Recent content by Cassio

  1. Cassio

    Official 4BR Tier List v2.0 - Competitive Impressions

    Mario is a bike with training wheels.
  2. Cassio

    Official 4BR Tier List v1.0 - Competitive Impressions

    There's sort of a "rich get richer" affect when it comes to tier placement too. When Anti lost 0-3 to hyuga, between his sets he got tons of advice (without even asking) from Void, Zero, and other sheiks who have a ton of experience and with heavy development of their character. He won vs...
  3. Cassio

    Q&A Pikachu Q&A Thread (Ask a Quick Question, Get a Quick Answer)

    Great thank you. I guess something to consider is that if theyre in the air they dont have a fast option like shield and only a few will have fast aerials with a good low hitbox, and even jumping will take time for them to get away if theyre close to you. I think thats the best explanation for...
  4. Cassio

    Q&A Pikachu Q&A Thread (Ask a Quick Question, Get a Quick Answer)

    ty ty Also nice work on this chart: https://docs.google.com/spreadsheets/d/1Rn4WRJJMc_pzKnyprpfhj2Uhm1zB0DvBAmJkslqs5j4/edit#gid=0 Not sure if you remember but I said something about this awhile ago Glad to see theres research to back it up. Some questions I have: 1. Does the min and max...
  5. Cassio

    Q&A Pikachu Q&A Thread (Ask a Quick Question, Get a Quick Answer)

    So I know thunder comes out frame 13 or so, but does anyone know how soon youre able to press thunder so that itll still come out? Will it come out as long as you can get the input or are there a few frames it can be interupted? @Pikabunz or whoever may have the data
  6. Cassio

    Official 4BR Tier List v1.0 - Competitive Impressions

    Im critical of the concept "just wait till x level player picks up this character then youll see". Theres some small truth to this, but many characters perform differently at different levels of play, and as the metagame advances some characters grow and others get left behind. Its why we see...
  7. Cassio

    Official 4BR Tier List v1.0 - Competitive Impressions

    Checking in here bc of the complaining Ive seen of bayo, including from some top level players (which I find hypocritical in some cases tbh). Im reading through the thread but can anyone link me a post or provide a summary of the complaints/responses to bayo? More importantly can someone give...
  8. Cassio

    Q&A Mechanics & Techniques Discussion

    Can someone explain what a long perfect pivot is? Someone on the socal facebook group said void uses it. This is how it was described: U can interrupt ur dash animation at different times. One has dust, one doesn't. The one that does is slightly longer. Thus the name LPP.
  9. Cassio

    Official Character Competitive Impressions - Tourneys, Tiers, Theories, Tactics

    As far as balance tweaks go, Im earnestly more worried about cloud and the other new characters since there are fewer opportunities to balance them after theyve progressed and at least what we know so far they seem very strong.
  10. Cassio

    Official Character Competitive Impressions - Tourneys, Tiers, Theories, Tactics

    Laughing at the fact that someone called over half a dozen sheik losses abnormal. One or two is abnormal but suggesting that 6 sets go the other way is an indication of how deep people are reaching to prove their position. One or two is what we'd expect from MK or Fox, but what we see with...
  11. Cassio

    Official Character Competitive Impressions - Tourneys, Tiers, Theories, Tactics

    Half baked idea from a designer perspective but I think sheik could use some nerfs on things that trouble the weaker characters. Ex: needle storm might not be broken against good characters with tools and wouldn't change the MU much, but might help out some weaker characters if weakened a bit.
  12. Cassio

    Official Character Competitive Impressions - Tourneys, Tiers, Theories, Tactics

    No, it's not separate when people who rely so much on results of these players to make "designer" suggestions. In that case you can't separate the two and zeros post is relevant. Aside from what was discussed already, I can see this is a problem bc of where ppl are placing Rosalina compared to...
  13. Cassio

    Official Character Competitive Impressions - Tourneys, Tiers, Theories, Tactics

    Zero could've expressed things better but he has an important point to make. A year ago I called zero the only true top level wii u player and a lot of people and other good players gave me a lot of hate for it. But zero proceeded to DOMINATE competitions for a long time. Part of the reason I...
  14. Cassio

    Official Viability Ratings v2 | Competitive Impressions

    I think peeps didn't really understand shielding wasn't that great in the first place at top level. At least not as good as the general populace seemed to think.
  15. Cassio

    Official Viability Ratings v2 | Competitive Impressions

    By the way something that mightve been looked over maybe is that anyone with a good fast jab potentially makes big gains. In melee characters like falcon and sheik had aerials that were technically disadvantaged on shield, but with such good jabs it didnt matter all the opponent can do is shield.
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