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Recent content by CCCM89

  1. CCCM89

    Full List of Exhale-able Projectiles

    So, can kirby inhale and swallow all projectiles now? could I heal off a link's arrow and boomerang? This list is useful, but what other projectiles can be inhaled, spittable or otherwise? And which ones will explode and cause kirby damage? Anyone know if a list has been prepared for all of...
  2. CCCM89

    Possible Kirby Infinite, or?

    you can't really SDI out of the Dair, since the up tilt after puts you back in place for the next Dair. best you can do is get behind him and hold out for the DI and be ready to air dodge. Best SDI can do for the kirby's opponent is move them in front or behind the kirby, and you usually want...
  3. CCCM89

    8 player ice climber matches.

    I tried this on Smashville. it was utter chaos and I loved it :P
  4. CCCM89

    Ledge trapping: F-air to spike

    from what I'm seeing of Fair, it fits well with the bait and punish style G&W already has. even if the bomb doesn't explode on the enemy on hit, a weak hit with it should freak out an opponent and make then shield, opening up some nice down-throw into judge combos, Worst case, it can just be...
  5. CCCM89

    San Antonio Smash 4 Thread

    wow, it's pretty dead in here these days...
  6. CCCM89

    Q&A Gameplay Q&A and General Discussion Thread

    I have noticed that as well, and have used it extensively in my own play. as long as you don't kick towrads the enemy on shield, you're safe. kicking away, or jumping into a Fair/Nair/Dair works better. Well, that or stalling until they try something before kicking them in the face.
  7. CCCM89

    Q&A Gameplay Q&A and General Discussion Thread

    ah, so if I'm doing well, up-throw to kill. if I'm struggling or the damage is higher on me, down throw.
  8. CCCM89

    Q&A Gameplay Q&A and General Discussion Thread

    Has anyone else reached the conclusion that Corrin is a Mix-up based character, what with the autospacing Bair, charging both the stun and the bite on Neutral-B, and all the craziness you can do with the Side-B? to me, that's what he/she feels like. am I wrong? If not wrong, how can I...
  9. CCCM89

    Q&A Gameplay Q&A and General Discussion Thread

    I figurted as much, but then why make the down throw look and feel like it's a kill throw?
  10. CCCM89

    What is Safe on Shield?

    surprisingly, Neutral B is safe, if you double tab it to charge the bite. either they take massive shield damage and get pushed back, or you hit with the bite when they try to grab you.
  11. CCCM89

    Q&A Gameplay Q&A and General Discussion Thread

    I know Upthrow kills the same with all fire emblem characters, and yet it's a combo throw at low percentages. Down through has that nice screen shake and just looks painful, and of course has higher base knockback, but by 150, the up throw seems to kill first. am I missing something with the...
  12. CCCM89

    Bayonetta Combo & Followup Thread! [WIP]

    here's a stupid 0-death, up-throw into Fair Fair, pause, restart the Fair Combo. Repeat until at blast zone, then complete Fair Combo. It's fun, but it does look like it'll give enough time to either dodge or lump away, so I think this warrants some testing to see how viable, if at all, this...
  13. CCCM89

    San Antonio Smash 4 Thread

    damn it, I need to get back into doing these weeklies.
  14. CCCM89

    San Antonio Smash 4 Thread

    so, are the weeklies still going on every thursday? I've been meaning to get back into playng smash with other. and of course que the post that answers my question right as I post. :P
  15. CCCM89

    San Antonio Smash 4 Thread

    Splatoon's not bad. Wonderfull 101's fun. Any of the major IPs nintendo owns.
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