- Game Versions
- Smash 3DS, Smash Wii U
This is tested on Final Destination on the 3DS
All reversed Warlock Punches
Those percentages EXCLUDES DI
Version: 1.0.7
Edge of the stage (lowest kill percent on ground in FD map)
Center of stage (general kill percent)
Name - Edge kill percent, Mid-stage kill percent
Mario - 7%, 20%
Luigi - 6%, 20%
Peach - 5%, 18%
Bowser (highest) - 13%, 28%
Yoshi - 8%, 23%
Rosalina - 3%, 15%
Bowser Jr. - 3%, 17%
Wario - 9%, 23%
Mr. Game & Watch - 2%, 14%
Donkey Kong - 12%, 27%
Diddy Kong - 5%, 18%
Link - 8%, 21%
Zelda - 4%, 16%
Sheik - 3%, 16%
Ganondolf - 10%, 23%
Toon Link - 6%, 19%
Samus - 9%, 23%
Zero Suit Samus - 3%, 15%
Pit - 7%, 20%
Palutena - 5%, 18%
Marth - 5%, 18%
Ike - 9%, 22%
Robin - 6%, 19%
Kirby - 3%, 15%
Dedede - 10%, 25%
Meta Knight - 3%, 15%
Littlemac - 4% (more like 0% since his recovery sucks XD), 15%
Fox - 1~2%, 13~14%
Falco - 3%, 15%
Pikachu - 3%, 15%
Charizard - 10%, 24%
Lucario - 7%, 20%
Jigglypuff (lightest) - 1%, 12%
Greninja - 5%, 18%
Duck Hunt - 5%, 19%
R.O.B - 8%, 23%
Ness - 6%, 19%
Captain Falcon - 8%, 21%
Villager - 7%, 20%
Olimar - 3%, 15%
Wii Fit Trainer - 7%, 19%
Dr. Mario - 7%, 20%
Dark Pit - 7%, 20%
Lucina - 5%, 18%
Shulk - 7%, 21%
Pac-Man - 6%, 19%
Megaman - 8%, 21%
Sonic - 6%, 18%
Mii - 7%, 20%
Mewtwo (lightest) - 1%, 12%
Average difference between edge and mid-stage kill percents: 13%
Probably the strongest, if not one of the strongest, moves in Smash 4. This punch delivers massive damage (37%) and knockback. Most punches off-stage is a guaranteed O.K. unless DI. Recommended to use this move for catching rolls, punishing moves such as Flare Blitz thanks to Warlock Punch's super armor, and punishing shield breaks after a volcano kick (u-tilt).
All reversed Warlock Punches
Those percentages EXCLUDES DI
Version: 1.0.7
Edge of the stage (lowest kill percent on ground in FD map)
Center of stage (general kill percent)
Name - Edge kill percent, Mid-stage kill percent
Mario - 7%, 20%
Luigi - 6%, 20%
Peach - 5%, 18%
Bowser (highest) - 13%, 28%
Yoshi - 8%, 23%
Rosalina - 3%, 15%
Bowser Jr. - 3%, 17%
Wario - 9%, 23%
Mr. Game & Watch - 2%, 14%
Donkey Kong - 12%, 27%
Diddy Kong - 5%, 18%
Link - 8%, 21%
Zelda - 4%, 16%
Sheik - 3%, 16%
Ganondolf - 10%, 23%
Toon Link - 6%, 19%
Samus - 9%, 23%
Zero Suit Samus - 3%, 15%
Pit - 7%, 20%
Palutena - 5%, 18%
Marth - 5%, 18%
Ike - 9%, 22%
Robin - 6%, 19%
Kirby - 3%, 15%
Dedede - 10%, 25%
Meta Knight - 3%, 15%
Littlemac - 4% (more like 0% since his recovery sucks XD), 15%
Fox - 1~2%, 13~14%
Falco - 3%, 15%
Pikachu - 3%, 15%
Charizard - 10%, 24%
Lucario - 7%, 20%
Jigglypuff (lightest) - 1%, 12%
Greninja - 5%, 18%
Duck Hunt - 5%, 19%
R.O.B - 8%, 23%
Ness - 6%, 19%
Captain Falcon - 8%, 21%
Villager - 7%, 20%
Olimar - 3%, 15%
Wii Fit Trainer - 7%, 19%
Dr. Mario - 7%, 20%
Dark Pit - 7%, 20%
Lucina - 5%, 18%
Shulk - 7%, 21%
Pac-Man - 6%, 19%
Megaman - 8%, 21%
Sonic - 6%, 18%
Mii - 7%, 20%
Mewtwo (lightest) - 1%, 12%
Average difference between edge and mid-stage kill percents: 13%
Probably the strongest, if not one of the strongest, moves in Smash 4. This punch delivers massive damage (37%) and knockback. Most punches off-stage is a guaranteed O.K. unless DI. Recommended to use this move for catching rolls, punishing moves such as Flare Blitz thanks to Warlock Punch's super armor, and punishing shield breaks after a volcano kick (u-tilt).