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Recent content by Jade_Rock

  1. J

    4 Steps to Make Hero Less Random and More Fun

    I like these changes. I don't know about the menu one. How do you compile into 3 groups. Close range, long range and miscellaneous? Could be broken unless strong moves like kaboom and magic burst get toned down. Remove crits is fine. Less mp makes sense. Maybe 1mp every 1.5seconds or 2? Imo he...
  2. J

    The First Party general support thread

    Zelda needs something this pass that is not link or Zelda. An assist? Let's just say deconfirmed, but I don't think spirits are. Pig Ganon? Wields a trident and uses some magic. Could definitely see this happening. Champions? If they reappear in botw2 this may be most likely. Personally for...
  3. J

    This is how I would change Hero

    Alright I like this. Better overall with tilts and air speed, but toned down specials. Couple things, I don't think Kaclang should have 0 endlag, Kirby's stone does and he can be grabbed unlike hero. Lower kazap knockback and Kabooms.
  4. J

    What Dragon Quest Character Do You Want For Smash

    Yeah I found this odd also. Maybe it should be moved to character speculation or something.
  5. J

    What Dragon Quest Character Do You Want For Smash

    Yangus, no question. But I think it may be a slime if we were to get one.
  6. J

    Heroes Draw Near. Command? (Hero Social Thread)

    1. Yes this is fine 2. Maybe. Super armor may be a little much. Can. He still be flinched on startup and lose all his mp? 3. No, this is just broken. It already covers most of the stage. A vacuum gives it the entire stage.
  7. J

    Heroes Draw Near. Command? (Hero Social Thread)

    At Max mp, with rage I believe it. Hero needs a lot of tweaking. Some of his A moves are pretty slow, and same specials are kinda broken so...yeah.
  8. J

    does anyone else kinda not like Hero's recovery at times?

    He has zoom and can jump out of it. I don't think his recovery is a problem. It's easy to edgeguard, but so is many other characters. He can't have everything, he already has many options.
  9. J

    Heroes Draw Near. Command? (Hero Social Thread)

    I think we'll end up in a KRool or little Mac(smash4) situation where people complain, he gets nerfed and sucks forever. The one paid dlc newcomer that hasn't been kinda broken when they first released lol.
  10. J

    Thwack

    Oh.... Yeah this moves broken. Please buff disadvantage and nerf op spells.
  11. J

    How does Hero deal with short-hopping, rushdown characters?

    His disadvantage is pretty bad. He needs something like link Nair (large hitbox since it covers his whole body, lingers and what like frame 6?) As it stands I don't see a good way to get out of disadvantage with him. Up air doesn't have a large hitbox horizontally or at all. Woosh sounds too...
  12. J

    Heroes Draw Near. Command? (Hero Social Thread)

    Probably. Nintendo doesn't really do weekend releases.
  13. J

    So whats the best way to get into the series?

    3ds no question. From multiple new dungeons, to the new party members and even more sidequets and quality of life bonuses. And it controls fine. DQ is played basically on a menu and command selection system, so you really only need a control stick A and B.
  14. J

    Heroes Draw Near. Command? (Hero Social Thread)

    So some thoughts after playing for a couple days, he is t op that's for sure. He has laggy air attacks (which are very important for swordies and ultimate in general). And just bad frame data in general. His disadvantage is actually terrible. He can't get out of combos. He doesn't have a fast...
  15. J

    When is it the best time to use Command Selection?

    So 4 wasted slots? Guess they can't all be winners and they needed to dilute the move pool.
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