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Recent content by JRob

  1. J

    Rule #2: Never listen to Fino +1

    Hypocrite... :p I like formal, to be perfectly honest. It tells me they're serious, yet they play Brawl of all games, and Olimar of all characters. Serious but fun and interesting. :) ... Maybe that was a bit too enlightening. ._.
  2. J

    Alabama Thread! (10/26/2016 update)

    Just got done watching the first 5 episodes of Death Note yesterdayish. ... I was very disappointed. :( Too much talking and explaining; not enough doing and SHOWING. It's almost as if the writers and artists got lazy and just decided to get Light to explain everything they didn't feel...
  3. J

    Alabama Thread! (10/26/2016 update)

    Thanks for the tips, guys! I'm curious, why make these stages? What goals are you trying to accomplish? I could probably play-test them later today.
  4. J

    Alabama Thread! (10/26/2016 update)

    Should I wait longer before I n-air, or manually move the control stick back to a neutral position and then perform it? It seems like I'd be sacrificing quickness for less cooldown if the first is the case. :V
  5. J

    Alabama Thread! (10/26/2016 update)

    Need some tips on practicing Peach's (Melee) short hop-> float canceled n-air correctly, if you guys don't mind. ._. I think I'm inputting everything too quickly when I end up d-airing. Or maybe I'm not fast enough... either way, I'm unsure of if there's anything I probably should be doing...
  6. J

    Official Metaknight Discussion

    Options? What other options are there? Limit his use of platforms? Take away MK players' stage ban and option to counterpick? The whole reason we're even discussing this is because the community would rather to appeal to the growing number of Meta Knight players and limit the character rather...
  7. J

    Official Metaknight Discussion

    lol... If not now, at what point would you ban the character and not his tactics? This whole discussion is stupid/silly.
  8. J

    Official Metaknight Discussion

    Let me approach this a different way. I'm confused... DMG's data is telling us that MK has a perfect ledge game... in theory, I guess. Why is there still discussion about possibly banning him, given that assumption is true?- the assumption being that his ledge play is indeed...
  9. J

    Official Metaknight Discussion

    Sorry for the double post. :X
  10. J

    Official Metaknight Discussion

    Wait, when was it decided that ledge play is "too good"? All of the data DMG rounded up only solidified by thoughts about Meta Knight and how his absurd qualities made HIS ledge play so good as to ruin an otherwise great game. That said why do you guys consider ledge play so different from any...
  11. J

    Planking Info (G&W Added)

    ^It makes just as much sense as LGLs do...
  12. J

    Alabama Thread! (10/26/2016 update)

    If I trekked to the Moogle hut tonight would I get ritually castrated?
  13. J

    Georgia Social Thread

    Touché good sir. Touché.
  14. J

    The Official BBR Tier List v4 -> Sonic's HA Stall is NOT beaten by spot dodge!!!!!!!!

    Adumbrodeus, you're assuming Zelda will be in perfect position to do all of this stuff you're mentioning like upsmash D3's b-air. In reality her extremely poor mobility and speed very often times impede on her ability get into position to get these... move-on-move interactions you keep bringing...
  15. J

    The Official BBR Tier List v4 -> Sonic's HA Stall is NOT beaten by spot dodge!!!!!!!!

    You guys seem to be missing a major point. You have D3 and Zelda... D3's ftilt distance away from each other. Look at the incentives both characters have for moving from their spots. Zelda could get ftilted while NOTHING CAN HAPPEN TO D3 that can't be avoided on reaction. This means D3...
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