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Recent content by ArticulateT

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    I did another silly Smash Ultimate montage, this time with more than just Mii Brawler

    Disclaimer: I'm still only mediocre at smash and trash at Pichu. Seriously I'm awful.
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    Mii Brawler Competitive Discussion Thread

    Most kills I get through Uppercut would be on Battlefield off the top of the screen, at which point it can be somewhat reliable at high percents. Otherwise, it's mainly there as a middle-ground recovery and building percent. I may spend some time trying out Axe Kick with my current set to see...
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    Any good combo starters?

    Been trying to experiment with Brawler for some true combos and I've only really found that at low percents D-Tilt can lead rather reliably into a Fair if the character is particularly heavy or large (though this may not work at 0%), while D-Tilt can lead into a true up-smash on almost everyone...
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    Media I'm OK at Mii Brawler, and made a brief montage of some of my favourite moments

    As said in the video, i'm not particularly good, though this is mainly a collection of some hard reads and counters that went rather well. When I get better at everything else in Smash, I'm tempted to run another one when I get into Elite Smash.
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    General Legend of Zelda Rep Support Thread

    I have Vaati, Impa and Sidon as characters I would want in. While original movesets would be nice, I could see them getting away with making Vaati a Zelda echo and Impa a Shiek Echo. Sidon, however, would likely need his own move set based around polearms. I can see him being rather agile...
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    Mii Brawler Competitive Discussion Thread

    Honestly, I've been having some level of success with 3123, and it plays rather comfortable from my own experiences, and am currently testing 3323. I'll do my best to explain why I didn't take Shotput. While I understand the advantage of a projectile, the actual range of it kinda makes it...
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    Recommended Brawler moves?

    That's alright. While Piston Punch has largely fallen out of favour, especially after 1-inch punch got patched out, it still does decent damage and is usually seen as the better between it and Soaring Axe Kick
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    Not doing anything about mii

    I always felt that the banning of custom moves in general was something that represented a fear held by many competitive players within the metagame, or at the very least the more vocal or influential. That fear is the possibility of a fluid metagame, an exaggerated contempt towards anything...
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    Recommended Brawler moves?

    I use 2222 since all but Burning Dropkick are favoured. Ultimate Uppercut is quick, has super armour and kills early, Helicopter Kick has the best recovery and damage and Feint Jump permits decent recovery too. Usually, Onslaught is favoured over Burning Dropkick due to its damage and speed...
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    If you could add 1 more Mii Fighter to the game, what would you choose?

    I would add a 4th set of custom moves to the characters that already exist. You could likely make a good spell caster out of Brawler or Swordfighter by giving them moves that permit spacing and control. You could get a good variety on Mii Brawler by giving them moves that deal little damage, but...
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    1111 Mii Brawler Help

    1111 is, indeed, a saddening set. The best move you will have is Onslaught, but typically that works best when complimented by the other moves. Shot-put does have some techs you can manipulate and get some spaccing going, but the general consensus is kinda spot on: a 1111 Brawler is sort of...
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    Mii Fighters Are Allowed In Online Tourament Mode! They even have a seprate toggle!

    The only way to play Miis in an elimination bracket that might contain a semblance of competitive For Glory-like ness is the 1v1 Custom For Glory modes that only tick every half an hour. It's alright, but you have to be aware that, while items are off and stages are set to omega, Equipment is...
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    Smash Wii U What's everyone's opinion on the new tournament mode?

    Adding to a previous point, the only way to play Miis in an environment without items and more competitive stages in Elimination Brackets is in Custom For Glory. It's all good, at least until you are put against players that utilise equipment, at which point you might find yourself unable to...
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    F-Tilt and F-Smash: sub types?

    So, it's probably been identified that the Mii Brawler's F-Tilt and F-Smash can be aimed in up, forward and down. I was wondering if anyone had found whether they had unique attributes. I know that the Mii Brawler's F-Tilt causes tripping, but is that only for the F-D-Tilt, or is it just the...
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    Smash Wii U What's everyone's opinion on the new tournament mode?

    As an amendment to my previous post, turns out For Fun also has Items on, so... huh. Not sure what to think.
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