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Recent content by -dMT-

  1. -dMT-

    Extended Vanish [Glitch]

    Pretty much this for me. Like, I had a vague idea but I never really nailed it down (never tried honestly). Glad to see it all figured out. Will definitely perfect this now.
  2. -dMT-

    Official Hyrule Hangout - Sheik Social

    Social thread getting a new name? "The Fairest of Them All."
  3. -dMT-

    Ninja Clan Here We Stand! Sheik Match-Up Thread

    Man, came back to check out the MU thread after such a long time... there are still quotes from me up there from like.. 3DS launch time. I can't even honestly say if they hold up still. Why OP no update? Why @Tristan_win plzzzz. So now that we have 1.1.0 data, any MUs that theoretically...
  4. -dMT-

    Sheik patch 1.1.0 changes - CONFIRMED

    Looks like the sweet and sour spots on fair are swapped, both doing .5 less damage than before but the KBG increased on both.
  5. -dMT-

    1.0.8 Patch Changes

    So Sheik is... the same? Cool.
  6. -dMT-

    Official Hyrule Hangout - Sheik Social

    @exnecross : I agree to a certain extent... at the lower skill levels of play, bouncing fish punishes a lot of players.... and needles.
  7. -dMT-

    Official Hyrule Hangout - Sheik Social

    WiFi has it's own tier list honestly... (if one could even imagine such a thing). Characters with kits that benefit heavily from quick input and timing don't do so hot on FG, whereas characters that have very effective tools for punishing mistakes or very strong attacks that require any...
  8. -dMT-

    Official Hyrule Hangout - Sheik Social

    You guys gotta remember - they pretty much make balance adjustments based on For Glory stats. Anything can happen. 1.04 buffed Diddy. Buffed. Not much, but the only change made to him was a jab being stronger(?).
  9. -dMT-

    Ninja Clan Here We Stand! Sheik Match-Up Thread

    So Diddy is kinda tough...
  10. -dMT-

    Who are the best Sheik counters?

    don't we have a thread called the sheik counter.. like literally.. already? lol greninja works nicely, maybe pac, sonic and yoshi for more close MUs in my experience so far.
  11. -dMT-

    Ninja Clan Here We Stand! Sheik Match-Up Thread

    Robin's game is all about keeping away and working off of Elfire setups. Sheik cuts right through all that bull****. Robin's Thunder spells and Elfire spells are predictable and easy to avoid or get past, and once you get in on Robin, her options are super limited.... she's way too slow to...
  12. -dMT-

    Alternatives to D-Air?

    I hold one direction to seem like I'm aiming that way, then BF the other way spamming B to make the hitbox come out quicker, and also fully holding the new direction so I go full distance. Very effective juke. Gets me out of basically anything. If I see or think they are catching on, I'll just...
  13. -dMT-

    Ninja Clan Here We Stand! Sheik Match-Up Thread

    I outcamped a good Link player with default needles and gravity nade. I outcamp basically anyone with them, except the straight laser shooters... and for them spacies I just do what Sheik does best, get in and stay in. Link so far has been an easy MU for me, and I play a more than decent Link...
  14. -dMT-

    Meta Sheik Video Discussion Thread. 155 Videos!

    Yup. The ever-looming BF makes Sheik scary as ****. Needles. Gravity nade. Bouncing Fish. Crazy setups/combos/pressure in melee range. People can't feasibly feel safe from Sheik close or far.
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