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Recent content by HyperFlame

  1. HyperFlame

    Project M Ceases Development: v3.6 To Be Final Release

    Thanks for getting me into the competitive scene, PMDT. It was a blast.
  2. HyperFlame

    [Source Gaming] "Thinking About Hitstop"

    This is what people usually call "hitlag".
  3. HyperFlame

    How good is SHFFLNAir to approach?

    I've noticed that MANY MANY people will immediately shield after getting hit with nair at low percents. There's just something about it that makes people just sit in shield, so I almost always can get a grab off of it. Crescent Monkey likes to do that a lot. Nair -> Grab. It's not usually a...
  4. HyperFlame

    moonwalking

    Thanks, no problem. It was recorded on Dolphin, btw.
  5. HyperFlame

    moonwalking

    Doesn't work out of a walk. Yeah, it's the same input as a regular moonwalk, you just have to wavedash first. Perfect wavedash for best results. Basically, wavedash -> walk as little as possible -> immediate moonwalk. That's also the quickest way to moonwalk with characters that can only...
  6. HyperFlame

    moonwalking

    gfycat.com/BarrenFirmKakarikis Wavedash into moonwalk. Apparently I can't post links since I don't have 10 posts.
  7. HyperFlame

    Lucas air-dash with zair?

    --THIS TECH HAS BEEN REMOVED AS OF 3.5-- Recently I managed to do some strange mid-air dash with zair while playing friendlies. https://www.youtube.com/watch?v=uWgUPzKJ57k&t=5s At 6 seconds, I fly forward. And then I saw this video right afterward, where Oracle does the exact same thing...
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