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Recent content by BlackInk

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    Geno (♥♪!?): Return of the Starsend Savior

    Why are you guys talking about Lloyd and other non-related characters when this is a Geno thread?
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    Official Competitive Character Impressions 2.0

    Ridley is a heavy in a game series that doesn’t do a job at heavies in the slightest, so Ridley can’t abuse the air (which is supposed to be his biggest strength). This game is made by devs who still don’t remember that disjoint characters that directly attack their opponents and suck at landing...
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    Official Competitive Character Impressions 2.0

    A high risk and high reward character against characters with low risk and high rewards (Palutena)? Yeah, that sounds really dumb. They honestly didn’t need to give Byelth god awful speed when their kit was inherently risky (meaning that they need more mobility to space their main nuetral...
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    Official Competitive Character Impressions 2.0

    The lower tiers are composed of really annoying characters or characters with really big hurtboxes. Plus, I think the ultimate devs want Byleth, Robin, and Corrin to work as they have buffed Robin and Corrin in the past. The problem is that they have too many characters in the game and are...
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    Where I think Byleth will lie in the meta

    Byleth is a character that will be way better if they have somewhat decent mobility so they can space out their moves better, juggle easier, and escape disadvantage easier. They might be top tier with that mobility boost, but not unfair or cheap.
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    Official Competitive Character Impressions 2.0

    It’s Ridley, he sucks.
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    Official Competitive Character Impressions 2.0

    Robin already has the inherit weakness of their meters, Byleth already has laggy moves that are risky to use and the struggle of hitting horizontally, and Corrin doesn’t have the pin boost anymore or the kill power. They have very clear weaknesses even with decent speed. Do I have to mention how...
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    Official Competitive Character Impressions 2.0

    I’m still annoyed they made the mobility of the unique FE characters so ass when those characters are already balanced out by their frame data and lack of free “get out of me” options. I hope we get a patch to fix that repetitive mistake cause Robin, Byleth, and Corrin are infinitely more...
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    Official Competitive Character Impressions 2.0

    We honestly have too many optimal characters in this meta.
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    Official Competitive Character Impressions 2.0

    Byleth is a good character that’s just messing a good amount of mobility to help them space better and escape disadvantage much easier while still having that as a decent weakness. Why do they keep making the mobility of the actually unique FE characters so low when their kits aren’t that stupid...
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    How would you Balance the game?

    By reducing the cast to about 20 characters and understanding that characters like the disjoint users actually need mobility to prevent their weaknesses from being too bad.
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    Official Competitive Character Impressions 2.0

    Speaking of nairs, how did Byleth’s nair beat Palu’s nair? https://m.youtube.com/watch?v=V9MgE6JTDuc 1:35
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    Official Competitive Character Impressions 2.0

    I actually feel like the dlc characters are going to be a mess. Byleth is far more likely to return or get buffs (like the up-b doesn’t put Byleth in disadvantage after 50%) because they are Fire Emblem, those other dlc characters are not going to have that privilege since Nintendo is too...
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    Official Competitive Character Impressions 2.0

    That’s good to hear, I like Greninja.
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    Byleth Competitive Thread (Post-Release Edition)

    What I find annoying is how everyone talks about di as if 50/50s are not 50/50s. Going for them is actually good because 50/50s are extremely comparable to tech chases. MKleo covers why Byleth’s 50/50s are actually fantastic on his YouTube video: https://m.youtube.com/watch?v=XBIRhFUxeEk
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