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Recent content by Jihnsius

  1. J

    Things you might not know about Melee

    Peach's up-B can be angled a few degrees in either direction.
  2. J

    Ryokoyaksa vs Magus420 and the floating stitchface, Help us solve the turnip glitch!

    Reading over this thread again I wish I had access to the code for Melee. I'm sure it's much simpler than anyone thinks.
  3. J

    Vanir vs ralis

    Blocked on copyright grounds.
  4. J

    University of Texas - Austin

    Why not? It's only a 20 hour drive. That's like pocket change.
  5. J

    Rate my Peach? Pretty please?

    jihnsius (Peach) vs Cyphus (Link/Marth) http://www.youtube.com/watch?v=wteBFXPrjCM I know I ****ed up a bunch of stuff like missing float cancels, but I'm more concerned about the overall metagame. Any ideas? I'll love you forever.
  6. J

    The Austin Smash 4 Thread - Weeklies are now at OOPLES!

    Thank you. If I ever decide to play Brawl again, I'll give you guys a shout.
  7. J

    University of Texas - Austin

    Greetings, Austin Smashers. I was redirected here from the Austin Brawl Thread to find Melee smashers. I will be arriving in Austin on Friday and will be living there for an indeterminable amout of time (anywhere from a year to possibly the rest of my life). Anyone want to meet up sometime in...
  8. J

    The Austin Smash 4 Thread - Weeklies are now at OOPLES!

    Why herro there. I am leaving tonight from SoCal to move to Austin, TX. I will be arriving on Friday. Does anyone here still play Melee?
  9. J

    ::: Z E R O 2 D ::: -- now with 100% more M3D

    Bump!! For great justice!! Buzz has been busy with life, so our engine work has been very slow lately. If anyone knows a coder with as much passion for Smash as the rest of us, please reference them to www.zero2d.com, to at least check our forums. We have amazing ideas for our Smash-physics...
  10. J

    The new Roy Strategem discussion

    Last I checked, you can't use fsmash in the air or on the ledge.
  11. J

    The new Roy Strategem discussion

    None of Roy's attacks hit far enough away unless the opponent is at higher percent. They can just DI up and towards the stage on all of his attacks and usually recover around the same time Roy's animation ends, giving them an edge on getting back.
  12. J

    The new Roy Strategem discussion

    I think that's the general consesus on how Roy works against most characters on edgeguard. If you don't kill them with the hit that knocks them off, just let them back on and hope for a good hit later for the kill.
  13. J

    The new Roy Strategem discussion

    Depends on the stage and which angle she's coming from. If it's a short platform stage you can edgehop back-air her to keep her away, but unless she's at really high percents this will probably only establish a few damage points and guarantee her recovery. You could up-air her for a percent or...
  14. J

    The new Roy Strategem discussion

    fsmash can be CC'd up to a certain percent. Around 30% or so.
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