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Recent content by B Link

  1. B Link

    Gameshark Code Collection

    Is there an address that determines when characters fall in the background after a KO vs bouncing off the front of the screen? If so, could we get a game shark code to force it one way or the other?
  2. B Link

    Sakurai: 'Smash' For The Switch Will Be Entirely DLC

    I thought it was real for a while because an all DLC game didn't seem all that unlikely given Smash 4. But yeah the quarter thing was too ridiculous so I knew it was satire once I read that part. I like these posts honestly. They're funny to read. However, I too think they should be posted in...
  3. B Link

    TAS request service

    That's a cool find imo. I wonder why that happens
  4. B Link

    TAS request service

    Yes it does. I actually didn't need to TAS this one cuz I found a way to show proof without tools. Go to the top of Hyrule's green tent. Face the left, and roll backwards into the right ledge. Now try and jump fair twice toward the top platform on Hyrule. It should get you there. Now try and...
  5. B Link

    Gameshark Code Collection

    Just a fun fact, but if you hack the value of the "CPU level" address, to try and increase it to 10 for example, the CPU doesn't get harder, he just starts doing weird stuff. So you'd have to modify the instructions I guess which would be very, very hard (especially the finding them I presume).
  6. B Link

    Does highest port (closest to P4) have priority grabbing a ledge?

    TAS'ed it. As predicted, if P1 and P2 touch the ledge on the same frame, P1 will win. Distance doesn't matter. I put P1 100 units farther away from the ledge than P2, and P1 still outprioritized P2. http://imgur.com/a/W7J1H
  7. B Link

    Does highest port (closest to P4) have priority grabbing a ledge?

    This is an interesting question. I'll TAS it when I have time. I have a feeling Shears is right but it'll be fun confirming it, since you'd have to set two player locations to the same position when they wouldn't normally be able to do that xD
  8. B Link

    No more top tiers

    Here are some thoughts I've had on tier lists and perfect play (highest level play possible) for a while. Don't read if you don't like thinking deeply:
  9. B Link

    No more top tiers

    I agree about abolishing the tier list. It does nothing productive really. All it does do is oversimplify the game and act as a reference for losing johns. Also so many people disagree on it so why is there a standard one? Lol. There definitely are characters who are better than others in...
  10. B Link

    TAS request service

    1. no 2, yes (cool) 3. yes - Character in shield is stunned for 28 frames with a maximally stale nair - Yoshi can move immediately after the 8 frames of attacker hitstun (Is this already known? That there's no landing lag after a djc nair on shield?) - Fastest DJC nair takes 12 frames - 12 + 8 =...
  11. B Link

    Falco Mod 1.01

    So apparently this crashes on ever drive with the Falco polygon hack. I'm kind of surprised that it can work on emulator but not on console. The crash apparently occurs when your hand goes over Falco in the CSS. I'm assuming it's because the model pops up under 1p, 2p, etc., and for some reason...
  12. B Link

    TAS request service

    Great questions. I'm gonna do them after GOML.
  13. B Link

    Falco Mod 1.01

    Think you could combine it with this? https://youtu.be/esPPoQ0AdMI
  14. B Link

    Trying to build a n64 fight stick with full analog control for Smash

    I don't think many people would be willing to split the pay for that bulk order, but I for one would love to try out ssb on an arcade stick.
  15. B Link

    TAS request service

    The adapter came early even though I ordered the slowest shipping method, lol. I'm gonna have to brainstorm ideas for this one. Since I don't really know what method to use I can't do this one yet. The grab comes after the shield jump invincible frame, but anyway Pikachu can't jab grab...
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