Recent content by Ethan Weegee

  1. Ethan Weegee

    Stop complaining about pk fire.

    PK Fire is very linear, and you can play around it if you aren't comfortable calling it out. It shoots straight forward on the ground, so jumping, shielding, or rolling will cause the move to miss. If you are close when you jump, you should be able to land a punish. In the air, he instead shoots...
  2. Ethan Weegee

    Matchup Charts on Kirby

    Okay, now you just need to react to it. At close range, that's unfeasible.
  3. Ethan Weegee

    Matchup Charts on Kirby

    Banjo can zone us pretty well and escape disadvantage for free. Reading and reacting to it is already hard enough if you aren't in shield; if you are, but aren't close when he stops, he's unpunishable. She doesn't have to approach to see this scenario. Even if she does, she'll be relying on...
  4. Ethan Weegee

    Matchup Charts on Kirby

    I personally disagree, we definitely lose to Pac-Man, YL, Zelda, Mario, and Banjo.
  5. Ethan Weegee

    Kirby's Best and Worst Move

    Hammer can be used to two frame, reading ledge options, and shield break.
  6. Ethan Weegee

    Kirby's Best and Worst Move

    Stone is pretty reactable and punishable if you miss. In my opinion, that's his worst move. Down air is useful in some combos we have, which is more mileage than stone gets us on average.
  7. Ethan Weegee

    Kirby Amiibo

    Amiibo are sadly very linear. They're CPU fighters, but have set priority on different moves. As a result, you can't teach them anything a normal CPU doesn't already know. And no, you can't use Amiibo in online tourneys, unless stated otherwise. (There was a doubles tourney where you partnered...
  8. Ethan Weegee

    What are Ness' Safest Options Against Bowser and Palutena?

    Have you tried empty hopping in front of him and grabbing? Failing that, maybe keep your distance and wait for Bowser to do something. He can't stay in shield forever, he might just whiff a laggy move.
  9. Ethan Weegee

    Stop complaining about pk fire.

    Was this post really necessary? Although, to play devil's advocate, you can't really roll to avoid PK Fire.
  10. Ethan Weegee

    Fighting against this character

    It isn't, because multiple characters can trip with down tilt. You still have to get in with the move, trip, and then follow up. Contrast this with Hero's forward smash - if even the least skilled player uses it enough, they'll likely get at least one hit, which means they could get a critical...
  11. Ethan Weegee

    Coming Right Back At Ya: Kirby for Smash Switch discussion

    Is this an actual reason that Sakurai has said? Is there a source?
  12. Ethan Weegee

    Advice on dealing with Ganon?

    "Don't get hit." is actually sound advice. As Jigglypuff, you'll have an easier time juggling him with aerials. That being said, respect his options, because it only takes a few good punishes for him to kill you.
  13. Ethan Weegee

    Fighting against this character

    This doesn't explain Lucas. Even then, my point wasn't to complain about it, but to bring up that critical hits aren't magically unique to Dragon Quest.
  14. Ethan Weegee

    Fighting against this character

    By this logic, why don't Ness and Lucas have random critical hits?
  15. Ethan Weegee

    I struggle vs DK. Help?

    DK's dash attack has a great combination of properties that make it good to punish in shield, more so if you're Luigi. Simply shield his dash, punish with Luigi's up-special, and reap the rewards.
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