ninetails63
Smash Rookie
A super smash bros showdown at Porter Ridge Highschool. Sponsored by the PRHS gaming club.
The first public event at Porter Ridge Highschool, this event will consist of Super smash bros for Wii U, Project M, and Mario Kart 8.
Note: We NEED setups. All for Smash 4 and Mario Kart 8. We have 3 at the moment for smash, and 2 for Mk8. If you bring a setup, you don't have to pay the venue fee. We have plenty for Project M.
Schedule:
12:30 Doors Open/Registration Starts
1:30 Wii U Doubles Bracket Starts
3:00 Wii U singles Starts
...
4:00 Project M bracket starts
6:30 Mario Kart 8 Bracket starts
Location:
Located at 2839 Ridge Rd, Indian Trail, NC. We will have a sign directing to the student parking lot so it makes it easier to get there. There are not any resturants or stores around, so we highly suggest buying a plate from our venue or planning lunch in advance so you don't end up hungry while your here.
General Rules:
•As a guest, be sure you clean up after yourself and leave no messes behind
•Any person(s) caught vandalizing school property i.e. tournament equipment, items for sale, etc. will be responsible for any and all charges to replace the items and may have charges pressed onto them based on the severity
•Absolutely no drugs and alcohol on the premises. If we see any, we’re sending you home packing
•If you’re called on to play a match and you’re not present, you have 10 minutes to show up or else you’re disqualified from your match. A timer will be enacted on all bracket matches
•Coaching in any way, shape or form during a player’s match is prohibited. That includes in between games and sets. Giving advice to a player after a match when they’re on standby is completely legal. There is a three-strike system enforced to any violators
•A T.O. set up is located straight ahead from the doorway. Anyone with a “Tournament Organizer” label or “T.O.” label can touch the equipment. Anyone else DOES NOT touch the brackets or equipment
•It is the job of both players to report their matches. Please stay alert and on top of things when reporting matches to ensure efficiency
•Money matches are to be played ONLY during the break time. If a T.O. finds a set up being used for a money match during bracket time, both players will be disqualified
•Any disrespectful actions and comments to players, staff, outsiders, etc. will result in an escort off the premise
•If there are any disputes about the rules or even a match, feel free to consult a T.O. at any time during the tournament
•A T.O. may allot more time in the event you bring it to their attention but it is at their discretion and are not required to do so
Money Distribution:
Venue Fee - $5
-All money goes directly to the PRHS Gaming Club to help improve our gaming experience and the equipment.
Event Fee - $5 per tournament entry
-$5 will go into the pot for each event you enter. Active events are available for Project M and Smash for Wii U, and usually a side event that is voted upon by the people beforehand. This can be anything from Brawl Minus, Silly Melee, amiibo, etc.
The Payout - Depending on the entrants for the event, percentages of the pot will be broken up accordingly.
>60
-1st-40%
-2nd-30%
-3rd-15%
-4th-10%
-5th place tie-5%
Smash for Wii U Ruleset:
* 2 stock, 6 minutes
* Sets are best of 3; Finals are best of 5
* Items set to “off” and “none”
* Either player may call for a Double Blind character selection for the first match
* Stage selection for starters will have each player strike. A game of rock paper scissors will be played to determine who strikes first; winner of the first game bans 2 stages on stage counter-pick; finals sets get one ban on counter-pick
* Stage bans affect opponents only. Best 3 of 5 matches will comply with Dave's Stupid Rule (i.e. Once Smashville is played in a Finals set, it can no longer be selected for the rest of the set)
* Infinites are legal up to 300%, beyond which is considered stalling and will result in a forfeit of that stock
* Pausing during a match, unless OK’d by the other player, will result in the loss of one stock for the one who paused
* Quitting out of a match before it is over will result in a loss for the quitter
* If time runs out, the person with the most stock left (or least % if they are equal) wins. If the % is equal as well, play a 1 stock 3 minute match, same characters and stage
* If the match ends in a draw due to a suicide move (Ganon’s Side-B, Kirby/DDD/Wario’s Neutral-B, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the one who initiated the move wins
* No coaching during a game or set. Consulting someone between matches is allowed as long as it doesn't hold up the next match. Any players found coaching in a match will first get a warning, followed by the player getting disqualified in their match, and finally the coach AND the player will be disqualified completely from the tournament
*Both players can pick a stage outside the tournament ruleset (Gentlemen's pick) Just don't walk away salty if you lose game 2 on Lylat Cruise.
* GameCube controllers are HIGHLY recommended!! Any player that uses the Wii U Pro Controller MUST keep up with the connection with any set up and immediately disconnect after their matches to ensure no accidental interference
* 3DS controllers also apply the same idea and concept as the Wii U Pro Controllers during play
* Custom movesets are not allowed in any sets during bracket matches
* Mii Fighters are NOT allowed
Stage List:
The stage list is a recent addition to bring consistency to the events around the Charlotte area for PR purposes
Starters: Available on round 1 and every other round after that
-Battlefield/Miiverse
-Smashville
-Final Destination/Palutena’s Temple (Omega)*
Counter-Picks: Only available after round 1 and is selected by the loser. Winner gets 3 bans
-Duck Hunt
-Dreamland 64
-Town and City
-Lylat Cruise
*Note that Omega Stages act as Final Destination/Palutena's Temple (Omega) ONLY after round 1. If Final Destination is banned, so do the Omega stages
Doubles Rules:
•3 stock, 8 minute format
•Team attack is set to "on"
•Teams should arrange their orders on a 1-2-2-1 or 1-1-2-2 basis
•Players should also select colors that match their partner in order to better identify themselves on the battlefield
•Team names are HIGHLY recommended. Get with a partner and come up with something witty or clever!
•Stage striking goes with each team getting one ban after rock paper scissors. Winning team gets 3 bans for counter-picks
Stage List:
The list is similar to Singles, but with one exception; Kongo Jungle is added to the counter-pick roster
Starters:
-Battlefield/Miiverse
-Final Destination/Palutena's Temple (Omega)
-Smashville
Counter-picks: Only selected after round 1; Winning team selects 3 bans
-Duck Hunt
-Kongo Jungle
-Dreamland 64
-Town and City
-Lylat Cruise
Mario Kart 8 ruleset:
We are using the Esports ruleset for Mario Kart 8. This ruleset is fair and practical to Mk8 players, so we figured this ruleset was better than if we made our own.
MARIO KART 8 COMPETITION: RULES
Prelimnary round matches:
Settings 4 player VS mode 3-race cup – 150cc No teams All items – normal All vehicles All characters (except Miis) Hard COM 1st and 2nd place advance to next round
Final Round Settings:
2 player VS mode 3-race cup – 200cc No teams All items – normal All vehicles All characters (except Miis) Hard COM 1st – 4th place determined by points Stage list:
Donut Plains (Banana Cup) Bowser Castle (Special Cup) Big Blue (Bell Cup DLC)
Stage Rules A random stage will be selected from the available stages
Additional Rules: In the event of an unexpected glitch or game freeze, the game in progress will be declared ‘no contest’ and restarted. Any DLC available on the competition systems will be allowed. Personal controllers are allowed. Wii U Pro Controllers will be available for use. Wii U Gamepads will not be available for use. All rules are subject to change at the discretion of the competition organizers to ensure fair play and to fit within time constraints. Any intentional execution of a game-breaking glitch will result in disqualification.
Project M Ruleset:
For everything, except the stage selection, we use the Apex 2014 ruleset, including character selection and stage striking. For those not familiar, the rules can be found here
Additional Rules to Consider:
•Playing as WarioMan or Giga Bowser is banned
•Any Alt. Stages not listed under the starter or counter list ARE BANNED. This includes any alts. (with the exception of Battlefield and Dreamland) and stages listed on page 2
Project M Stage List:
Green-Starter Stages- These stages are available all rounds but are the only ones available for round 1
-Pokémon Stadium 2
-Smashville
-Battlefield
-Dreamland
-Green Hill Zone
Yellow-Counter Pick Stages- These stages are available only after round 1 is complete; winner gets 2 bans
-Yoshi's Story
-Final Destination
-Delfino's Secret
-Fountain Of Dreams
-Yoshi's Island
The first public event at Porter Ridge Highschool, this event will consist of Super smash bros for Wii U, Project M, and Mario Kart 8.
Note: We NEED setups. All for Smash 4 and Mario Kart 8. We have 3 at the moment for smash, and 2 for Mk8. If you bring a setup, you don't have to pay the venue fee. We have plenty for Project M.
Schedule:
12:30 Doors Open/Registration Starts
1:30 Wii U Doubles Bracket Starts
3:00 Wii U singles Starts
...
4:00 Project M bracket starts
6:30 Mario Kart 8 Bracket starts
Location:
Located at 2839 Ridge Rd, Indian Trail, NC. We will have a sign directing to the student parking lot so it makes it easier to get there. There are not any resturants or stores around, so we highly suggest buying a plate from our venue or planning lunch in advance so you don't end up hungry while your here.
General Rules:
•As a guest, be sure you clean up after yourself and leave no messes behind
•Any person(s) caught vandalizing school property i.e. tournament equipment, items for sale, etc. will be responsible for any and all charges to replace the items and may have charges pressed onto them based on the severity
•Absolutely no drugs and alcohol on the premises. If we see any, we’re sending you home packing
•If you’re called on to play a match and you’re not present, you have 10 minutes to show up or else you’re disqualified from your match. A timer will be enacted on all bracket matches
•Coaching in any way, shape or form during a player’s match is prohibited. That includes in between games and sets. Giving advice to a player after a match when they’re on standby is completely legal. There is a three-strike system enforced to any violators
•A T.O. set up is located straight ahead from the doorway. Anyone with a “Tournament Organizer” label or “T.O.” label can touch the equipment. Anyone else DOES NOT touch the brackets or equipment
•It is the job of both players to report their matches. Please stay alert and on top of things when reporting matches to ensure efficiency
•Money matches are to be played ONLY during the break time. If a T.O. finds a set up being used for a money match during bracket time, both players will be disqualified
•Any disrespectful actions and comments to players, staff, outsiders, etc. will result in an escort off the premise
•If there are any disputes about the rules or even a match, feel free to consult a T.O. at any time during the tournament
•A T.O. may allot more time in the event you bring it to their attention but it is at their discretion and are not required to do so
Money Distribution:
Venue Fee - $5
-All money goes directly to the PRHS Gaming Club to help improve our gaming experience and the equipment.
Event Fee - $5 per tournament entry
-$5 will go into the pot for each event you enter. Active events are available for Project M and Smash for Wii U, and usually a side event that is voted upon by the people beforehand. This can be anything from Brawl Minus, Silly Melee, amiibo, etc.
The Payout - Depending on the entrants for the event, percentages of the pot will be broken up accordingly.
>60
-1st-40%
-2nd-30%
-3rd-15%
-4th-10%
-5th place tie-5%
Smash for Wii U Ruleset:
* 2 stock, 6 minutes
* Sets are best of 3; Finals are best of 5
* Items set to “off” and “none”
* Either player may call for a Double Blind character selection for the first match
* Stage selection for starters will have each player strike. A game of rock paper scissors will be played to determine who strikes first; winner of the first game bans 2 stages on stage counter-pick; finals sets get one ban on counter-pick
* Stage bans affect opponents only. Best 3 of 5 matches will comply with Dave's Stupid Rule (i.e. Once Smashville is played in a Finals set, it can no longer be selected for the rest of the set)
* Infinites are legal up to 300%, beyond which is considered stalling and will result in a forfeit of that stock
* Pausing during a match, unless OK’d by the other player, will result in the loss of one stock for the one who paused
* Quitting out of a match before it is over will result in a loss for the quitter
* If time runs out, the person with the most stock left (or least % if they are equal) wins. If the % is equal as well, play a 1 stock 3 minute match, same characters and stage
* If the match ends in a draw due to a suicide move (Ganon’s Side-B, Kirby/DDD/Wario’s Neutral-B, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the one who initiated the move wins
* No coaching during a game or set. Consulting someone between matches is allowed as long as it doesn't hold up the next match. Any players found coaching in a match will first get a warning, followed by the player getting disqualified in their match, and finally the coach AND the player will be disqualified completely from the tournament
*Both players can pick a stage outside the tournament ruleset (Gentlemen's pick) Just don't walk away salty if you lose game 2 on Lylat Cruise.
* GameCube controllers are HIGHLY recommended!! Any player that uses the Wii U Pro Controller MUST keep up with the connection with any set up and immediately disconnect after their matches to ensure no accidental interference
* 3DS controllers also apply the same idea and concept as the Wii U Pro Controllers during play
* Custom movesets are not allowed in any sets during bracket matches
* Mii Fighters are NOT allowed
Stage List:
The stage list is a recent addition to bring consistency to the events around the Charlotte area for PR purposes
Starters: Available on round 1 and every other round after that
-Battlefield/Miiverse
-Smashville
-Final Destination/Palutena’s Temple (Omega)*
Counter-Picks: Only available after round 1 and is selected by the loser. Winner gets 3 bans
-Duck Hunt
-Dreamland 64
-Town and City
-Lylat Cruise
*Note that Omega Stages act as Final Destination/Palutena's Temple (Omega) ONLY after round 1. If Final Destination is banned, so do the Omega stages
Doubles Rules:
•3 stock, 8 minute format
•Team attack is set to "on"
•Teams should arrange their orders on a 1-2-2-1 or 1-1-2-2 basis
•Players should also select colors that match their partner in order to better identify themselves on the battlefield
•Team names are HIGHLY recommended. Get with a partner and come up with something witty or clever!
•Stage striking goes with each team getting one ban after rock paper scissors. Winning team gets 3 bans for counter-picks
Stage List:
The list is similar to Singles, but with one exception; Kongo Jungle is added to the counter-pick roster
Starters:
-Battlefield/Miiverse
-Final Destination/Palutena's Temple (Omega)
-Smashville
Counter-picks: Only selected after round 1; Winning team selects 3 bans
-Duck Hunt
-Kongo Jungle
-Dreamland 64
-Town and City
-Lylat Cruise
Mario Kart 8 ruleset:
We are using the Esports ruleset for Mario Kart 8. This ruleset is fair and practical to Mk8 players, so we figured this ruleset was better than if we made our own.
MARIO KART 8 COMPETITION: RULES
Prelimnary round matches:
Settings 4 player VS mode 3-race cup – 150cc No teams All items – normal All vehicles All characters (except Miis) Hard COM 1st and 2nd place advance to next round
Final Round Settings:
2 player VS mode 3-race cup – 200cc No teams All items – normal All vehicles All characters (except Miis) Hard COM 1st – 4th place determined by points Stage list:
Donut Plains (Banana Cup) Bowser Castle (Special Cup) Big Blue (Bell Cup DLC)
Stage Rules A random stage will be selected from the available stages
Additional Rules: In the event of an unexpected glitch or game freeze, the game in progress will be declared ‘no contest’ and restarted. Any DLC available on the competition systems will be allowed. Personal controllers are allowed. Wii U Pro Controllers will be available for use. Wii U Gamepads will not be available for use. All rules are subject to change at the discretion of the competition organizers to ensure fair play and to fit within time constraints. Any intentional execution of a game-breaking glitch will result in disqualification.
Project M Ruleset:
For everything, except the stage selection, we use the Apex 2014 ruleset, including character selection and stage striking. For those not familiar, the rules can be found here
Additional Rules to Consider:
•Playing as WarioMan or Giga Bowser is banned
•Any Alt. Stages not listed under the starter or counter list ARE BANNED. This includes any alts. (with the exception of Battlefield and Dreamland) and stages listed on page 2
Project M Stage List:
Green-Starter Stages- These stages are available all rounds but are the only ones available for round 1
-Pokémon Stadium 2
-Smashville
-Battlefield
-Dreamland
-Green Hill Zone
Yellow-Counter Pick Stages- These stages are available only after round 1 is complete; winner gets 2 bans
-Yoshi's Story
-Final Destination
-Delfino's Secret
-Fountain Of Dreams
-Yoshi's Island