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Recent content by ~Frozen~

  1. ~Frozen~

    Tier List Speculation

    Only the tip (bulb? the part where it's more round basically) is disjointed.
  2. ~Frozen~

    Tier List Speculation

    Confusion doesn't do a whole lot vs Tink's bombs due to their physics and he isn't likely to be hit by a reflected boomerang since most Tinks won't throw it horizontally. Tink's combo game is also well suited to hit floaties hard and M2 being huge does him no favors. Glide Toss is great to have...
  3. ~Frozen~

    3.6 Mewtwo Matchup Thread: Where's My Tail Edition

    Roy's CC Dtilt is a problem for Mewtwo since he relies on a lot on his own to get strings started. As a result you have to play a bit riskier since M2's anti-CC options have less range (Nair, Fair) Mewtwo's punishes on both are pretty wild, though Roy eats them a little harder should he get...
  4. ~Frozen~

    3.6 Mewtwo Matchup Thread: Where's My Tail Edition

    Gonna list the ones I disagree with, and what I would change them to. (I assume this is for an MU chart update?): :fox:: 0 :marth:: +1 :diddy:: +1 :roypm:: 0 :peach:: +2 :gw:: 0 :rob:: +1 :ike:: 0 :squirtle:: +1 :lucario:: +1 :zerosuitsamus:: 0 :pit:: 0 :charizard:: +2 :yoshi2:: 0 (Unsure about...
  5. ~Frozen~

    How does Mewtwo's Up-B work now?

    You have a 3-frame window at the start of your DJ where Teleporting out of it will still enable you to act, so Tap Jump Off isn't actually required.
  6. ~Frozen~

    Tier List Speculation

    Those are their Melee weights. Mewtwo's weight in PM is 97. Marthritis is pretty real against Mewtwo, combine that with how M2 can abuse Marth's disadvantaged state and it doesn't seem very good for him. Roy on the other hand has a more potent CC Dtilt to deter Mewtwo from using his own, and he...
  7. ~Frozen~

    3.6 Mewtwo Matchup Thread: Where's My Tail Edition

    DI down + away, a little more towards down is optimal I believe.
  8. ~Frozen~

    Down-B! UH! What is it good for?

    The horizontal range is actually the same as 3.5 as the X offset is pushed back. Only the vertical range is larger to hit the short characters' standing animations.
  9. ~Frozen~

    MK Matchup's 3.6

    Here's my thoughts on Mewtwo-MK: I'll break it up into parts: Neutral: MK's usual DD -> Dtilt game works, just be careful of misspacing it because CC grab hurts. A solid option Mewtwo has to throw out a long, quick, somwhat, powerful hitbox is Ftilt, which can kinda mess up MK's footsies if he...
  10. ~Frozen~

    So...Neutral Game?

    Dtilt is one of Mewtwo's staple options since Melee. Long range, quick IASA, and pops people up for combos at a wide range of percents. It's only real downside is that it's prone to ASDI Down/CC, but you can mix in JC grabs, HC fairs, and spaced Ftilts to keep people from just holding down...
  11. ~Frozen~

    TM10: Mewtwo Tactics & Discussion

    I feel like just about everyone except Tink can be handled well by Mewtwo. Certain chars like Wolf and Pit seem a little hard but dont really need a secondary. Even falcon, who I've personally struggled with a while, has become much more doable with some lab time. Regarding squirtle and other...
  12. ~Frozen~

    Pit General Match-Up Thread

    Quite the opposite in my opinion. Combos floaties with ease, and arrows can keep Mewtwo from Teleporting out of juggles Has a grounded meteor Dtilt to win those CC wars and deter Mewtwo from using one of his staple combo moves Has a great recovery that slightly mitigates Mewtwo's edgeguarding...
  13. ~Frozen~

    Zelda Matchup Anthology

    I have been summoned! So 3.5 Mewtwo vs Zelda was a pretty solid -2 for Zelda, but changes in 3.6 to both characters probably pushes this closer to -1. Both characters are very floaty and are of an average weight, so seeing extended punishes or death combos probably won't happen too often. It's...
  14. ~Frozen~

    3.6beta Mewtwo changes

    Correct, it was a single change. If I remember correctly, "Landing" during Teleport Start/Travel in 3.5 would reset variables, allowing you to Hover/Airdodge/Refresh your DJ.
  15. ~Frozen~

    3.6beta Mewtwo changes

    It is not removed, only made smaller. Still a decent OoS option.
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