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Recent content by firo

  1. firo

    [Interest Check] GameCube Sticks in N64 Controller for SSB64

    I would buy this. The gc raphnet adapter handles the range very well, so it's a solvable problem.
  2. firo

    [Updated 06/09/16] 19XXTE 0.11, ROM Hack (Working on Console!)

    Can you provide a method for taking stocks in teams without conflicting with pause? Disabling pause in teams or not allowing dead players to pause is one option. Another would be to map "take a stock" to a different button as well. I think everyone would welcome being able to take as fast as...
  3. firo

    Link: Full Guide & Discussion Topic

    Some new link vids from nebulous this week. A lot of vs pikachu this time, which I think is one of link's more workable matchups. It's a matchup that I'm still working on. https://www.youtube.com/watch?v=mCm6_as43Gw https://www.youtube.com/watch?v=uJR1P1rGlyM...
  4. firo

    TAS request service

    Thanks B Link, that info is very helpful. I would not have guessed that dash grab was the fastest. 5 frames seems within the range of being practical enough to practice. There are other ness stuff I've been wondering about, like whether it is reasonable to get dairs or dtilts out fast enough...
  5. firo

    TAS request service

    If you're still willing to look at kirby uptilt stuff... Does ness have any approaches that beat repeated uptilts (like falcon's dash grab)? I know down smash is disjointed enough to get through, but are back air, dash attack, or dash grab safe? A frame breakdown of that would be really...
  6. firo

    TAS request service

    The videos that Jpleal10 made about shieldbreak combos: https://www.youtube.com/watch?v=88okP5DPeFs&list=PLF5B101BEFF437B3D&index=1 If I remember correctly, those were made before it was (at least widely) known that it is better to continue to hold Z while trying to get out of shield which...
  7. firo

    Nebulous 64 Weeklies-9/25/2015- featuring Fireblaster, Firo, JimmyJoe, KoRo? and others

    I won't be in town this week so I'm gonna have to skip this one.
  8. firo

    New Project64k Core 2.2

    A new netplay system for 64 is in the works. It will require some patience but hopefully it'll be worth it. Is GGPO's rollback supported for any game that has analog input? I've given this some thought in the past and I don't think it would work for a game like smash. There's also the...
  9. firo

    N64 Controllers discussion

    The range issues for the derek stick were too much for me. I couldn't rely on it for stuff like pivot uptilts or quick uair platform drops. Also very rarely the derek stick would get off center while I was playing. No springs is better for gamecube, because even with the 50%, you still need...
  10. firo

    N64 Controllers discussion

    Fair enough, that's understandable. But for the average smasher, the springless gamecube controller is in my opinion the best controller option available right now by a significant margin.
  11. firo

    N64 Controllers discussion

    I removed the springs from my gamecube controller. It works perfectly with the adapter and it feels great. I'll be playing this way from now on. You can't actually just remove the springs in the smash gc controller, as the shoulder buttons will just get stuck. But if you have any old...
  12. firo

    Nebulous 64 Weeklies-9/25/2015- featuring Fireblaster, Firo, JimmyJoe, KoRo? and others

    Jimmy Joe streams this on his twitch (twitch.tv/jimmyjoe). He still needs to upload them to youtube. Last week's tournament is here: http://www.twitch.tv/jimmyjoemc/v/12122881
  13. firo

    New Project64k Core 2.2

    Nice work Owna! My hope is that you'll support a switch to mupen in the future, so we can go beyond kaillera and also support other platforms.
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