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Recent content by M32

  1. M32

    Smash 4 Power Rankings Directory Project

    Tuscany (Italy) 10/16/2016 https://smash.gg/rankings/smash4/series/tuscany/fall-2016 1) Genarog :4lucas: :4pit: 2) M32 :4zss: :4rosalina: 3) Bumbei :4pit: :4darkpit: 4) AMJ :4yoshi: :4sonic: 5) Ness :4lucas: :4diddy: 6) Strama :4bayonetta: :4falcon: 7) Soulhikari :4peach: :4lucina: 8)...
  2. M32

    Europe Icarus II - Italian Smash National

    Icarus II is the second occurence of the biggest italian tournament dedicated to Super Smash Bros. for Wii U and Super Smash Bros. Melee, gathering all of the best players in the country and more. Facebook event Organized by Super Smash Bros. Italia Registration Tournament Fee is 15 € for Wii...
  3. M32

    Q&A Bayonetta Technique Compendium and Q&A

    Bayonetta's recovery is crap, but the wall jump is godly. You can stuff in 4 while recovering. Worth considering a DH pick or an Omega with walls
  4. M32

    First Official 4BR Smash for Wii U Tier List

    To anyone complaining about timing, they obviously didn't expect the patch to come out so soon. It just happened. Way better having this posted for the time being than having wasted time and waiting for some time after the new patch.
  5. M32

    First Official 4BR Smash for Wii U Tier List

    May I suggest a graph showing average placement and deviation (given by the height of the bar)? Would be pretty nice! To anyone complaining, wow, you make my day. Old story all over again, people think to know better than the back room. lol
  6. M32

    Official Character Competitive Impressions - Tourneys, Tiers, Theories, Tactics

    When I hear people proposing uair damage reduction I laugh pretty hard. Do you realize the staircase combo would begin to work later but also stop working later, at % where the boost kick actually kills? I'm not even entering the debate, but I just tell you that "nerf" would actually be a pretty...
  7. M32

    ZSS Back Throw Jab Lock

    No need to reverse paralyzer since bthrow turns you around. Well, any decent player would tech roll the bthrow, so it's not viable unless you're playing noobs.
  8. M32

    Q&A Zero Suit Samus- Quick Question, Quick Answer Thread

    1. you have to hit with the foot, not the leg 2. unless they DI in, it's never true combo, but if they DI in I'm pretty sure it works at a few % 3. neutralB doesn't care about %, dsmash does a lot.
  9. M32

    Data Official MU thread : Breaking Clouds Limits.

    May we talk about Fox? Good Fox wreck me and I often get 2stocked even by players at my level of skill. There's no character I have so much trouble with as Fox.
  10. M32

    Official Viability Ratings v2 | Competitive Impressions

    nair +0 bair -2 fair -4 Idk how this isn't safe on shield. You must be charging smashes after landing. Win button, flip jump or bouncing fish? I can't see how Shoryuken is less of it. I'm not saying Ryu is easy to use because he isn't, but your points are absolutely wrong.
  11. M32

    ZSS 2x Up air to Up B combo threshold?

    Falling nair or falling uair definitely place the opponent in a position you can uairx2 upB at 10% more. Other than the fundamental things Tuen said, floatiness helps getting out of the combo, so does a tiny hurtbox, moreover lightweight have stricter ranges of % they get hit by the whole combo...
  12. M32

    A Question On Landing Up-Airs and Up-Bs

    If you have jump on the right hand buttons it's almost impossible to be quick enough to input the uair's with cstick. Solutions are tap jump, shoulder button set on jump or using the A button to uair (rapidly hit x>a but not too much or you'll get a jc usmash)
  13. M32

    Official Viability Ratings v2 | Competitive Impressions

    That QA thing looks weird af. Does it happen also when he snaps to ledges? Doesn't seem so otherwise it'd be punishable af, but I'd like confirmation
  14. M32

    Official Viability Ratings v2 | Competitive Impressions

    The motive Lucas' dsmash actually hits only once is because the damage it makes is enough to lock you in shieldstun for the whole duration of it and the sum of the 3 hits is enough to break a full shield. You can't even spotdodge it because its frequency is high enough to catch those. The only...
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