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Recent content by Mark The Page

  1. Mark The Page

    Social Survival of the Fittest - Wii Fit Trainer Thread

    The faster up smash is very noticeable, and the new down tilt angle finally lets it kill, but these didn't address her weaknesses. I hope Wii Fit Trainer gets cut from the next game. Then she could return as paid DLC and be top tier.
  2. Mark The Page

    Fixing Wii Fit Trainer's hit-boxes: Redux

    A scooping hitbox for the rear f-tilt, and silhouettes for smashes seem like great ideas. Though it'd be frustrating to play against a character whose hitboxes go so far beyond her model. My fixes would be: 1. Wii Fit Trainer's excellent posture should reduce her shield pushback. Her dual-sided...
  3. Mark The Page

    Social Survival of the Fittest - Wii Fit Trainer Thread

    Yeah, I'm checking again after 8 months and nothing. I am very sad, because I'm now internalizing the impossible task of describing in words just how bad Wii Fit Trainer is. The only way I ever win is by tripping the opponent up with projectile play. When going for combos, they can only start...
  4. Mark The Page

    Social Can Ken Ken combo again? - Marth Smash Switch speculation thread

    And what I'm saying, again, is that this couldn't be further from the truth. Marth and Roy are the only spacing-heavy characters in the game who have no projectiles, traps, or even tethers for manipulating the opponent's range of motion. And Roy doesn't even care, since a Roy player is almost...
  5. Mark The Page

    Social Can Ken Ken combo again? - Marth Smash Switch speculation thread

    Nah, I'm just saying I'm not a pro or a robot. I get real sick of Marth elitists acting like range and pinpoint spacing are the only things that matter in a game that's too fast and dynamic for that level of reading, reacting, and decision-making. I get it--Marth is theoretically the best...
  6. Mark The Page

    Social Can Ken Ken combo again? - Marth Smash Switch speculation thread

    In theory, sure. In practice, far from it. This is a moving game with moving pieces. Rarely ever will you have the luxury of deciding exactly where both players will be when your hitbox comes out. When using Marth, you are incentivized to execute your attack as early as possible so you can land...
  7. Mark The Page

    Thoughts on who's better?

    What combos? I can rarely get Roy to combo with anything in Ultimate. His sourspots don't have enough hitstun, and his sweetspots have too much initial knockback. Between these two problems, Roy doesn't have enough time to chase closely enough for his follow-up to to yield anything but a...
  8. Mark The Page

    Social The Adorable Assistant of ACNL: Isabelle Discussion Thread

    Could you elaborate? In my experience, using the control stick to move Isabelle's arms has only ever had one effect on the hook: inputting up pulls the hook in by a short distance, irreversibly and only once. When I use the rod while airborne, when the hook reaches its max distance, it gets...
  9. Mark The Page

    Social The Adorable Assistant of ACNL: Isabelle Discussion Thread

    Dang, and I'd just gotten good with the lingering airborne hitbox. Aiming it over the ledge, and even using it like a moving wall while falling from higher up. I guess it's better overall despite losing the more reliable edgeguard. I can never resist using the rod to intercept my opponent's...
  10. Mark The Page

    Social The Adorable Assistant of ACNL: Isabelle Discussion Thread

    Dash attack to slingshot isn't a true combo, but it will catch less familiar opponents who try to go aggro in that position. And at the very least, you can't get counterattacked, so why not go for it anyway? My other main is Wii Fit Trainer, whose instant dash attack is considerably stronger...
  11. Mark The Page

    Social The Adorable Assistant of ACNL: Isabelle Discussion Thread

    As a Villager/Isabelle main, I STRONGLY disagree. It has better range than any of our other attacks*, with functionally the same startup and endlag. You're only getting a "heavy punish" if you get blocked while trying to use it directly adjacent to your opponent--a situation in which you...
  12. Mark The Page

    Social The Adorable Assistant of ACNL: Isabelle Discussion Thread

    Eh, I feel like I'm the only person in the world who knows about instant dash attacks and uses them. I've noticed that fighters with underwhelming ground options have consistently been given far dash attacks with near-zero startup. Dash attacks have been given such a bad rap in previous games...
  13. Mark The Page

    Social The Adorable Assistant of ACNL: Isabelle Discussion Thread

    He doesn't go for many up-tilts (or tilts in general), and it doesn't look like he's learned how to pivot cancel or use instant dash attacks. For the record, shorthopped slingshots do not make for an effective mid-range approach. You should be using instant dash attacks for that, or side-tilts...
  14. Mark The Page

    Social Can Ken Ken combo again? - Marth Smash Switch speculation thread

    Sorry, are you asking how proper spacing for Marth could possibly be more difficult than proper spacing for Lucina? Because I don't know how to help you if that's the concern here.
  15. Mark The Page

    Social Can Ken Ken combo again? - Marth Smash Switch speculation thread

    MK was top tier in Brawl because you could win entire matches by spamming the Mach Tornado. Having the smallest and weakest sword in the game was irrelevant. Also, nowhere did I say that no sword characters have ever been top tier. I said "most swordfighters in Smash Bros have historically not...
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