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Smashboards Creates: A Community Proposed SSB6

BritishGuy54

Smash Journeyman
Joined
Dec 14, 2020
Messages
325
1. Knuckle Joe
2. Riki

Job 123: Ridley (Metroid)
IMG_5730.jpeg

Metroid seems pretty small at only one character. So Ridley is a neat choice.

Songs:
Still, Move Forward! (Xenoblade Chronicles 2)
Bringer of Chaos! Ultimate (Xenoblade Chronicles 2)
The Acting God (Xenoblade Chronicles 2)
Fogbeasts (Xenoblade Chronicles: Definitive Edition)
Moebius Battle (Xenoblade Chronicles 3)
Showdown with Z (Xenoblade Chronicles 3)
 

KneeOfJustice99

Smash Champion
Joined
Oct 29, 2018
Messages
2,121
Location
the building from smash mouth's astro lounge
Votes
  1. Knuckle Joe
  2. Riki
Job #123
Character Name: Iron Valiant
Character Origin: Pokémon Violet
(2022)
Character Franchise: Pokémon

While a lack of Metroid characters is a good point to mention, it also brought to mind another big (relative) blindspot in this roster - Pokémon! While there's a lot of returning characters from the series that'd be fun to bring back, I'm also a fan of the idea of introducing someone new - and while there's over a thousand to pick from now, a character representing a big element of the most recent generation while also being a variant of one of the most popular Pokémon out there feels like a natural pick for this sort of thing.

Iron Valiant is a Paradox Pokémon, essentially being a future evolution of both Gardevoir and Gallade from an alternate, futuristic timeline. As such, it maintains design elements from both Pokémon - while also being its own unique thing overall! Plus, there's so much moveset potential here - even beyond the obvious use of a dual-bladed sword that retracts into arm-mounted blades for weaker attacks, Iron Valiant's Fighting / Fairy typing lends to plenty of potential moves (like Dazzling Gleam or Moonblast) to give its moveset its own unique flair. There's a lot of moveset potential here!

Overall - while it'd certainly be an odd choice - I think Iron Valiant would be a really fun one.

Music
(I'm guessing we're allowed to submit music for franchises already in the game? If that's the case, then...)
  1. Wily Stage 1/2 (Mega Man 2) (Remix) (Mega Man series)
  2. Opening Stage (Mega Man & Bass) (Remix) (Mega Man series)
  3. Frost Man Stage (Mega Man 8) (Mega Man series)
  4. Wood Man Stage (Mega Man 8 - Saturn) (Mega Man series)
  5. Esperanto (Mega Man Zero 4) (Remix) (Mega Man series)
  6. Battle With Wario! (Super Mario Land 2: Six Golden Coins) (Remix) (Wario series?)
 
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Northsouthmap

Smash Champion
Joined
Apr 11, 2022
Messages
2,392
1. Riki
2. Knuckle Joe


King K Rool
Like Ridley, he was highly requested, and he gives us another villain.

Rayman Music:
First Steps (1)
Cloak of Darkness (1)
The Final Battle (2)
The Final Showdown (Origins)
Land of the Livid Dead (Origins)
Grannies World Tour (Legends)
 

Louie G.

Smash Hero
Joined
Aug 21, 2013
Messages
9,030
Location
Rhythm Heaven
Job 123: Greninja
1715148465720.png


Definitely agree with Knee here that we're alarmingly sparse on Pokemon. I contemplated between Greninja and Mewtwo, but since we already have Pikachu and Pokemon Trainer (so Squirtle, Ivysaur and Charizard) maybe we should skew more contemporary. And I mean, Greninja isn't that new anymore but I think there's something to be said about its longevity. Kalos is even going to be relevant again really soon. Plus, from a gameplay standpoint, I think a ninja character would be valuable and I'm not sure when we'll get around to Sheik (if at all).
 

darkvortex

Smash Lord
Joined
Jul 1, 2023
Messages
1,855
Robin_SSBU.png

Robin
FE is big enough for another rep and I think rapping the biggest game in the series and the one that saved the seires from being killed is something we should do. Came down to Robin or Chrom but I think Robin stands out the most, repping both mages and avatar characters.
 

Pupp135

Smash Lord
Joined
Mar 30, 2020
Messages
1,911

KneeOfJustice99

Smash Champion
Joined
Oct 29, 2018
Messages
2,121
Location
the building from smash mouth's astro lounge
From the poll, Alpha is the next boss.

From the assist votes, only Riki and Knuckle Joe recieved votes, so they’ll be the next assists.

Here are the fighter nominations:

Pupp135 Pupp135 Lucario
Perkilator Perkilator Meta Knight
BritishGuy54 BritishGuy54 Ridley
KneeOfJustice99 KneeOfJustice99 Iron Valiant
Northsouthmap Northsouthmap King K. Rool
Louie G. Louie G. Greninja
TORNADO BUS DRIVER TORNADO BUS DRIVER Mr. Game & Watch
darkvortex darkvortex Robin

Vote for your two most wanted, where yours is not first.

1. Robin
2. Lucario
3. Meta Knight
  1. Greninja
  2. Robin
  3. Ridley
 

Louie G.

Smash Hero
Joined
Aug 21, 2013
Messages
9,030
Location
Rhythm Heaven
1. Ridley
2. Meta Knight
3. Greninja

I think the most glaring absence out of these is probably Meta Knight, although with three Kirby characters already I'm going to give slight preference toward a second face from Metroid. Both of them are pretty essential in my eyes, but with many heroes already having their rivals in the game it's about time he joins in. Those two pretty handily make up my top choices. From that point forward it gets muddier.

I really want to vote for K. Rool. I hope he makes the cut before we run out of time. For now though, I do think it's kinda wild that we only have two Pokemon characters. Like sure... technically four, but still. Iron Valiant is a really neat choice by the way, and I commend Knee on their creativity. I just think for now I'd rather play it safer with Greninja. And yeah, I like Greninja a lot more than Lucario. It's well documented but I just don't love Lucario in Smash... maybe with a sufficient rework, but as he stands I feel his moveset and gimmick come off a bit boring and undercooked.

Mr. Game & Watch and Robin also ought to be here. Every choice here is justified and worth adding. I'd probably have stuck my neck out for G&W a little harder if he was getting more support, but I'll follow the mob mentality and not toss a vote away. The competition is pretty tight between these three so I'll keep it moving, just know I'm supporting nearly all of these characters to be added eventually.
 
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Pupp135

Smash Lord
Joined
Mar 30, 2020
Messages
1,911
Here are the votes:

Lucario 2
Meta Knight 11
Ridley 15
Iron Valiant
King K. Rool 1
Greninja 12
Mr. Game & Watch
Robin 7

Ridley and Greninja are our next fighters.

Check In as 75% of the roster (treating Pokemon Trainer and Aegis as one unit here) is complete:
What is everyone’s stance on the roster? What do you like, and what would you like to see?
Is the format good that we have right now, and how can I improve this thread?
What is everyone’s stance on stages, assists, items, and game modes?


I think the roster is good so far overall. In terms of newcomers, we brought in some major characters, and there’s nothing realistic that I truly want. I could realistically see a Pokemon or Sonic newcomer join at some point.
In terms of veterans, we have been working towards bringing back the major players, and there are few more left to add like Miis and Meta Knight. In terms of other veterans, I’d like to see Ice Climbers, Sheik, and a few more Fire Emblem and Pokemon characters.
In terms of stages, The line up is cool so far. I’ll make sure that the next set of stages includes Punch Out!! in the nominations as I intentionally left it out previously in case another franchise was added. In terms of other stages, I think that a second new Legend of Zelda stage should help round things out, and I hope that there’s room for Fountain of Dreams and (Above) Peach’s Castle.
I don’t really have much to say about the other items.
 

BritishGuy54

Smash Journeyman
Joined
Dec 14, 2020
Messages
325
The Roster
I think the roster has done great so far. Although I do feel like some series need more characters. We may have to lean more into series depth rather than series diversity at this point.

Kirby, Xenoblade, and Sonic could all do with another unique character. My pitches so far for these would be Meta Knight, Noah, and Dr. Eggman.

Mario and Fire Emblem, as much as some people seem to rag on it for having too many characters, seems like it could do with an extra character or two.

I like the current direction of the roster, but I’d like to see some more actually new picks, as in post-2018.

I think some series may have reached their limit too. I don’t think a fourth Animal Crossing character will be necessary, neither will extra choices for Street Fighter, and arguably Zelda.

Although I do have a question. Will we have a round for clones/echoes?

They tend to be added later in development, and I can see perhaps 3-5 spare slots opening up for extra characters who may not have been considered in any other way.

Bosses
I think the boss selection so far is fine. I can’t help but feel in some ways we should try to break out of the typical boss choices. Rathalos is a fine boss I can see getting in later, but we could look at some series that don’t typically get bosses in Smash.

Also the obvious omission of Master Hand bugs me and I want it to get in.

Stages
I’d like to see us bringing back Moray Towers and the Cloud Sea as stages, as Splatoon and Xenoblade seem pretty small in terms of stages.

I think we may have screwed up deciding on Sonic stages though. Studiopolis and Casino Night could be visually similar enough, and are both Classic stages.

Choosing a stage from Colours or Frontiers may have been the better option compared to a stage from Mania.

Fire Emblem could also do with another stage, maybe.

The Format
I think the current format is fine, as it lets other choices get a chance that may not have gotten in otherwise.

Items
I do wonder if perhaps there are more item slots than we know what to do with. Or maybe we need to have more series that don’t typically get items.

Splatoon feels like there could be some item options, just putting that out there.

And of course, the maestro of items himself, Mario, is full of choices, but perhaps we shouldn’t over do it on the plumber’s stash of items.

Assist Trophies
I think we’re doing good here. Bringing back plenty of old ones, while also bringing in plenty of new. Kamek, Nia, and Tifa are some of my favourite new picks so far.

I’d also like to see Oatchi get a shot as an AT. A fighter might be out of the question for Pikmin, but other areas could make up for it.

Conclusion
I think that the current format allows for flexibility with options, as well as letting new ideas shine through. I think continuing as we are is good, and there isn’t much I’d change, personally. I’d like to see what other people think right now.
 

Northsouthmap

Smash Champion
Joined
Apr 11, 2022
Messages
2,392
The Roster
I think the roster has done great so far. Although I do feel like some series need more characters. We may have to lean more into series depth rather than series diversity at this point.

Kirby, Xenoblade, and Sonic could all do with another unique character. My pitches so far for these would be Meta Knight, Noah, and Dr. Eggman.

Mario and Fire Emblem, as much as some people seem to rag on it for having too many characters, seems like it could do with an extra character or two.

I like the current direction of the roster, but I’d like to see some more actually new picks, as in post-2018.

I think some series may have reached their limit too. I don’t think a fourth Animal Crossing character will be necessary, neither will extra choices for Street Fighter, and arguably Zelda.

Although I do have a question. Will we have a round for clones/echoes?

They tend to be added later in development, and I can see perhaps 3-5 spare slots opening up for extra characters who may not have been considered in any other way.

Bosses
I think the boss selection so far is fine. I can’t help but feel in some ways we should try to break out of the typical boss choices. Rathalos is a fine boss I can see getting in later, but we could look at some series that don’t typically get bosses in Smash.

Also the obvious omission of Master Hand bugs me and I want it to get in.

Stages
I’d like to see us bringing back Moray Towers and the Cloud Sea as stages, as Splatoon and Xenoblade seem pretty small in terms of stages.

I think we may have screwed up deciding on Sonic stages though. Studiopolis and Casino Night could be visually similar enough, and are both Classic stages.

Choosing a stage from Colours or Frontiers may have been the better option compared to a stage from Mania.

Fire Emblem could also do with another stage, maybe.

The Format
I think the current format is fine, as it lets other choices get a chance that may not have gotten in otherwise.

Items
I do wonder if perhaps there are more item slots than we know what to do with. Or maybe we need to have more series that don’t typically get items.

Splatoon feels like there could be some item options, just putting that out there.

And of course, the maestro of items himself, Mario, is full of choices, but perhaps we shouldn’t over do it on the plumber’s stash of items.

Assist Trophies
I think we’re doing good here. Bringing back plenty of old ones, while also bringing in plenty of new. Kamek, Nia, and Tifa are some of my favourite new picks so far.

I’d also like to see Oatchi get a shot as an AT. A fighter might be out of the question for Pikmin, but other areas could make up for it.

Conclusion
I think that the current format allows for flexibility with options, as well as letting new ideas shine through. I think continuing as we are is good, and there isn’t much I’d change, personally. I’d like to see what other people think right now.
I think we already have Pikmin for a fighter as in Olimar
 

Louie G.

Smash Hero
Joined
Aug 21, 2013
Messages
9,030
Location
Rhythm Heaven
Check In as 75% of the roster (treating Pokemon Trainer and Aegis as one unit here) is complete:
What is everyone’s stance on the roster? What do you like, and what would you like to see?
The roster is pretty good. Our biases definitely skew toward older Nintendo eras, surprisingly the early 2000s wave, but we've dealt more contemporary successes a pretty fair hand thus far. I'm impressed that we got three Animal Crossing characters locked in, and that Splatoon garnered a second character. Some series like Pokemon and Fire Emblem are missing a handful of key players that make those sides of the roster feel a bit less fortunate. Perhaps it's a bit of rebellion against series that feel like they've had it too good for too long, but there's a good reason we have so many Pokemon in the real deal.

I'm getting concerned about the space left for certain characters to participate. If last round is anything to go by, Meta Knight should be getting added pretty soon. Nearing 15 remaining slots, I think veterans should be a priority. I'm worried about some of the weirdo characters with niche playstyles who may be neglected - I hope we can slot in Mr. Game & Watch and at least one other. We could use any of Ike / Robin, Mewtwo / Lucario, Falco / Wolf, and King K. Rool as well. Third parties are second priority to me but we can probably go a bit further than this too. Don't really know which newcomers I want to see.

Is the format good that we have right now, and how can I improve this thread?
The format is working okay. I think my main concern as of late is rounds focused on something like Pokemon or items have started to interest me less, feeling like I've used up most of my ideas. I'd like to see the roster build up a bit quicker, maybe we can start peppering in bonus rounds for a set amount of echo fighters or something as long as that isn't encroaching on the unique character count.

Should we vote on how many of those we think may be appropriate? Although maybe that would be best served post-roster, in the spirit of how Smash has been developed in the past to fit a few last minute additions deriving off existing fighters. I dunno, wouldn't mind either approach. In any case, it may also just be because I've been busy IRL, but I'm just thinking of other prompts that would engage me to participate every round.
 

Northsouthmap

Smash Champion
Joined
Apr 11, 2022
Messages
2,392
In terms of stages, The line up is cool so far. I’ll make sure that the next set of stages includes Punch Out!! in the nominations as I intentionally left it out previously in case another franchise was added. In terms of other stages, I think that a second new Legend of Zelda stage should help round things out, and I hope that there’s room for Fountain of Dreams and (Above) Peach’s Castle.
I don’t really have much to say about the other items.[/SPOILER]
Punch Out is already a stage
 

Pupp135

Smash Lord
Joined
Mar 30, 2020
Messages
1,911
Although I do have a question. Will we have a round for clones/echoes?
I want to implement clones/echoes, but I’m unsure how. Please feel free to provide suggestions.

Punch Out is already a stage
I apologize for the confusion. While Punch-Out!! is a stage, it’s a past stage, and it’s the only represented franchise without a new one.

Based on the feedback, the biggest priorities seem to be the following in terms of fighters: Adding newer characters, building up existing franchises, and bringing back veterans.

Also, I’ll make the item and pokemon submissions no longer full jobs as these seem to be less popular.

Job 124: Submit a new Punch-Out!! and Legend of Zelda Stage.
 Screenshot

I’ll nominate Boxing Ring 2, which only uses the ring for the arena, and the players can use the edges as a way to launch themselves.

SSB64 Remix Tal Tal Heights.png
I’ll nominate Tal Tal Heights.
Job 125: Submit One or Two Moveset Changes to a Veteran Fighter.

For this bonus, please feel free to submit alts and 3 Pac-Man/Namco and Mega Man songs.
Mega Man
Mega Man 2 Medley
Air Man Stage (Mega Man 2)
Zero (Theme of Zero (Mega Man X))

Pac-Man/Namco
Pac-Man (Club Mix)
Galaga Medley
Namco Arcade ‘80s Retro Medley
 
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BritishGuy54

Smash Journeyman
Joined
Dec 14, 2020
Messages
325
I want to implement clones/echoes, but I’m unsure how. Please feel free to provide suggestions.
Perhaps have a few rounds of implementing echoes of some characters. I imagine 6-7 would be enough, as that was the amount Melee and Ultimate ended up doing.

New faces, or returning veterans could be added via jobs akin to current jobs for veterans, newcomers, etc.

Job 124: Training Street? (Punch-Out!!)
Is there a unique name for this section? Please notify me if there is.
IMG_6282.jpeg

One of the most iconic parts from the game. If we had to have a second Punch-Out stage, I think this is a good choice.

Perhaps they could even change the landmarks to be less like real life if it’s an issue. Such as changing the Statue of Liberty into the Peach statue from Mario Kart 8’s Toad Harbour, and so on.

No Legend of Zelda stage will be submitted by me this round.

Job 125: Pyra and Mythra (Xenoblade) Changes
It may seem overblown, especially for a more faithful modern addition, but I think for some changes here, I’m unsure if the changes are too much. Are mechanic changes allowed? They are part of the moveset in general.

One, Pyra and Mythra would gain a party gauge. It would appear just above their character icon during a match. But why?
IMG_6283.jpeg

This gauge will increase as more damage is inflicted on foes. The gauge will increase slowly, however, but will raise faster as Pyra/Mythra’s damage will increase.

Once the gauge is filled, you will be able to access a new form by pressing Down+B (or even Up taunt if that’s allowed…?)…
which is Pneuma.
IMG_6284.png

And in a way, could be implemented as a souped up Mythra, with Pyra’s firepower. You could count her as an echo, or as part of Pyra/Mythra themselves.

Pneuma will only last for 30 seconds. So it’s advised not to rely on her too much. Especially as you may end up getting her once a stock, like Banjo’s feather dashes in Ultimate.

And if Pneuma does get included, maybe she could have some alts?

Pneuma Alts:
  1. Default Colours
  2. Flipped Colours (white to black, black to white)
  3. Colour change (white to yellow, black to red)
  4. Rex (Salvager) Colours (white to blue, black to brown, blue to gold)
  5. Dark Colours (akin to Pyra/Mythra P5)
  6. SSBU P6-like Pattern
  7. Flipped Colours (green to blue, blue to green)
  8. Colour change (white to platinum, black to gold)
Another change could be implemented, such as nerfing Pyra’s power and/or Mythra’s speed to compensate for a new form.

Pac-Man Songs:
Pac-Man Medley (Pac-Man)
 
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Pupp135

Smash Lord
Joined
Mar 30, 2020
Messages
1,911
Perhaps have a few rounds of implementing echoes of some characters. I imagine 6-7 would be enough, as that was the amount Melee and Ultimate ended up doing.

New faces, or returning veterans could be added via jobs akin to current jobs for veterans, newcomers, etc.

Job 124:
a) Great Plateau Tower (Breath of the Wild)
View attachment 389259


We need to start getting some stages introduced in Ultimate in here. Breath of the Wild is still iconic, and I can see it having its stage remain.

b) Training Street? (Punch-Out!!)
Is there a unique name for this section? Please notify me if there is.
View attachment 389195
One of the most iconic parts from the game. If we had to have a second Punch-Out stage, I think this is a good choice.

Perhaps they could even change the landmarks to be less like real life if it’s an issue. Such as changing the Statue of Liberty into the Peach statue from Mario Kart 8’s Toad Harbour, and so on.

Job 125: Pyra and Mythra (Xenoblade) Changes
It may seem overblown, especially for a more faithful modern addition, but I think for some changes here, I’m unsure if the changes are too much. Are mechanic changes allowed? They are part of the moveset in general.

One, Pyra and Mythra would gain a party gauge. It would appear just above their character icon during a match. But why?
View attachment 389196

This gauge will increase as more damage is inflicted on foes. The gauge will increase slowly, however, but will raise faster as Pyra/Mythra’s damage will increase.

Once the gauge is filled, you will be able to access a new form by pressing Down+B (or even Up taunt if that’s allowed…?)…
which is Pneuma.
View attachment 389197
And in a way, could be implemented as a souped up Mythra, with Pyra’s firepower. You could count her as an echo, or as part of Pyra/Mythra themselves.

Pneuma will only last for 30 seconds. So it’s advised not to rely on her too much. Especially as you may end up getting her once a stock, like Banjo’s feather dashes in Ultimate.

And if Pneuma does get included, maybe she could have some alts?

Pneuma Alts:
  1. Default Colours
  2. Flipped Colours (white to black, black to white)
  3. Colour change (white to yellow, black to red)
  4. Rex (Salvager) Colours (white to blue, black to brown, blue to gold)
  5. Dark Colours (akin to Pyra/Mythra P5)
  6. SSBU P6-like Pattern
  7. Flipped Colours (green to blue, blue to green)
  8. Colour change (white to platinum, black to gold)
Another change could be implemented, such as nerfing Pyra’s power and/or Mythra’s speed to compensate for a new form.

Pac-Man Songs:
Pac-Man Medley (Pac-Man)
Because Grand Plateau Tower was in Ultimate, please change change the layout of this stage, or please submit a different stage.

I’ll leave jobs up until Thursday.
 
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darkvortex

Smash Lord
Joined
Jul 1, 2023
Messages
1,855
OPNA0ki.jpeg

Doc Lewis 's Gym
Takes place inside an old warehouse fitted into training gym owned by Doc Lewis. I could see it being kinda like a version of Wii Fit Studio, where you have to knock fights off the stage and through the sides. There's a sandbag that can be knocked around as an item and a mini boxing ring you can use the ropes from. Doc Lewis himself appears on this stage and will about advice to the players.

1200px-TWW_Forsaken_Fortress.png

Forsaken Fortress
Players fight in the fortress itself being able to climb up. It's layed out much like it is in the original game. You can knock fighters off into the water. Lights may shine and stun fighters. Phantom ganon appears and will use his sword to slash down, acting as a stage hazard.

His side Special is changed to using the Coconut Gun. The longer the charge, the farther it goes, and the stronger it gets! If you charge it for too long, then it will explode in Donkey Kong's face.

For his Up special, Donkey Kong uses a Barrel Cannon. It will function similarly to Diddy Kong's Rocketbarrel Boost. You hold the B button to stall your fall while you tilt the control where you want to be launched. Release the B button to launch yourself out of the cannon! DK's launch distance remains the same no matter how long you charge it.

For his down special, Donkey Kong summons a barrel, and can carry it around it with him by holding B. You can jump move around freely with the barrel, except he isn't allowed to double jump while he's holding a barrel, nor can he do any other command inputs besides throwing the barrel. Let go of the B button to chuck the barrel at the opponent!

His Final Smash is similar to the one from ultimate but changed so he uppercuts his opponent into the air at the end.

meg man
Quick Man Stage
Snake Man Stage
Mega Man X Melody

Waka waka
Toc-Man's Lair
Pac Step
Puzzle Pit Fight

roster thoughts
I think what we have is pretty good with a lot of really fun newcomer picks. As for what we need. I think Meta Knight is a must have at this point. I also think a second Star Fox rep is something we should really include, since the series has such an important history with smash. Palutena is a maybe, I don't think KI is the biggest series right now but I think if we have room she should come back. Rosalina is another character who should probably be in IMO, same with K. Rool. Pokemon and FE are both deserving of at least one more character. The retros like Duck Hunt, G&W and R.O.B are due a come back too

As for newcomers. I think we have a good line up but I'd maybe like to see some unexpected surprise picks thrown in. I think something recent like ARMS, Ring Fit or Astral Chain would be cool. I'd also like a new retro series to get added, someone like Takamaru or Lip or Mach Rider.

Third parties I think we're mostly good. Maybe Bayonetta? Steve or Banjo would make sense. I echo that it might be time for a second Sonic character to join Chun-Li. Speaking of echos, I think we should have a job on how many clones \ echoes were doing soon. I think there shouldn't be too many but it'd be weird to have none.

Stage thoughts
Pretty good. I think we could do with some stages from games that don't have playable representation, that's always fun. More Pokemon and Kirby stages could be neat. Fountain of Dreams is a big one. Another Metroid stage is something we should have too imo. Maybe something else from DK other than just wood based levels. I kinda regret not doing a classic Mega Man stage too so I'd like to get that in there.

I do agree our two Sonic stages are kinda similar and I'd have preferred something different but it is what it is.

Item thoughts:
good line up! I like how creative we've got.

Assist wise I like it. We've got some basics and then some really fun pulls like Kamek, Glass Joe and Tifa. More assists from unreppred franchises would be neat to have. I will admit the item and assist jobs I've kinda found samey lately. Maybe we could find ways to spice them up?

Mode \ Boss thoughts:
Glad to see us add a proper adventure mode and I like our other modes. Sports Smash makes me happy, been pushing that one for some time now. I'd maybe like at least one more mode honestly. I feel modern Smash could always do with more modes. Race to the Finish would be neat. Maybe a Capture the Flag type mode?

I like our bosses so far, early on though and there's some fun ideas we could tap into. Andross, a legendary Pokemon, Hades, Dr. Willy, a Punch Out Boxer. Maybe something from Dark Souls? There's a lot i think would be cool to see here! Had no idea who Alpha was but it's a cool idea.

General thoughts:
I'm happy with our game! There's certainly some choices I probably wouldn't have made but that's the name of the game here. Variety is the spice of life.
 
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TORNADO BUS DRIVER

Smash Lord
Joined
Aug 24, 2013
Messages
1,297
Palaceoftwilght.jpg

Palace of Twilight
I felt Midna needed a home stage. Players fight inside the throne room, but the stage will report around and become covered in shadow. There's stairs leading up to the throne room that can be climbed, and they will crumble.
 

Pupp135

Smash Lord
Joined
Mar 30, 2020
Messages
1,911
Perhaps have a few rounds of implementing echoes of some characters. I imagine 6-7 would be enough, as that was the amount Melee and Ultimate ended up doing.

New faces, or returning veterans could be added via jobs akin to current jobs for veterans, newcomers, etc.
I think this is a good idea, and we can decide how many clones or echoes should join and then dripfeed them.

Here are the nominations

Punch-Out
Pupp135 Pupp135 Boxing Ring 2
BritishGuy54 BritishGuy54 Training Street
darkvortex darkvortex Doc Louis’s Dojo

Vote for your two most wanted, where yours is not first.

1. Training Street
2. Doc Louis’s Dojo

Legend of Zelda
Pupp135 Pupp135 Tal Tal Heights
Northsouthmap Northsouthmap Death Mountain
darkvortex darkvortex Forsaken Fortress
TORNADO BUS DRIVER TORNADO BUS DRIVER Palace of Twilight

Vote for your three most wanted where yours is not first.

1. Palace of Twilight
2. Forsaken Fortress
3. Tal Tal Heights

Also, we’ll go with BritishGuy54 BritishGuy54 ‘s adjustment for Mythra/Pyra

Speaking of moveset changes, how should we approach overhauls as there are requests to overhaul some characters even if no character has truly been overhauled in the series?

Job 126: Submit a Boss

I’ll resubmit Rathalos here.

Job 127: Submit an Assist

For bonuses, feel free to submit alts and a Pokemon
 

BritishGuy54

Smash Journeyman
Joined
Dec 14, 2020
Messages
325
1. Boxing Ring 2
2. Training Street

1. Palace of Twilight
2. Death Mountain
3. Tal Tal Heights

Job 126: Master Hand (Super Smash Bros.)
IMG_6575.png

Pretty self-explanatory. Maybe bundle in Crazy Hand too if it’s allowed, since they’re so frequently together.

Job 127: Oatchi (Pikmin)
IMG_6577.png

We could do with more content from more recent games since Ultimate. Pikmin 4 can offer this with Oatchi as an AT.

Pokémon:
Fletchling (X/Y)
IMG_6579.jpeg

Note: We’re starting to run low on PokéBall Pokémon spots. I think we could do with a few more legendaries before we wrap that section up.
 
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darkvortex

Smash Lord
Joined
Jul 1, 2023
Messages
1,855
1. Training Street
2. Doc Louis’s Dojo

1. Tal Tal Heights
2. Forsaken Fortress
3. Palace of Twilight

Hades_final.png

Hades
Turns giant and fights much like he did in his home game, qupping the whole time.

SSBU_spirit_Muddy_Mole.png

Muddy Mole
Muddy appears on stage and digs into the ground. He'll appear in a random part of the stage and jump up from and back into the ground and create a pitfall. Every 3rd jump out of 9 he will throw a heavy steel ball which rolls until either it falls off the stage or Muddy spawns another ball, which makes the previous one disappear.

Great_Tusk.png

Great Tusk
Storms around the stage, rolling up and smashing into fighters, flipping them up with its tusks.

Pikachu alts

1. Default
2. Pikachu Libre
3. Red Hat
4. Ethan Headband
5. Calem Hat
6. Detective Pikachu
 
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TORNADO BUS DRIVER

Smash Lord
Joined
Aug 24, 2013
Messages
1,297
1. Training Street
2. Doc Louis Dojo

1. Forsaken Fortress
2. Palace of Twilight
3. Tal Tal Heights


Andross_3DS_SSBU.png

Andross
Big monke. Will be more like his Star Fox 64 self, going into the back and attacking with big hands.

LA_Marin_Artwork.png

Marin
Plays her harp and creates a sleeping effect that sends fighters to sleep.
813.png

Scorbunny

Runs around the stage and kicks up flames

Sonic
1. Default
2. Shadow Black
3. Super Yellow
4. Amy Pink
5. Metal Sonic inspired
 
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BritishGuy54

Smash Journeyman
Joined
Dec 14, 2020
Messages
325
Speaking of moveset changes, how should we approach overhauls as there are requests to overhaul some characters even if no character has truly been overhauled in the series?
Re: Overhauled Movesets
I’m not too sure on this one. We could get a finite amount of overhaul slots, to not completely wipe the slate clean with certain characters. And we’d have to measure up on if the overhaul should go ahead or not.

In terms of possible overhaul slots, I’ll give it a general number of around 3 slots, for characters who can be overhauled.

Although we may have to bar characters who have already gotten moveset changes or are brand new from being overhauled via jobs, so we don’t end up losing content that was already voted for.

Re: Trophies
Actually, I’d say the point about losing content already happened to the trophies so far. There are characters who have been added as playable fighters/assist trophies/mooks AFTER they were initially submitted as trophies.

So perhaps scouring who got submitted before, and HOW they got submitted before is important to not end up having a lesser content count than we should.
 
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