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Recent content by Clamhat

  1. Clamhat

    Q&A Mechanics & Techniques Discussion

    In the next few days (probably after my finals are over) I plan on making a "Knockback/Hitstun/Etc." megathread to explain what we know/what we don't know and to centralize discussion of the topic. If you want to talk to me about it in the mean time, you can tweet/DM me or find me on Discord...
  2. Clamhat

    Q&A Mechanics & Techniques Discussion

    My first instinct is that there has to be some value in battle_objects that's affecting this. Just looking at that table, there are some things I notice: - Jumping/Specials appear to have no threshold whatsoever - once the threshold for airdodge/aerials is crossed, it appears to increase by 5...
  3. Clamhat

    Q&A Mechanics & Techniques Discussion

    Gravity Knockback is calculated with the equation ((G*21.6) - 1.84) * 5, where G is the character's gravity attribute (ranges from 0.19 for Fox to 0.05309 to Jigglypuff - gravity values lower than and including Donkey Kong's 0.08505 will actually result in vertical KB reduction) Plugging fox's...
  4. Clamhat

    Q&A Mechanics & Techniques Discussion

    I was doing some work with the Spacejam calculator and gravity and I ran into a conundrum: - Hitstun is calculated after gravity knockback is added to total - Gravity knockback is applied only to the vertical knockback component - vertical KB component is based on the launch angle - launch angle...
  5. Clamhat

    Captain Falcon Hitbox Visualization

    Thanks a ton! This is way more encouraging than I expected.
  6. Clamhat

    Q&A FALCON ASK !! Q&A and FAQ

    Following up on that, dash attack can hit aerial opponents and it has a lasting hitbox that can clank. Plus, following the RPS of Grab > Shield > Attack > Grab, you can stuff grabs with it as well.
  7. Clamhat

    Meta "And Then Suddenly..." [1.1.5] Patch Discussion

    so, one of :4peach:'s uair hitboxes doesn't hit grounded opponents anymore.
  8. Clamhat

    Meta "And Then Suddenly..." [1.1.5] Patch Discussion

    I was able to launch my own game before the update was applied and my Wii U is connected to WiFi. If you don't have a wireless internet connection set up then you should be fine. Either way, don't plug your internet cord back in until you try starting up the game.
  9. Clamhat

    Meta "And Then Suddenly..." [1.1.5] Patch Discussion

    as long as you launch the game before it updates, you can still view your 1.1.4 replays. You can't upload them to youtube though.
  10. Clamhat

    Frame Data for Falcon's Throws

    UPDATE: Added a bunch more data. Check out the doc/explanations!
  11. Clamhat

    Frame Data for Falcon's Throws

    Hey guys, so a lot of people have been wondering- jk no youtube intro I couldn't find anywhere that listed FAF* data for Falcon's throws (especially his weight dependent dthrow) so I went to the lab to figure it out myself. Everything in this post can also be found here. Special thanks to...
  12. Clamhat

    What is the dumbest thing you have tried to do as Falcon?

    "hmm. i'm probably fast enough"
  13. Clamhat

    Q&A FALCON ASK !! Q&A and FAQ

    If your opponent is out of uair/dthrow kill setup %, you actually have a few options. BEST OPTIONS: Strong hit Bair comes out pretty quick and kills reliably, especially near the edges, super especially off a ledge trump. Dtilt is relatively safe and if it doesn't kill from a rage boost, it...
  14. Clamhat

    Is captain falcon a good choice for a solo main

    In my experience, Falcon matchups come down to speed more than anything else. Not frame speed, but movement speed. Falcon has a few unique attributes that give him some of the best maneuverability in the game which is a huge advantage over slower moving characters. But when he doesn't have the...
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