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Recent content by jmjb

  1. jmjb

    Do Not DOWNLOAD the new Wii U Update and 1.1.7 incoming

    my replays still work on 1.1.7
  2. jmjb

    Official 1.1.6 Patch Notes/Patch Discussion

    lol so can we name this patch like.. burn the witch? lmao
  3. jmjb

    Pika Hurtbox Extension

    wtf is this clickbait
  4. jmjb

    Q&A Pikachu Q&A Thread (Ask a Quick Question, Get a Quick Answer)

    why does esam always use FAir in the blastzones? whenever he gets smashed away, he uses fair in the blastzones, and it makes no sense cause you'll die sooner if you use FAir that deep. yet I see him do it all the time now.. anybody have any clue why? he does it literally every time.
  5. jmjb

    Nerfs that really bothered ya

    1.1.4 released the final content of smash 4, and possibly the last balance patch, whether that holds true or not, were there any nerfs or changes in the year of smash 4, that bothered you? For me, it was removing some neat Easter eggs. Little known fact that if you mashed Village's B button...
  6. jmjb

    Will NX have Smash 4?

    YO! Bandai Namco leaks came out this week announcing Smash NX, and it's gonna be Smash 4 with up-ressed graphics released as a launch title for NX. who called it, me, now who wants some stock tips? LOL GET SOME
  7. jmjb

    Social The Gates of Hell: Bayonetta Social Thread

    bayonetta can go under battlefield from one side to the other, just did it, awesome lmao
  8. jmjb

    Bayonetta control schemes

    why rumble off? preference? there are volume and rumble indications to give you early indications before they appear on screen. (much more so on pro controller, but gamecube still has some). so is it your preference?
  9. jmjb

    Bayonetta control schemes

    or just get a pro controller, and you have clicky triggers to jump, and an extra button on L to use for shooting.
  10. jmjb

    Bayonetta Combo & Followup Thread! [WIP]

    I like how people aren't finding 0-30%s they're all just 0 straight out death lmao baybae too good.
  11. jmjb

    Q&A Bayonetta Technique Compendium and Q&A

    wow.......
  12. jmjb

    Meta "The Final Content" [1.1.4] Patch Discussion

    alright guys, I have my wii u on 1.1.4 and my buddies wii u on 1.1.3, I have a wavebird and 2 receivers, what do you want me to test?
  13. jmjb

    Meta "The Final Content" [1.1.4] Patch Discussion

    it was confirmed there's still a stage slot for 1 more stage. even tho they said this is the end, they clearly added a slot for 1 more stage, so I'm getting mixes signals here, Sakurai.
  14. jmjb

    Meta "The Final Content" [1.1.4] Patch Discussion

    that's a really clever idea, yeah I verified it this way too. from a dead stand still zelda slowly goes down slower than shiek, so they no longer have the same weight
  15. jmjb

    Meta "The Final Content" [1.1.4] Patch Discussion

    man people playing Bayonetta will have to learn to play with tap jump, and to not use c stick for tilts or aerials.. also to up b before the double jump.. she's literally just wants to everyone to relearn how to play smash lol. on another note, zelda weights more than shiek now, just...
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