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Recent content by MegaAmoonguss

  1. MegaAmoonguss

    PPMD's Falco Discussion Thread

    Thanks! I also wanted to ask about the use of platforms. I've heard that there's not much ICs can do if Falco is just camping the top platform, as they basically can just up air and you can try to dodge it and come down with a back air. How do you see the platforms playing into the matchups...
  2. MegaAmoonguss

    PPMD's Falco Discussion Thread

    I know this is kind of a general question, but what should Falco be trying to do in the ICs matchup? All I really keep in mind is to do mega late aerials and try to kill Nana, but what are a couple of more specific openings to look for and defensive stances to default to? Other threads on the...
  3. MegaAmoonguss

    Countering Crouch Canceling

    Idk what technical traits a move has to have to put someone in knockdown even when they're crouching (so CC fails), but if you read someone CCing then grabbing them negates it, unless they crouch under your grab.
  4. MegaAmoonguss

    Guide to Using Dimensional Cape?

    http://smashboards.com/threads/dimensional-cape-guide.341911/ Old guide made by Oakwood, it is outdated but still very useful. I'll edit this post in a bit and say what no longer works, as well as what is useful and what is not. This is actually where I got the idea for the Mega Reversal, a...
  5. MegaAmoonguss

    IDC questions

    Oh, also, it's good for catching Marth and Roy of they don't sweetspot their recovery. You can stand far back enough to not get hit by their sword, and then you can just IDC and hit them if they're sloppy. It should be relatively safe too, unless they really do a perfect sweetspot and can get...
  6. MegaAmoonguss

    IDC questions

    It has more lag when you do it in the air and have to land after it, I think. Either way it's not a safe option unless you know you're going to mix them up enough to hit them. I like to use DC in general for a few specific things, mostly spacing and mind games. A lot of the time if they're...
  7. MegaAmoonguss

    New MK Player, how should I tackle neutral?

    Get good at dash dancing really well so that you can punish them going in with grabs, pretty much like Marth. That's one of the more important things as MK.
  8. MegaAmoonguss

    Edge-Canceled DC

    yooooooooooooooooooooo
  9. MegaAmoonguss

    Optimizing Stage Selection

    Make a thread about the specific matchup and i'm sure you'll get plenty of contributors :)
  10. MegaAmoonguss

    Optimizing Stage Selection

    I LOVE using 1 or 2 hits of fair, it's honestly my favorite combo extender. I have a gif of me getting some stuff out of it from a while ago, I'll see if I can find it later.
  11. MegaAmoonguss

    Edge-Canceled DC

    ^ Pretty much, I don't really see how it would be that useful even if you could do it every time tbh
  12. MegaAmoonguss

    Edge-Canceled DC

    I'm actually not sure how the physics of the edge cancelled DC is when you do it on a platform and land on stage. I think it was better in 3.02 because if you did it off the edge of the stage, you could get an edge cancel and your hitbox would still come out and you can immediately do another...
  13. MegaAmoonguss

    Optimizing Stage Selection

    ^ what he said, also Reverse up-b gives you MASSIVE vertical recovery, getting the max range out of it is probably the most important MK tech to have down in my opinion. I'm pretty sure you can recover on a lot of stages when the camera doesn't even see you because you're so low (PS2 comes to...
  14. MegaAmoonguss

    Optimizing Stage Selection

    I do this a lot with Falco in Melee too. Especially against someone like Marth, where you can just zone him out with lasers and pressure him hard, I just laser a lot but always keep close. If my shield pressure game is on point, I've beaten people much better than me just by keeping them scared...
  15. MegaAmoonguss

    Optimizing Stage Selection

    Honestly just keep moving and pressure a ton, but make sure it's safe pressure. If he's in his shield because he's scared of you, you win. Falcon CAN beat MK, but you have the tools to avoid everything he does as well as pressure him really well, so if you can get in his head and get him scared...
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