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Recent content by Kishin

  1. Kishin

    The Unity Ruleset: Discussion

    "It isn't a warning that's given. If you pause, accidentally or not, you lose a stock. If your pause causes your opponent to lose their stock, you lose 2. Of course, in some cases you can pause and if your opponent was fine with it, nothing happens. At my last tournament I paused the game...
  2. Kishin

    The Unity Ruleset: Discussion

    Fair enough, I forfeit my case on that aspect of stages. It seems fairly reasonable now with the exception of certain stages like PS 2, but that's another matter. Now all I have qualms with are: "Running out the timer is a viable strategy; that is where your issue lies. It's been used in every...
  3. Kishin

    The Unity Ruleset: Discussion

    "Kishin's new, give him time." This doesn't help. "Your neutrals were FD, SV, BF, and PS1, right? ICs vs. most of the cast isn't terrible. On FD it is. So, you just lost one of your neutrals." I'm not very familiar with stage balance so I being theoretical. It's not something I have much...
  4. Kishin

    The Unity Ruleset: Discussion

    Picking which character to play is solely your decision. If you don't like your character on a certain stage then you either get better on that stage or switch characters. As stated in my post before, I haven't been up to date on the current smash terminology and such so perhaps neutrals isn't...
  5. Kishin

    The Unity Ruleset: Discussion

    "The point is you can't NOT do that. If you go to FD, then you find characters like ICs do much better overall. Sometimes it is matchup specific; many characters with poor recoveries love Smashville because their recovery is aided so much by the platform. The solution is to have MANY stages, not...
  6. Kishin

    The Unity Ruleset: Discussion

    Fair enough, but the non "neutrals" tend to give drastic advantages and disadvantages to certain characters. Some characters are bad, some are good. That's a fact. I don't see the need to give any character an advantage or disadvantage. What's the point? If planking is still an issue, the...
  7. Kishin

    The Unity Ruleset: Discussion

    What is the purpose of having a time limit? Why are there so many stages to choose from? Wouldn't it be better to just have the neutrals as the only stages?
  8. Kishin

    Pound Prizes

    As someone who doesn't attend tournaments but has had aspirations to do so one day, I am feeling less eager to ever attend a tournament after seeing the true nature of once respected players come to light. Also, apparently smashers spell "paid" as "payed."
  9. Kishin

    Brawl Information Compendium & Social

    Still would like an explanation for this. Also, I just found a way to do a grounded aerial on the edge of a stage. I did it with marth on battlefield by hitting -> then <- quickly during the turn around dash animation at the edge of the stage. Is there more info on this particular AT?
  10. Kishin

    Brawl Information Compendium & Social

    Err, I'm not sure what that's supposed to mean. I know that Olimar took damage and knockback while I took damage without knockback.
  11. Kishin

    Brawl Information Compendium & Social

    I don't see how that answers my question.
  12. Kishin

    Brawl Information Compendium & Social

    I platform drop -> U-aired an Olimar cpu with Marth while it red pikmin f-smashed me and took damage without knockback. Platform dropping gives SA frames?
  13. Kishin

    Brawl Information Compendium & Social

    Can someone test it out and confirm that? I can't seem to do it :\ I would like to know it's at least possible.
  14. Kishin

    Brawl Information Compendium & Social

    So in that case, this should be possible for snake when you blow yourself up?
  15. Kishin

    Brawl Information Compendium & Social

    Well I have no idea what I'm doing wrong because my guy doesn't get past the edge.
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