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Recent content by Beren Zaiga

  1. Beren Zaiga

    The Pokemon Nickname Train ~ A Ton of Fun!

    Coming to you from KC:MM is the Pokemon Nickname Train. Here is how it works. The person above you gives a species, gender, and nature of Pokemon, and you have to give it a nickname. It can be random, it can be based on the nature, it can be anything! There are no restrictions! Well...
  2. Beren Zaiga

    Project M Social Thread

    Here is what I am thinking. -There can only be four counters at one time during a match, because of the four player limit. As such, the maximum number of counters is 4 (Free-Four-All) with a minimum of 2 (One on One). -There would only be one counter variable that is universal for all moves...
  3. Beren Zaiga

    Project M Social Thread

    Then why not research a way to have the KB be affected minimally? There must be a parameter that affects how damage affects the KB, am I right? Anyway, here is the Pseudocode for what I was suggesting, at least how I see it in my head. If move "X" has been used, and has connected with an...
  4. Beren Zaiga

    Project M Social Thread

    I would if that were possible for me right now, but as I am in programming languages in general, I don't have the ability to code it myself. My only coding experiences are in Game Maker, Java (in Greenfoot), and now C++ (which I am taking a class for in a local community college) which I will...
  5. Beren Zaiga

    Project M Social Thread

    I read the page, I haven't played it yet (I will once more characters are released), but there are a few things I didn't like while reading. Before you go bashing what I am about to say, all I ask is that you read my post in it's entirety, it won't be very long. It has to do with...
  6. Beren Zaiga

    [Modset4.2] Open BrawlBox/Lib Development Thread [PW's SSS support(PAT0 editing)]

    Just thought I would add in (if nobody has bothered to) that the Clean function doesn't work anymore. This needs fixing.
  7. Beren Zaiga

    The Dogmatic Philosophy of "Playing to Win".

    Do yourself a favor and read Blissard's post. Thank you.
  8. Beren Zaiga

    The Dogmatic Philosophy of "Playing to Win".

    That is not the point at all. I feel your twisting my point in places. The point is this. "Neither philosophy is invalid, neither is correct, and both are only wrong when in the context of the other philosophy, and both only strive to the same goal: enjoying the game. So why feud?" -and...
  9. Beren Zaiga

    What are your reasons for choosing your main?

    Bowser, and forever will be Bowser. Cause Ganondorf aside, he is the ultimate underdog, and nobody respects him. "Never knock a Bowser player until you see how they play!"
  10. Beren Zaiga

    The Dogmatic Philosophy of "Playing to Win".

    I honestly think you're feigning ignorance in that last sentence. Though to get it across anyway. "Neither philosophy is wrong or right, they are only wrong or right when they are placed in the context of the opposite philosophy. They both achieve the same goal: enjoying the game. -and...
  11. Beren Zaiga

    The Dogmatic Philosophy of "Playing to Win".

    No, you read this. http://www.sirlin.net/articles/playing-to-win-part-3-not-playing-to-win.html Enjoy your day, sir, and try to make a more constructive post next time. @-Ran: You sir, are someone who understands. Though this isn't about those in the middle (the competitive-casual players)...
  12. Beren Zaiga

    The Dogmatic Philosophy of "Playing to Win".

    Your post proves you completely missed the point by country miles. The point of this post, is putting out there or discussing the stupidity and senselessness of the debates that get started between casual players and competitive players. This applies to any community, not just this one...
  13. Beren Zaiga

    The Dogmatic Philosophy of "Playing to Win".

    That's correct. I did call it dogmatic. Why? The why is easy to see on Smash Boards between the people who play casually and the people who play competitively. The dominate mindset of the extremists of this philosophy (or who take it too far) is: "If you aren't playing to win: you're a scrub...
  14. Beren Zaiga

    Project Mewtwo- Mewtwo v1.00 - WHOA VERSION JUMP. Moveset complete! Touch-ups begin!

    ...As soon as I set up for HBC. Mewtwo is on my list of DLs. Period.
  15. Beren Zaiga

    Tabuu Alpha 3! 100% Less Crashes+Fighter.pac support

    How is it that one way or another that you end up being one of people who answers my questions (if you do end up doing that)? -and now I have a new question. Someone on KC:MM mentioned having to rebuild the .pac after changing BoneRefs (which I did with most of the BoneRefs that appeared for...
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