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Recent content by Darky-Sama

  1. Darky-Sama

    [Metal Gear Solid] - Operation: Snatch Eater

    [Metal Gear Solid] - Operation: Snatch Eater
  2. Darky-Sama

    Pivot F Tilt?

    It depends on the timing. If you use Dash Attack and hit toward the ending frames of the attack itself, you're practically starting your hitstun from the move right when you're going back into neutral, so you can follow-up pretty fluently with a lot of things. It's also percent dependent. But...
  3. Darky-Sama

    Pivot F Tilt?

    This is actually an interesting question. I've been able to get Dash Attack out of the back part of Pivot Ftilt more times than I can count (the late part of Dash Attack, so that you can follow up with Uair due to the hit happening near the ending frames). But I haven't tried doing anything...
  4. Darky-Sama

    [FrameCancelGimmick] - That's F-air...

    Yeah, Roy's Fair > Side+B works extremely well using it. EDIT: So, I was trying to give some lenience about "missing the AT" in the thread-- seeing as how a link was provided to me of the post. But considering the AT thread lacks a proper table of contents or even a thorough description of...
  5. Darky-Sama

    [FrameCancelGimmick] - That's F-air...

    And this is why I love Smashboards. > Makes informative post to put spotlight on a gimmick for new and/or uninformed players. > Includes that people may have already known about it - and would like more extensive feedback to be posted. > Responses still primarily consist of "This is already...
  6. Darky-Sama

    [FrameCancelGimmick] - That's F-air...

    Good Ganon mains actually use non-doublejump Fairs (or Fairs in general)? I've never seen anyone do this yet. Everyone does empty jumping into things, sure. But not lag canceling Fairs. Lol
  7. Darky-Sama

    You know, I haven't signed on this site in so long except to post a discovery today. I would...

    You know, I haven't signed on this site in so long except to post a discovery today. I would have asked for your Skype long before now. The next time you're on AIM, you should send it to me (or message it to me on here).
  8. Darky-Sama

    [FrameCancelGimmick] - That's F-air...

    Good day, Gerudos. Just making a post on this forum to share something I noticed with Ganon today. Some people may have already stumbled across this by chance, but out of all the Ganon players (including myself) that I've mentioned this to, none of them had known about it prior. I also haven't...
  9. Darky-Sama

    Captain Falcon Zero to Death on Mewtwo

    Good work. If this works like the old ROB infinite, you should be able to just fastfall Nair him into a constant loop too. A lot more difficult and technical though. Day one and we have a method to annihilate this character.
  10. Darky-Sama

    Captain Falcon Combos?

    The key points about what I posted is knowing that your opponent only has three (maybe four) options while in midair if they're above you and have already used their double jump. #1: They can get hit without doing anything. Unlikely. #2: They can try to hit you with a Dair or something, but...
  11. Darky-Sama

    Captain Falcon Combos?

    Similar to this, I often recommend people to use Dthrow and bait a double jump from the opponent by empty jumping. This forces the opponent to recover in only few different ways. Falcon can short hop and fastfall with Uair when the opponent is about to land. They can try to trade hits with the...
  12. Darky-Sama

    Captain Falcon Combos?

    The term SHFFL applies to both manual and auto lag cancels. It's a universal abbreviation. But yes, it would be autocanceling in Smash 4 if the distinction really needs to be mentioned.
  13. Darky-Sama

    Captain Falcon Combos?

    The things I listed apply to Smash 4. lol Are you buffering a dash forward before the first Uair or are you just jumping up and hitting with the tip of Falcon's foot? You should be able to microdash forward after the Dthrow and then Uair, which will help you hit more toward the center of the...
  14. Darky-Sama

    Captain Falcon Combos?

    At least the thread is relevant to the metagame. I don't have time to post all the different frame traps and combos that I know, but I'll go ahead and mention a few key aspects to Falcon's combo game... > Once the opponent is beyond 50%, most moves have enough hitstun to allow reliable...
  15. Darky-Sama

    Wavebouncing and You: Applications of Neutral B Wavebouncing

    It should also be noted that you can cancel the wavebounce with a throw upon landing too. So if you happen to misplace your landing or the opponent happens to move (or you're being tricky and wanted to mindgame to get a throw), you can always throw cancel the charge to punish efficently. This is...
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