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Recent content by Amarkov

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    Should King Dedede's infinite chaingrab be banned?

    Nobody wants to ban the infinite because "waah, teh matchup r too hard". There are other ridiculously bad matchups (Sheik vs. Ganondorf comes to mind), and few people complain about them. The problem is with the idea of an infinite combo that requires only a grab to start. Sheik may have a...
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    Is Brawl more balanced than melee? **Take 2**

    I can invent a game where every character is tournament worthy. Just give every character a 0-death combo against one other character. Now every character is viable as a counterpick, so the game must be balanced. Right?
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    Tier Triangle

    An incomprehensible chart with 30 hours of effort is still an incomprehensible chart.
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    Tier Triangle

    So, you decided to rank characters according to offense, defense, and speed. You then invented questionable definitions for these three categories, and used an unexplained method to put information about three variables into a graph with insufficient dimensions. Why?
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    The Official Chaingrabbing Thread.

    Nobody wants to ban Falco's chaingrabs. Seriously, I have never seen that proposed anywhere. The problem is with the infinite chaingrabs. If any of the cursed five gets grabbed by a Dedede who knows how to chaingrab, they lose a stock. Unavoidable 0-60 is not even remotely the same as...
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    For the love of God, PLEASE use Snake

    The people who really need to hear this probably think that they are skilled with Snake. Spamming the mortar slide forever is the best strategy, right? It doesn't help that people are constantly shouting "OMG SNAKE AND META KNIGHT ALWAYS WIN AND REQUIRE NO SKILL BUT SPAMMING [insert attack...
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    Infinites: Why, exactly, are they allowed?

    If something actually breaks the game's balance, it doesn't matter if it's hard to perform. In fact, that arguably makes it worse, as the few people who mastered the game-breaking technique would then win all tournaments. Of course, there's no evidence yet that it's actually gamebreaking. But...
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    Brawl - More balanced than Melee? Lie or truth?

    If infinites dominate, why is every tournament not won by an IC player infiniting everyone to death?
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    Brawl - More balanced than Melee? Lie or truth?

    If you rely on technical skill in Brawl, with any character, you will be owned so hard it's not even funny. It's nice that you can pull off that 18 damage combo flawlessly... too bad I got 50 damage on you while you tried to set it up. Oh, and you do know that neither Kirby nor Meta Knight...
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    Knockback statistics

    I was curious to see exactly how knockback scales in Brawl. So I spent a lot of the last weekend running tests. First, I had to determine the exact damage of an attack. As you may know, attacks rarely (read: almost never) really do an integer amount of damage. However, the screen display does...
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    Brawl - More balanced than Melee? Lie or truth?

    Falcon is good only if you can consistently punch someone. Since even Ganondorf should be able to prevent you from doing this, you're left with a bunch of attacks that have no significant priority, speed, knockback, or damage.
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    Character weight list, fall speed list and random things

    I don't think that base knockback depends on fall speed. I've been testing things, and it seems to be constant for a given move.
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    SSB for DS? Or for the Next Nintendo Portable

    They might be able to make it work with the buttons. It has almost all the buttons from a Gamecube controller, excluding the c-stick and Z. No technique actually requires the c-stick, and it's not that big of a deal to lose a shoulder button. Of course, if they wanted to completely screw it...
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    Official 'Item Standard Play' Thread (65k views. Not bad for a side project, huh? :P + Poll in OP)

    2v2 does nothing but make some final smashes worse (good luck not KOing your teammate with Waddle Dee Army). Marth's still can kill you at 0%, and Mario's still can't do anything useful. Normally, it makes sense to see things in tournament play before declaring them broken. But something that...
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    Official 'Item Standard Play' Thread (65k views. Not bad for a side project, huh? :P + Poll in OP)

    No. Final smashes are inherently stupid. Yes, it takes work to get them, but it's considerably easier than getting a Dragoon. It's not nearly hard enough to justify getting a free stock (remember, the argument behind putting Dragoon on counterpick is that it might not be a free stock). Even...
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