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Recent content by Brandondorf9999

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    Completed HSD_Hide Module - non-destructive model hiding

    There's also one address that also hides Jobjs which is at 0x80371d9c. I found that from the codes that hide the continue elements by a game over state boolean.
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    Sword Trail Experiments

    Thanks, but could it be made based on the character and costume for the trail effects?
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    Sword Trail Experiments

    We should also as well include the blending operations for the trail effects which start at 0x800c2684 to give it a brightening/darkening appearance.
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    16:9 Widescreen w/ options for TV, Monitor, Dolphin

    Made a cleaner fix only for NTSC-U 1.02 for now.
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    Completed Bonus Stages requires completion

    My idea was to get the bonus stages in Classic Mode to be completed first before moving to the next level to make them as main and challenging levels.
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    Completed Announcer Fanfares 2.0

    You know you could also use the Game Over theme for the new record failure event. Also, the IDs to the two music are "0x05" (for Continue) and "0x20" (for Game Over).
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    16:9 Widescreen w/ options for TV, Monitor, Dolphin

    Here's a new version of the MCM hack with support for versions aside from NTSC-U (v1.02).
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    Completed Continue Codes

    Yes please.
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    Completed Mode Unlocks

    Unlocks all modes without having to unlock characters and stages first. $Unlock Additional Rules 04173668 38600001 $Unlock Sound Test 0417369C 38600001 041736A8 38600001 $Unlock All Star Mode 04173610 38600001 $Unlock Random Stage Select 041735a4 3BC00001
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    Completed Keep Pikachu on Luigi spot in CSS

    Preserves the original spot for Pikachu making Luigi appear between Pokemon when he's unlocked. $Keep Pikachu on Luigi spot (NTSC v1.00) [Brandondorf9999] 042632E0 38600000 $Keep Pikachu on Luigi spot (NTSC v1.01) [Brandondorf9999] 04263E5C 38600000 $Keep Pikachu on Luigi spot (NTSC v1.02)...
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    Completed Continue Codes

    Disable Continues: Makes the "Yes" option unselectable to disable continuation. $Disable Continues (NTSC v1.00) [Brandondorf9999] 0419E794 48000058 $Disable Continues (NTSC v1.01) [Brandondorf9999] 0419EE94 48000058 $Disable Continues (NTSC v1.02) [Brandondorf9999] 0419f4dc 48000058 $Disable...
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    Completed Erasing Characters and Stages unlocks them

    Reverse erases the unlockable character and stages to unlock these items. $Erasing data unlocks all stages and characters (NTSC v1.02) [Brandondorf9999] 041647e0 3800FFFF 0416506C 3800FFFF
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    Completed Encounter Dr. Mario with Any Character (includes ignore Continue check)

    Dr. Mario can be unlocked with any character after playing one of the Regular Match modes and disables checking for continues if there's any used. $Encounter Dr. Mario with Any Character (includes ignore Continue check) [Brandondorf9999] 041730bc 38000000 041730ec 38000008
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    Completed Replay Character Unlock Matches

    Allows replaying of these unlock matches even though the characters have already been unlocked. $Replay Unlock Battles (NTSC v1.02) [Brandondorf9999] 04172d94 38600000 04172ed0 38600000 041730d8 38600000 041730fc 38600000 04173174 38600000 041731c0 38600000 041731f0 38600000 041732a0 38600000...
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    Completed Unlock Stock Selection for All Star Mode

    I think we should be able to choose how many lives we want instead of having to play it with only one stock for All-Star mode. $Unlock Stock Selection for All Star Mode (NTSC v1.02) [Brandondorf9999] 042612EC 38000000 042615BC 38000000 04265780 38000000
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