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Recent content by JMC4789

  1. J

    Dolphin Online - Melee Netplay

    I've been busy working on Dolphin, but today is an exciting day. Anther has added Melee support onto his ladder, and it's a huge step up from the IRC we had been using. It also has featured Project M for quite a while, which is a ton of fun too. Please check it out at...
  2. J

    Dolphin Online - Melee Netplay

    We have more along the lines of 15 - 20 european players that show up throughout the week. Unfortunately, having a European chat may further segment the community. The goal is to improve lag handling so that there doesn't need to be segmentations among who will play who online. For now, that...
  3. J

    Dolphin Online - Melee Netplay

    It fixed some issues with glitched servers. More work is being put in to fix the hosting issues. We will update everyone when we have a new connection scheme to hopefully bring compatibility up to 100% Thank you for your patience.
  4. J

    Dolphin Online - Melee Netplay

    I don't know the specifics, it's one of two things. It copies the memory card of the network or it copies what it reads from the memory card over the network.
  5. J

    Is there interest in Brawl Netplay via Dolphin?

    That was actually one of my concerns Brawl via Dolphin and netplay. But, the trade-off to setting it up on an emulator is getting 1/6th to 1/8th the latency in same region games.
  6. J

    Dolphin Online - Melee Netplay

    I updated the thread to 4.0-646, which includes a ton of enhancements including EXI sync, which allows users to use memory cards over netplay. Pretty neat, huh? Thank Comex for the amazing features added in, as well as a ton of bug fixes. I also added Project M guides and we also have a Project...
  7. J

    Is there interest in Brawl Netplay via Dolphin?

    As many of you may have seen, for the past year, a lot of players here and some developers at Dolphin have helped make Melee play well online. As we've expanded, tested, and worked with the emulator, we've found that the possibilities are beyond what we originally planned. I've been running...
  8. J

    Dolphin Online - Melee Netplay

    I've lost the last two tournaments going to Yoshi. I'm still a Yoshi main if I pull 'im out in pressure situations!
  9. J

    Dolphin Online - Melee Netplay

    The NVIDIA bias will probably disappear quite a bit once the new video improvements hit Dolphin. at least, that's the trend I'm seeing from the plugin development.
  10. J

    Dolphin Online - Melee Netplay

    Global Melee Biweekly is today, we're going to be running it on twitch.tv/Global_Melee around 4PM. Stream will start as soon as the bracket is set. Other news, I updated the first post for Project M's tenative support! It works great and is a lot of fun!
  11. J

    Dolphin Online - Melee Netplay

    Project M is working via the ISO injection method. We've played it on netplay with ZERO desync problems on 4.0-515 old-DC-Netplay and 3.5-2468 DC-Netplay builds. It's actually pretty fun on netplay without the wifi lag. I don't have any official instructions; the emulator itself is being...
  12. J

    Dolphin Online - Melee Netplay

    There are certain routers that do not like the new hosting setup. It is being worked on. The crash will be reported to Comex so it can be looked at. Thank you.
  13. J

    Dolphin Online - Melee Netplay

    It's not so easy as just "making it work." What's being investigated is syncing up the major calls that the Wii uses to communicate with the NAND and such, so that when it's loading the bull**** that seems to desync Project M, Brawl, and a bunch of other Wii games even if the users are setup...
  14. J

    Dolphin Online - Melee Netplay

    we'll continue to make this easier, we're testing out new builds, fixes. We're also preparing for Lagtacs IV, and we are planning on prizes for the tournament. If you're interested, please sign up for it so we can make the best online Melee tournament yet! http://challonge.com/lagtacsIV
  15. J

    Dolphin Online - Melee Netplay

    I'd say 90% of the players here can find completely lag free games at very low latencies within their region. There are always exceptions when it comes to online play; there's always the computers that underperform what they're supposed to, or bad internet connections that refuse to give a good...
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