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Recent content by LightLV

  1. L

    Be honest, can all characters succeed at the HIGHEST LEVEL OF PLAY?

    No. Character choice is just as important as skill. Some people can make certain disadvantages work, but they're always outliers
  2. L

    Official Competitive Character Impressions 2.0

    0 advantage mixups are really risky, i'd never rely on them. Its not true advantage and against characters who can box better than you and it's usually susceptible to mashing, so you're actually just putting yourself into disadvantage. But most importantly it's susceptible to mashing and has no...
  3. L

    Official Competitive Character Impressions 2.0

    Solo play and Duo play should have completely different tier lists.
  4. L

    Official Competitive Character Impressions 2.0

    This concept is equally true when it comes to playing top-tier characters, at least at a certain level it becomes true. In every fighting game, there comes a point where improving becomes less about technical skill, combos, damage, ect. and more about how well you are at concepts like pressure...
  5. L

    Official Competitive Character Impressions 2.0

    Lucina is just easier than Marth, she doesn't require spacing or much thinking to kill you. She's always been that way, which is why I thought she was better than Marth even in Smash 4. Honestly, i'd just up the Shield Damage ratio on his tipper attacks and call it a day. If they did that, i'd...
  6. L

    Official Competitive Character Impressions 2.0

    well i think the difference between Sheik's archetype in Smash 4 vs Ultimate is that the options Shiek had that made her good were almost exclusive to that one type of character throughout the entire roster. It was the mechanics of the game what allowed her to dominate everyone, she was...
  7. L

    Official Competitive Character Impressions 2.0

    I agree with this fully. Edgeguarding is big in this game and characters like chrom have unnaturally bad recovery. I PERSONALLY hold the belief that superlight characters (Pichu) are eventually going to fall off a bit too, not nearly as hard as the characters with bad recoveries but at least...
  8. L

    Official Competitive Character Impressions 2.0

    I've never understood the :ultchrom: hype. He's one of many characters in this game that have really high highs and REALLY low lows. I just felt like the ability to counterpick him alone will stop him from ever being a meta-dominating pick. He's undoubtedly a good character, but i think people...
  9. L

    Official Competitive Character Impressions 2.0

    Its mechanics were the reason why it was a terrible game. She's in a decent spot, i'd almost go as far to say she's underrated. Samus is an example of a character where the majority of her buffs were actually indirect -- the changes to Defense (and of course the movement physics...
  10. L

    Official Competitive Character Impressions 2.0

    Yeah MvCI was a really odd entry...like Mvc3 literally looks better than it and it came out years ago. I think Capcom is going through a really rough patch with their fighting games, because all their other franchises are KILLING it right now. I think the Resident Evil 2 / DMC5 engine is one...
  11. L

    Official Competitive Character Impressions 2.0

    What happened is that he went from weak to strong. You can still play him the same way he was played in Smash 4, it's just that you don't have to struggle as much. That's what i mean when i say people don't all necessarily play the same game for the same reasons. Because I used to be the same...
  12. L

    Official Competitive Character Impressions 2.0

    that rage when you realize Zero was an infinitely better zoner in MvCI than X..... ....man that game was trash
  13. L

    Official Competitive Character Impressions 2.0

    Yeah, this game is doing quite well on diversity IMO, a testament to its decent mechanic changes. I feel like the meta might cull alot of characters based on criteria (like aerial movement speed) but in general, the balance is doing okay. And (imo) i feel like this game is going to evolve alot...
  14. L

    Official Competitive Character Impressions 2.0

    Exactly, that's why i said his biggest weakness is simply being too honest. Honest characters aren't netplay champions. That's his strength and his weakness. "Look, bottom line: parrying a Lucina Fair, throwing out Utilt, going into a 40% combo that throws her off stage, throwing out a laser to...
  15. L

    Official Competitive Character Impressions 2.0

    To be absolutely fair though, analog sticks are trashcan for all but 3D fighting game inputs some of those too tbh
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