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Recent content by Killem

  1. Killem

    Covering bad MUs

    spacies are very good to have as secondaries as they either beat or go even with all of ivy's bad matchups. The only thing is that spacies play almost opposite so for me it can be pretty hard to switch.
  2. Killem

    Stage Striking

    I think platforms make ivy really good at not only camping but for being aggressive as well because ivy's platform movement is pretty decent but you can also ledge cancel the up air for rad movement so I like to go battlefield a lot. On a side note I feel like Yoshi's story would be pretty...
  3. Killem

    Squirtle Color Tier List

    Purple is godlike because its shiny squirtle
  4. Killem

    Hardware Enhanced Melee: Proof Of Concept

    You could have a ledge count so we could actually enforce the ledge stall rule
  5. Killem

    Super Effective! Ivysaur match-up thread. [Updated for 3.0+]

    Okay so i've been trying to learn the lucario matchup and it's so difficult for me he just seems to CC all my approaches and it makes me super salty. whenever I get the lucario offstage I am able to easily gimp it's just getting him into that position I just seem to lose in the neutral then get...
  6. Killem

    Attention Peons

    I love this
  7. Killem

    Ivysaur DAC/JC grabs

    Well imo DAC grabs with ivy are useless because it doesn't go all that far and JC grabs are situational, standing grabs have a little more range but are a little more laggy so 9/10 i'm going for dash grab so if i miss it's not quite as bad.
  8. Killem

    Super Effective! Ivysaur match-up thread. [Updated for 3.0+]

    I'm having a lot of trouble playing the ness matchup. I feel like it should be good for ivy because edgeguards are cake but he has so many answers to what we can do in the neutral with all that platform play and mag resets and offstage with that gimmicky frame three meteor and force getup WL...
  9. Killem

    what does 3.5 mean for us?

    Doesn't SH f-air cover the ledge even if the sweetspot? So you could do f-air to like RAR b-air at higher percents and like f-air to d-smash at low percents. Not 100% on this though I don't play any good marths
  10. Killem

    VGBootCamp: Regarding Project M

    S E L L O U T B O Y Z
  11. Killem

    Ways to approach?

    Many of these are situational and you don't always want to approach with ivy but I use a lot of rar bair, fair, full hop fair, WD ftilt, WD jab sometimes catches people off guard, dtilt, and nair. If they are on a platform above you then you can also uair and seed bomb and if you get the hard...
  12. Killem

    what does 3.5 mean for us?

    So i've been messing around with different approaches with ivy and have noticed that full hop fair hits the opponent with the bottom tip of the fair and it hits them up in a way that lets you get a dair uair or bair depending on DI and percent. I've also found that there is a chaingrab on...
  13. Killem

    Previous PM versions?

    thank you :)
  14. Killem

    Previous PM versions?

    I'm interested in playing the old versions of PM but I can't seem to find any downloads to them anywhere. Does anyone have a link?
  15. Killem

    Super Smash Flash 2 At Apex 2015

    Didn't nintendo say it was okay to hack brawl now?
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