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Recent content by Eureka

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    Official Patch 3.0.0 - Persona Edition: Discussion Thread

    Alright thanks for confirming. I'd guess that it's a compensation for the fact that those two characters no longer have shield break setups that they had before with their charge shots. One other thing, I see no mention of the buff to Deep Breathing, which was in the Nintendo patch notes and...
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    Official Patch 3.0.0 - Persona Edition: Discussion Thread

    Because it's so out of place and weird I want to check, have the changes to Samus' and Gunner's charge shot determined through testing in training mode? Because electric moves are currently bugged in training mode (https://twitter.com/drafix570/status/1118910434004705281) so I was wondering if...
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    FF7 Cloud for life

    FF7 Cloud for life
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    4BR Smash for Wii U Tier List V3

    Triggered
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    Smash the Record Stage List Revealed!

    Well this looks absolutely hilarious. Although Pilotwings and Wii Fit Studio are pretty garbage stages in my opinion. Also Smash The Record is going full 2003 mode this year for Melee it seems lol.
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    Shaq-backed NRG Signs Super Smash Con Winner Nairo

    I'd guess his contract with Team Liquid just ran out. From what I've been told they're usually only for a year.
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    CC - Smasher Assaulted for Using Smash Terminology In Real Life

    It's not real. The article description straight up says it's satire.
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    Shaq-backed NRG Signs Super Smash Con Winner Nairo

    Not surprised to see Nairo picked up so quickly. Now he's backed by the power of Shaq! :yeahboi:
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    4BR Smash for Wii U Tier List v2.0

    While I disagree with the order of some characters in the tiers, the general placements of them are really solid I feel. It's a heck of a lot better than the last list that's for sure. The only things that really jump out at me are Cloud's placement (Not a single Cloud in top 16 of EVO or CEO...
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    Meta Those who fight further: The Cloud Meta-Game Discussion/Community Guide

    If you're using a GameCube controller setting either l, r, or z to jump is exactly what you should be doing if you're using tilt stick. Either way controller settings are preference, but the point is that you can do all the stuff you mentioned without having to use tap jump just as easily.
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    Meta Those who fight further: The Cloud Meta-Game Discussion/Community Guide

    Setting your second stick to tilt let's you buffer up airs just as well if not easier. You can cancel limit into shield and then instantly jump out of shield without tap jump. Doing an up b out if shield should be easy enough to do without tap jump. The second two you don't even need tap jump...
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    Meta Those who fight further: The Cloud Meta-Game Discussion/Community Guide

    It's not a combo at all. Even with no DI heavy or fast falling characters can just land and shield before cross slash comes out and everyone else can just air dodge it or jump out if they DI away. Some characters like Luigi can literally just mash back air and hit Cloud before Cross Slash comes out.
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    Official 1.1.6 Patch Notes/Patch Discussion

    That's not quite right. What Sakurai said that if you make everyone the same for the sake of balance it wouldn't be fun. For example, he could make every character minor variations on Mario, and that game would be extremely balanced, but it wouldn't be fun. Every other character has gotten some...
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    Official 1.1.6 Patch Notes/Patch Discussion

    You know I'm not at all surprised Puff didn't get any changes. I personally think that how bad the character is in Brawl and Smash 4 was intentional because they reverted her back to her "joke character" status after Melee. Remember that the only reason they made Puff better in Melee was they...
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    Official 1.1.6 Patch Notes/Patch Discussion

    Yeah I was thinking the exact same thing. I wonder why they did that.
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