Recent content by daddypeach

  1. daddypeach

    Zelda needs the 6.0 Jiggs treatment

    It is part of the swordie metagame to know that the weakness of a foxtrot is that it takes a long time to shield. The exceptions are sheik and Corrin who can shield after just 8 frames of dashing. I think Zelda has to wait 16 frames before she can shield, like most of the cast. ... But she does...
  2. daddypeach

    Phantom Displacement - New Tech

    Frame by frame is simple if you look at it this way: 1. Turn it on 2. Hold LZ and don't let go 3. Let go of LZ 4. Hold jump 5. Tap LZ to move forward one frame Just count. How many frames is Zelda touching the ground before she is in the air? You can always let go of LZ to freeze...
  3. daddypeach

    Phantom Displacement - New Tech

    Try it frame by frame in training mode. Frame 1 & 2: Dash-back Frame 3: jump Frame 4: press down-forward and b Those are your bare minimum inputs. You can experiment with the timing yourself. There's a lot of forgiveness in the technique if your inputs are clean and minimal.
  4. daddypeach

    No Phantom Matches

    Melee Zelda's lightning kicks are the most satisfying. I didn't play her until Brawl came out, but now I see the light =D Phantomless is such a different playstyle. It's a lot of fun, since it can be so easy sometimes to use Phantom every chance you can get. I kind of wonder if there's a...
  5. daddypeach

    No Phantom Matches

    Am I the only one who likes playing Zelda without phantom sometimes? Sometimes I find it really fun to forget about down b like the good old days. I usually get kicked out of elite for it, but learn so much more about other characters and my own habits.
  6. daddypeach

    Zelda needs the 6.0 Jiggs treatment

    If upsmash had a foot hit-box, I would be happier with it. Maybe there are some niche shield-poke set-ups with it. I feel like dtilt is a fine aggressive option. It's 5 frames and only -10 on block. I'm pretty sure it outranges most grabs, so that's a free mix-up. It's kind of hard to...
  7. daddypeach

    Data Smash Ultimate Frame Data Patch 8.0 (Complete)

    Hi, thanks so much for this resource. I am looking for BKB and KBG for Sheik. It's not available on Kuroganehammer but I would really like to be able to use Ruben's Calculator to figure out hitstun for Sheik combos. Does anyone know where I could find it?
  8. daddypeach

    ‍♀️‍♀️‍♀️Official Zelda Video Archive - WIP get in here and post some ZELDA VODS GORLS ‍♀️‍♀️‍♀️

    Thanks!!! I will definitely rewatch the matches and keep all that in mind and respond again. Edit:::: So I thought about all your feedback and to me it translated that I was jumping too much in neutral and not using enough uptilt!!! Also, I am over-aggressive. I totally see it. So I worked...
  9. daddypeach

    Zelda needs the 6.0 Jiggs treatment

    I feel like it's a playstyle thing. I love dtilt. Probably my most used tilt with Zelda, actually. And it does combo into fair at low percents which is nothing to sneeze at. It's also safe on block if it's spaced well. Dtilt opens a mixup on block to fair. I would definitely go for a jab or...
  10. daddypeach

    ‍♀️‍♀️‍♀️Official Zelda Video Archive - WIP get in here and post some ZELDA VODS GORLS ‍♀️‍♀️‍♀️

    OK... here are some vids. Pardon the WiFi moments. I went on some quickplay in elite smash (5.7+mil range) and just decided to record, not considering whether I won or lost. I was still warming up in the beginning because I have really been playing a LOTTT of Sheik lately. In the end, I get...
  11. daddypeach

    Edgeguarding with Zelda

    ah, I actually kept you guys in mind and clipped a bunch of matches trying out everything we talked about hoping for some feedback. XD I just need to upload.
  12. daddypeach

    Edgeguarding with Zelda

    I honestly do have a hard time understanding hype sometimes lol
  13. daddypeach

    ‍♀️‍♀️‍♀️Official Zelda Video Archive - WIP get in here and post some ZELDA VODS GORLS ‍♀️‍♀️‍♀️

    I was using a secondary and playing a Zelda online (I love you all) who really thought she was gonna get me with a bunch of dair approaches. Zelda is seriously wide open from the sides. It is so easy to swat her away if she is not threatening you with alternative options. I think you can...
  14. daddypeach

    ‍♀️‍♀️‍♀️Official Zelda Video Archive - WIP get in here and post some ZELDA VODS GORLS ‍♀️‍♀️‍♀️

    I think if you fast-fall at the peak of your full-hop then immediately dair, then that's pretty good but probably not -6 good. Double-tapping down on the c-stick at the peak of full-hop is worse frame advantage wise, but easier to execute. I prefer this for cross-ups because it's easier to...
  15. daddypeach

    ‍♀️‍♀️‍♀️Official Zelda Video Archive - WIP get in here and post some ZELDA VODS GORLS ‍♀️‍♀️‍♀️

    Those dair reads are really crispy!! I love how you punish airdodge after uptilt. Really nice haha. I have labbed dair against clouds upb and it is really hard to make it truly -6.
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