MercuryPenny

    Social Hope Will Never Die! - Lucina Thread

    the marth thread is used to discuss both characters since most of the discussion here is comparing the two characters also this thread has the lowest priority of the stickies, so it has lower visibility than the marth thread
  2. MercuryPenny

    Squid Inkling UpThrow UpAir Kill % Chart

    a lack of consistent kill confirms off low-risk options is only theoretically negligible, at an applicable level it means you have to play more neutral, which means more room for error, and your opponent getting max rage more often, which means more volatility it's a very real factor in a...
  3. MercuryPenny

    Opinions on Joker?

    too inconsistent to be top tier, too oppressive to be mid tier high tier sounds fine
  4. MercuryPenny

    Buffing Suggestions for Dedede

    doesn't big d play icies now
  5. MercuryPenny

    The NTSC vs PAL Debate: What You Need To Know

    i kinda hate this idea that you're not allowed to enjoy older smash games, even though all of them play completely different from each other, and it's entirely reasonable to enjoy one more than the others. saying you enjoy brawl or smash 4 is some sort of thought crime, and melee players are...
  6. MercuryPenny

    Squid Inkopolis Plaza – Squid Social

    are there any spreadsheets or other resources for up throw -> up air percents?
  7. MercuryPenny

    Is it normal to feel depressed when playing?

    don't use quickplay as a measure for your skill level, it absolutely isn't skill-based
  8. MercuryPenny

    Any help with How to play Vs. Joker?

    after playing against my friend's joker for about an hour and a half, i have the following to offer: -joker wants to jump. his grounded options in general are pretty weak and unsafe, and his landing aerials are his best spacing tools on top of having good, consistent setups into grab. anti-air...
  9. MercuryPenny

    Is Nana lighter then Popo?

    according to smashwiki: haven't had the opportunity to test for myself (never mind that i'd have no idea how to start lol) but this does sound plausible
  10. MercuryPenny

    What are your mains and secondaries?

    i haven't played smash 64 enough to know, and what i have played of it was on wii virtual console lol. what i've played of :kirby64: seems really draining to play but i might try :falcon64:, :fox64:, or :pikachu64: if i get the opportunity to play with a real controller melee :marthmelee:, i've...
  11. MercuryPenny

    Coming Right Back At Ya: Kirby for Smash Switch discussion

    the copy ability shouldn’t be knocked out of him, period. it’s a pointless mechanic that lowers the reward of something that’s already high-risk low-reward. also what’s the 20% bonus i’ve seen mentioned in passing a few times?
  12. MercuryPenny

    Are Ice Climbers low tier?

    this early in the meta it's kinda pointless to debate about icies' tier placement. they've always been a character that takes a few years to do anything.
  13. MercuryPenny

    Kirby: Ideal Buffs and Changes V4

    the buffs i listed earlier
  14. MercuryPenny

    Kirby: Ideal Buffs and Changes V4

    yeah i didn't really think very hard about how much those buffs would really do lol. definitely wouldn't say they'd make him high tier though, dead center of mid at best imo
  15. MercuryPenny

    Kirby: Ideal Buffs and Changes V4

    reimagining pichu as the glassiest cannon in the game was something anyone could come up with, it's the easiest idea to come up with to make him not a joke. kirby needs the same sort of reimagining of his archetype imo. even if you gave kirby tons of buffs - better up tilt, better f-throw...
Top Bottom